安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






They do appear in the custom battle menu though. Am I missing something? thanks
I am trying to make a mode that will allow me to change the starting units for each faction.
start_pos_land_units
Like, being able to start with a Bow Hero for the Chosokabe, or a Monk hero for Uesugi, Katana Hero for Shimazu.
I feel like I don't get to play with these guys enough from the beginning.
And as for the differentiation between ammo types, there is no option for that. A unit has only one ammo capacity whether it is in on field or in castle.
Binded new units with possible updates for these units. Now they will grow stronger like other units.
Added new abilities to new units to match their counterparts in vanilla mod.
Great job done with the release! Thanks for the credits!
@To all players
Enjoy AUM with MoS!