安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Is that okay?
Thanks
the general's guards have swords in their sheaths
i noticed the bug with the swords for bodyguard and ninja, they using sword with scabbard))) it looks weird, any chances to fix that?)
This is due to sound bank getting scrambled when new units are added. Back when I made this mod, the fix must be made by the used and not the mod creator since every user's data folder is unique.
But I do hear that there is a new tool to create correct sound bank more recently - I'd have to look for it.
u will notice this when picking shimazu in the menu holding the sword (also in close up fights)
hello, if i tried it with other non-christian clans, like hojo, oda, takeda, etc. even building the "Dutch Trade" port and the arsenal building and still can't recruit any units like mortars or cannons.
Especially since they are quite pathetic compared to other clans
Please Otomo add
Sure, just don't forget to credit me
Sure, go ahead. Just give proper credit.
So I was wondering if it was possible for me to use some of the artillery models you've "unlocked" for use in some of my mods. Of course, you would be credited for the work you've done.