Sid Meier's Civilization VI

Sid Meier's Civilization VI

Play the Keyboard: Global Hotkeys
14 件のコメント
AdlezEluryh 2024年8月31日 22時15分 
I'm going thru all the mods I use because I'm having an issue where certain hero abilities (ones that change units like Arthur or Sinbad) aren't working. Has anyone else using this mod experienced this issue?
Obb 2024年5月21日 12時23分 
Does anyone know if it’s possible to make a keybind for the world tracker toggle ?
Kornstalx 2021年5月12日 16時12分 
Yes, but you'd have to create (or steal from another mod) a function specifically for map tacks. I created a custom function to hide the whole World Tracker (unit list, etc) and bound it to "X" by placing it in the same spot I mentioned below.
varelaseb 2021年5月12日 15時54分 
Kornstalx, does that mean I could bind a key / button to adding a map tack?

How would one go about fixing this mod to reup?
Kornstalx 2021年4月27日 16時53分 
@V, find and open "InGame.lua" at:

...\Steam\steamapps\common\Sid Meier's Civilization VI\DLC\Expansion2\UI\Replacements

Look for the DefaultMessageHandler[KeyEvents.KeyUp] function on line #57. Replace the entire function with the text from this link:

https://pastebin.com/NC7zAtJK

The two City Banner/Unit Banner hotkeys are at the bottom. I use "U" and "L", change them if you desire. You can edit this file while the game is running and it will update the changes real-time without restarting. This isn't a mod, it's a hard UI game override, so it *should* work fine one-sided in multiplayer.

If a patch comes out these changes will probably get overridden and you'll have to do it again. ALSO if you are using mods that change this same file, the mod will override this default game one -- you will have to instead find Ingame.lua in the mod's folder and make these changes there.
VtheInferno 2021年4月25日 12時47分 
@Kornstalx

How'd you do that exactly?
Kornstalx 2021年4月21日 18時46分 
Man I'd kill to use this mod, but all the dependencies for it are outdated. I yoinked some of the functions out of it and just brute forced the hotkeys into InGamel.lua. This works but obviously it's missing the interface options to change anything.

Regardless, I couldn't live without the hide city banners hotkey.
abnews 2021年3月22日 11時42分 
Thanks FiatAccompli for your immensely useful mod. A request if I may: would it be possible to add an option for enabling/disabling auto-unit cycling. It's a setting that I change many times in a game, depending whether I'm at war or not (when not at war, it's useful and kind of OK, but when at war, the choices made by the cycling algorithm are insanely stupid and frustrating!). If you can, it would be greatly appreciated.
NOT ME 2021年1月27日 2時18分 
Hey brother, if you ever could update this, or just add the hide tacks and maybe a feature of a hotkey to put a tack that would be so amazing
eldiabs 2019年2月20日 11時00分 
Yup, the first one!
FiatAccompli  [作成者] 2019年2月19日 15時02分 
Do you mean the option to automatically end the turn when there are no pending important items? Or the option to automatically advance to the next unit (I forget exactly what it is called)? Not that it matters much - I can add toggle keys for both of them easily enough.
eldiabs 2019年2月18日 16時15分 
Thanks for this, very useful.

However, the function that needs a hotkey more than any other menu related option in the game is the auto turn. Still blown away they didn't patch it in. Any chance it can be added via this mod?
Plerion 2019年2月15日 21時00分 
Sadly it isn't compatible with Concise UI addon: Simplfied Log :(
Shitdivers 2019年1月28日 20時34分 
Oh jee this looks like the begininning of something great!