Sid Meier's Civilization VI

Sid Meier's Civilization VI

Cheat Monument Cheats Pack GS
24 条留言
Rambo 2021 年 8 月 25 日 上午 4:16 
This is a good mod,please update,we need Ethiopia and Vietnam ,Portugal,Byzantine!
Appearanking 2021 年 3 月 16 日 上午 4:07 
加拿大无法对城邦以及其他文明发动突袭战争
能不能把他从这里边删掉
Canada can't attack others.
Just remove it
storm_pup 2020 年 11 月 22 日 上午 10:11 
I just saw your comments on the main Cheat Monument mod.
storm_pup 2020 年 11 月 22 日 上午 9:31 
Are these Cheat Monument mods going to be updated to include the new content that has been released?
lanse妖精 2020 年 7 月 26 日 下午 11:49 
这是欺骗纪念碑国防部作弊包。这个作弊包包含了GS文明的特性,这可能会让游戏太容易了。



包含了这些文明和适当的领导人的特点:加拿大,匈牙利,印加,马里,毛利人,腓尼基,奥斯曼人,瑞典和GS的基础文明的修改者



请注意,有些奖金可能无法正常工作,有些对你们文明的奖金可能加倍。不添加特殊建筑、区域或单位,只添加领导能力/文明特征。
grahamdabadgamer 2020 年 4 月 30 日 下午 1:12 
With this mod on, when I'm playing as Canada, I can't buy tundra or snow tiles. Any fix to that problem?
Duucklet 2019 年 5 月 26 日 上午 11:53 
I'm not sure if it's working properly for me. When I found my first city, the cheat monument appears in the listing of buildings that are built within my city center, but when I mouse over them it doesn't show any benefit, just that it's there. Is this normal? Should I be able to see the benefit of the monument or not?
Zagaroth 2019 年 4 月 12 日 上午 7:48 
@zur13 sorry, my mistake. :)
Zur13  [作者] 2019 年 4 月 7 日 上午 7:11 
@amborgeson No, it does not. Inca improvement can be built by Builder and Mountain Tunnel can be built by Military Engineer. https://civilization.fandom.com/wiki/Mountain_Tunnel_(Civ6)
Zur13  [作者] 2019 年 4 月 6 日 下午 3:54 
@the.jesch It includes Eleanor's ability. As far as I know Teddy's abilities was not changed in the GS but the civilization trait "Founding Fathers" was if you ask about this change then yes this mod includes it.
@amborgeson I will when I have some free time for modding.
the.jesch 2019 年 3 月 29 日 下午 8:20 
Also does this change the Teddy's ability to be the GS version since it changed?
the.jesch 2019 年 3 月 29 日 下午 8:08 
Does this mod include Eleanor's ability?
Zagaroth 2019 年 3 月 11 日 下午 10:09 
So one thing I discovered: The Inca trait apparently removes the ability to build standard mountain tunnels (normally in favor of the unique improvement which they get earlier). Could you tweak this mod's version to enable either version? I don't have a strong preference towards either.
Zur13  [作者] 2019 年 3 月 2 日 上午 2:43 
Maori ability which prevented to harvest resources was removed in the latest update but it will not affect existing games you need to start a new game to be able to harvest resources.
Nickillaz89 2019 年 3 月 1 日 下午 11:23 
You can't harvest/remove resources because of the rules of the Maori civilization.
zamboni 2019 年 2 月 26 日 下午 11:16 
I encountered the same problem - with this mod enabled, I have no harvest button. Further, I can't build districts/wonders on terrain with a resource on it, even if I have the tech to harvest that resource.
Alpharius 2019 年 2 月 23 日 上午 12:54 
ok, this GS version cheat monument mod is what it matters. I disabled this mod and everything else is activated, no problem.
Alpharius 2019 年 2 月 23 日 上午 12:43 
Awesome. BTW, I found out something. One of your monument mod removes HARVEST button next to move button. For instance, I've researched Masonry, but still I can't harvest any stone.

can you look that up?
Roger 2019 年 2 月 17 日 下午 5:14 
finally, great work :D
miza boy 2019 年 2 月 17 日 上午 9:52 
Perfect, thanks
Zur13  [作者] 2019 年 2 月 17 日 上午 9:42 
Steam version supports both Steam Workshop and normal mods. You can download my mods from Nexus Mods site manually and place them into

C:\Users\<You username>\Documents\My Games\Sid Meier's Civilization VI\Mods

and edit them there. There it is https://www.nexusmods.com/civilisationvi/mods/86
miza boy 2019 年 2 月 17 日 上午 9:35 
@zur13 if I edit the mods do I need to change the mod ID in the mods folder? Will the modpack auto sync back to original file if I make changes to the files to remove certain civ bonuses from the pack?

Thanks.
Zur13  [作者] 2019 年 2 月 17 日 上午 9:15 
No I don't want to create and maintain a dozens of mods. If you want some individual civilizations you can edit xml files from this mods removing the few lines does not require much skills and the files contain my comments on civilizations/leaders so you can leave what you want to.
miza boy 2019 年 2 月 17 日 上午 9:06 
Have you ever thought about adding cheat monuments for individual civilizations?

Like it would be fun to 1 extra civilization's bonuses or 2/3 bonuses at once vs. like all the civilizations in the expansion pack.

Thanks.