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报告翻译问题






Worth changing that, the stock config is at the very least malformed. Can always remove it later if it still causes issues post-fix. (I think? but my game didn't mind me removing it and adding it back later)
This should help:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2820842366
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2958218158&searchtext=advent+research
+ResearchStatBonuses = (UnitName = AdvTrooperM1, UpgradeID = "AvatarLv6", Stats = ( (StatType = eStat_HP, StatAmount = 4), (StatType = eStat_Offense, StatAmount = 10), (StatType = eStat_Defense, StatAmount = 5), (StatType = eStat_ArmorMitigation, StatAmount = 1), (StatType = eStat_CritChance, StatAmount = 5), (StatType = eStat_Mobility, StatAmount = 1), (StatType = eStat_Dodge, StatAmount = 5), (StatType = eStat_Will, StatAmount = 5) ), IgnoreFL = true, IgnoreAlert = true, IgnoreDoom = false, MinDoom = 6, MaxDoom = 12, AlwaysApply = true)
If I grenade them then they work fine again, or if I skip a turn and the enemy moves themselves, but I was out of grenades for a mission and couldn't trigger the button.
Which is a crying shame because the idea of this mod is great.
Thank you
Any ideas?
Otherwise, this is awesome!
Thank you very much
Figured out how to make the overlapping parts go away, you need [WotC] Enemy Reskinner
Go to XComEnemyReskinnerRedux.ini and add
+RESKIN=(EnemyName=NameOfEnemyYouWantToReskin, SkinName="XAdventTrooper.Archetypes.GameUnit_AdvSoldier_M", OverwriteSkins=True)
for as many ADVENT enemies as you need to.
I made a giant pink glowing ADVENT Trooper while doing some testing. Included my settings in the comments.
In the reaper's first lost and abandoned mission, an animated event will be triggered when walking near the corpses. However, with this MOD installed, it will no longer trigger, which causes the evacuation area to fail to trigger.
The only solution is to save and load, and then the task can be triggered normally.
https://imgur.com/a/ufGHt9S
*cough* Flame MECs
AYYY-mazing mod, simply ayyy-mazing! BTW, did you make this mod cuz of this reddit post-
https://www.reddit.com/r/xcom2mods/comments/aivfqq/modifying_enemy_appearance_via_ini_editing/
?
Anyways, keep up the good work! Now, I can make some ADVENT Exo Jump flame troopers!!!!