Garry's Mod

Garry's Mod

HUD+: The Complementing HUD (Abandoned)
115 条留言
Piengineer12  [作者] 2022 年 12 月 15 日 下午 11:55 
Go to HUD+ Options > Memory Usage, then untick all checkboxes
;;K_ata 2022 年 11 月 12 日 下午 1:42 
how do i remove the GLua displays?
Willing19 2022 年 7 月 1 日 上午 3:00 
Suggestion i guess.
Willing19 2022 年 7 月 1 日 上午 2:59 
Remake the HEV Aux Power HUD, And make it olny apply to the players who has it in other servers and their server.
eurospin 2022 年 6 月 19 日 下午 12:37 
and also is there a way to make that it shows the entity name like prop_physics instead if physics prop?
eurospin 2022 年 6 月 19 日 下午 12:36 
is there a way to make non-breakable physics props show up anyway in the target id thing?
Jerry Barber 2022 年 6 月 1 日 上午 6:22 
good map
raingr0ve 2022 年 5 月 10 日 上午 11:56 
Oh that sucks
Piengineer12  [作者] 2022 年 5 月 9 日 下午 10:16 
@loganplayz1011
Sorry, I meant renaming this addon to just "Extra Info" and don't mention that it's a HUD mod.

This addon is meant to be used along with another HUD mod, not by itself. It sounded a lot coherent in my head when I typed that, oops.
raingr0ve 2022 年 5 月 9 日 上午 10:20 
What?? what is extra info? wdym
This doesn't change my hud, It's still the normal Half Life 2 hud
Piengineer12  [作者] 2022 年 5 月 8 日 下午 9:57 
@loganplayz1011
I understood that part. How about "Extra Info" instead?
raingr0ve 2022 年 5 月 8 日 下午 9:20 
what? This doesn't make a new hud, It changes the thing in the left
It doesn't change HEADS-UP DISPLAY
Piengineer12  [作者] 2022 年 5 月 7 日 下午 8:18 
@loganplayz1011
I thought it'd be since this addon still adds HUD elements. Should I rename this to +HUD or something?
raingr0ve 2022 年 5 月 7 日 下午 4:33 
this isn't a hud mod
gameboy draft spunny 2022 年 5 月 6 日 下午 7:38 
For fucks sake this is literally the best fricking npc health bar or whatever you wanna call it to exist on the dang workshop, its colorable, works good and even allows you to change fonts
Miles Prower 2022 年 3 月 5 日 下午 6:54 
Can't reply, so:
Add quotations to the multiple words you want to search so that others don't pop up
Piengineer12  [作者] 2022 年 2 月 3 日 上午 1:30 
I didn't even put MMod anywhere in the description, I guess Steam is just bad at finding what you searched for.
werk 2022 年 2 月 2 日 下午 6:26 
i searched up mmod hud, this is not what i wanted
Boomeritaintaters 2021 年 11 月 18 日 下午 12:12 
can you even have no hud
fantasybabydino 2021 年 10 月 26 日 上午 4:09 
nevermind
fantasybabydino 2021 年 10 月 26 日 上午 4:07 
what does sway do?
Piengineer12  [作者] 2021 年 8 月 16 日 下午 9:22 
All of the options are in the spawnmenu's Options tab. Making a tutorial is difficult, I'd recommend just tinkering around to see what each option does.

The addon is currently only passively updated (i.e. bugfixes) since traction is low.
xyantoaster 2021 年 8 月 16 日 上午 11:16 
I don't really get how this addon works, can someone make a tutorial? Or is the addon not supported anymore?
they call me shid 2020 年 9 月 29 日 下午 3:13 
okay i took a second look and have no idea how i missed that, sorry for wasting your time lol
Piengineer12  [作者] 2020 年 9 月 29 日 上午 11:40 
You can move the elements individually.
they call me shid 2020 年 9 月 29 日 上午 11:22 
is there any way to move it?
PlayerName 2020 年 6 月 18 日 下午 5:48 
@E-PhinPhan

It works fine with any HUD.
E-PhinPhan (Suspended) 2020 年 6 月 13 日 下午 2:28 
does this work with VJ HUD?
Scott Memelord 2020 年 5 月 18 日 上午 6:24 
Just as a warning, this mod might cause MEGA LAG on certain maps. Usually large ones. With it installed my game would become so laggy on certain maps I couldn't even play but when I uninstalled this mod it was fine.

So yeah, word of warning, make sure you have a decent PC for this one.
Piengineer12  [作者] 2020 年 4 月 27 日 上午 8:53 
Alright, it should be fixed now.
Z0MB1N3RZ 2020 年 4 月 20 日 上午 7:42 
Everytime I spawn an NPC I get this in the console

[HUD+ - The Complimenting HUD] lua/autorun/server/hud+.lua:72: attempt to compare number with function
1. v - lua/autorun/server/hud+.lua:72
2. unknown - lua/includes/modules/hook.lua:84

lvl. 4 common flunkey 2020 年 4 月 17 日 下午 2:23 
Oh okay makes sense
Piengineer12  [作者] 2020 年 4 月 17 日 下午 1:21 
That's not the full story actually.

For some unknown reason, hook errors that occur in other addons will always unintentionally pass the blame to DLib, since DLib overrides the default hook system.

Basically, when an error occurs while in a hook, GMod looks at the hook stack traces, sees DLib as the first item, and blames it. Had it happen many, many times during my tests when my code has a fault.

The invalid error delegation is GMod's fault, causing another addon to blame DLib. DLib by itself doesn't seem to cause errors at all on my end.
>KB> >KEKSQUAD 2020 年 4 月 17 日 下午 12:59 
DLib is notorious for breaking servers sometimes. The devs usually blame others instead of fixing their own code.
lvl. 4 common flunkey 2020 年 4 月 17 日 上午 10:39 
Nope, it was a one time glitch. Else it was some other addon i had. I went on an uninstalling spree earlier.
lvl. 4 common flunkey 2020 年 4 月 17 日 上午 10:38 
i just read on the DLib mod that its because it can't use "Improved stealth". Let me try and replicate the line anyways
lvl. 4 common flunkey 2020 年 4 月 17 日 上午 10:37 
OH
lvl. 4 common flunkey 2020 年 4 月 17 日 上午 10:36 
Actually not just, it just showed after. And now i can't replicate it.
lvl. 4 common flunkey 2020 年 4 月 17 日 上午 10:35 
I just found out that it also makes error messages without the mod, but then its a different message. I'll send them both within the next couple of minutes.
Piengineer12  [作者] 2020 年 4 月 17 日 上午 10:22 
I can't confirm the issue - the NPCs work fine for me. Try giving the first line of the error to me.
lvl. 4 common flunkey 2020 年 4 月 17 日 上午 8:58 
All of them. Every AI produces bugs, even the default ones.
Piengineer12  [作者] 2020 年 4 月 17 日 上午 7:53 
It may have to do with my code actually. Which NPC was it?
lvl. 4 common flunkey 2020 年 4 月 17 日 上午 7:52 
Or its the other way around, i don't know. All i know is that the console is spammed with error messages when i spawn an npc
Piengineer12  [作者] 2020 年 4 月 17 日 上午 7:29 
I'll experiment with it once I find a time.
lvl. 4 common flunkey 2020 年 4 月 17 日 上午 7:23 
DLib breaks Hud+ because of similar scripts used.
>KB> >KEKSQUAD 2020 年 4 月 16 日 下午 10:17 
I'm not quite sure tbh. They also get stuck on the same position.
Piengineer12  [作者] 2020 年 4 月 16 日 下午 9:18 
I've never had that happen before. What are the steps to replicate it?
>KB> >KEKSQUAD 2020 年 4 月 16 日 下午 1:05 
They get stuck on the screen at the same position
Piengineer12  [作者] 2020 年 4 月 15 日 下午 8:52 
Are they stuck on the screen at the same position, or are they trying to point to something non-existent?
>KB> >KEKSQUAD 2020 年 4 月 15 日 下午 6:59 
The icons kind of get stuck sometimes