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__ancf_owner = Player [1][NextKuromeThe76Soldier]
in console when i spawn a prop
https://wiki.facepunch.com/gmod/Player:IsAdmin for Admin
https://wiki.facepunch.com/gmod/Player:IsSuperAdmin for SuperAdmin
These are the default functions in GMod and are used in any addon that needs to check for admin privileges. This addon (and many other addons) does not support custom ranks with admin like privileges, when these don't override the Player:IsAdmin() logic.
- Separated "Suicide" and "Damage" properly
- Added CPPI support
- Added PermaProps support
- Properly take entity owners into account when checking actions to be blocked.
@Ivan: That should fix your problem of NPCs unable to damage you
as it would make it a whole lot easier on me. thx
There could also be a conflicting addon overriding the hook that handles the privilege, that is something this addon could have no influence on. Usually this isn't a problem when all addon are programmed right. At the moment there are no conflicts known to me, though.
Implementing your case only using fields is impossible as it would result in disabling noclip everywhere but inside the field. That would break everything and is outside of proportion for this addon.
However I will not add E2 functions. Instead I can add wiremod inputs for these options later on You can already use wiremod for turning these fields on and off.
Everything else is written in the description. Always read it first before posting "is not working", please.