安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






the compatibility zone says this:
Project Genesis will cause issues with this.
Heng goes crazy.
yes it is.
no problem:) I just hope that the author of the architecture mods answers. Otherwise I will/can not release a patch and will just update the description, saying that this mod combined with architecture mod causes floating buildings in some areas.
Hi, I have checked my mod with "Kenshi Architecture Mod" and there are many places where our mods conflict besides HUB. A patch will have to be made to fix those. I can make one but need to acquire permission from the author of "Kenshi Architecture Mod" before I post it. They do not say anywhere on the mod page whether it is alright to make patches for it, I have made a post on that mod page asking for permission. Now have to wait and hope that they answer.
Hi, I haven't made changes to individual stones while making the mod. I can remove, reduce or add whole sets of them in different areas and that is it. To place individual stones I would have to make them into something that the game identifies as buildings, which has it's own problems.
Anyway I have been removing or moving all the floating buildings that this mod causes whenever I find any or someone reports them. I just checked HUB with only this mod installed and there were no floating windmills. I suspect that you might have a mod that has level editing in HUB which reverts changes that my mod makes. Try to place my mod lower in the load order, and if that doesn't help please provide me with your mod list an I will try to see which one of your mods is conflicting with mine.
No problem:) Good luck and have fun playing the game:)
Have never used that mod, but from the description it looks like it does part of what this mod does. Both of our mods affect stones in some way and overlap to some degree, but shouldn't be inherently incompatible. Changes from the mod that is lower will be applied in game. I am pretty sure that you will have to import to see all the changes.
Since I have never used that mod all that I have said might be wrong, just test them together for at least half an hour to know for sure.
2. And if compatible the what should stand higher and what below?
Hope things work out on your part:)
Checked the labs in locations you mentioned and many other locations and no problems. Did tests with different mod combinations as well. On the side note this mod doesn't touch upon any files that have anything to do with labs.
That's understandable :) I might go through my mods sometime in the future to update them, but not anytime soon. Have fun playing the game:)
Sounds strange maybe the mod is not working for you or there is a mod conflict? To be honest haven't updated my mods in a while.