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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2599504692
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2599504692
Love your mod which SEEM to be working fine, but is throwing some errors on loading :
[Marine Armor Materials - Start of stack trace]
Verse.PatchOperationRemove(xpath="/Defs/ThingDef[defName = "Apparel_ArmorMarineGrenadier"]/statBases/ArmorRating_Heat"): Failed to find a node with the given xpath
and later
[Marine Armor Materials] Patch operation Verse.PatchOperationFindMod(Royalty) failed
file: D:\Games\Steam\steamapps\workshop\content\294100\1638630888\1.4\Patches\RoyaltyPatch.xml
I've tried with no mods but the official expansions and I still get theses. Any idea what my be the error ?
I had previously asked the mod owner and he said it will become stuffable with this mod,but I have yet to see any changes.
They've added that stuff to VAE since I last worked on it. I'll work on getting this updated soon.
That's why I wrote this comment using a translator.
If you see an intrusive word or if it's in a ridiculous sentence, please interpret it with a broad mind.
To interact with the Spartan mode, I had a problem that the helmet was made of just plastic.
I open the file and open the "RSFPatch" sauce in the middle of the mod.
<li>Rimworld: Spartan Foundry (Continued)</li>
I put this in.
<mods>
<li>Rimworld: Spartan Foundry</li>
<li>Rimworld: Spartan Foundry (Continued)</li>
</mods>
Like this.
This worked without any problems.
This corresponds to the continuous mode, so if the Spartan mode is officially updated and an error occurs, you just need to remove the continue.
Thanks!
Though unfortunately doesn't do flak armour
Both are nearly rendered irrelevant if using this with a powerful material mod. (like imperial guard mod ceramite and adamantium, or the archotech+ mod materials)