Airships: Conquer the Skies

Airships: Conquer the Skies

Armor 2.5
48 条留言
slinx 2022 年 10 月 21 日 下午 5:17 
yeah i checked its his
slinx 2022 年 10 月 21 日 下午 5:16 
i think it's from bone tomahawks 1.0
mcqeulinferenzio  [作者] 2022 年 10 月 12 日 下午 1:41 
My mod doesn't change what the AI uses, it will be what ever was based with the original game.
slinx 2022 年 10 月 12 日 下午 1:26 
The ai likes heavy iron too much :c
Ejcreeper 2022 年 8 月 20 日 上午 9:19 
Hmmm well I was really hoping for a 50 penetration resistance and a 50 explosion resistance or lower tiers would be 20 and 20 5 &5 etc
mcqeulinferenzio  [作者] 2022 年 8 月 19 日 下午 9:08 
Working on 2.8 ATM, anything your looking for? Just doing some small balance ATM
Ejcreeper 2022 年 8 月 19 日 下午 1:04 
yeah hey while ur on the subject 3.0? XD thats if u want to
mcqeulinferenzio  [作者] 2022 年 8 月 18 日 下午 1:15 
Don't be sorry, I forgot I was even running 2.75 until I started playing again haha
Ejcreeper 2022 年 8 月 18 日 下午 12:45 
oh im sorry
mcqeulinferenzio  [作者] 2022 年 8 月 17 日 下午 5:51 
I'd suggest using 2.75 at this point. What in 2.5 isn't working? I'm running 2.75 so not sure if there is an issue.
Ejcreeper 2022 年 8 月 17 日 下午 12:58 
Heya can u update this
Rendor 2022 年 8 月 13 日 下午 11:39 
Thank you!
mcqeulinferenzio  [作者] 2022 年 8 月 13 日 下午 3:19 
Yea I'll have to see how it effects this mod when it does. Looking forward to it.
Rendor 2022 年 8 月 13 日 上午 12:55 
Hey, any news about this awesome mod? Game is going to recieve big update soon
mcqeulinferenzio  [作者] 2021 年 8 月 13 日 下午 4:38 
Sorry guys will look into next time I play, haven't used this game in a while
SkySoft945 2021 年 8 月 13 日 下午 2:23 
Its a problem with yellows dependencies v3
SkySoft945 2021 年 8 月 13 日 下午 2:21 
Im having the same probem as kwoney
Evil Tiger 2021 年 4 月 2 日 下午 5:20 
The armour itself, not the technology. It disappeared and I cannot get it back.
mcqeulinferenzio  [作者] 2021 年 3 月 27 日 下午 1:39 
I'll check next time I play. You talking about armor itself or the tech tree?
Evil Tiger 2021 年 2 月 20 日 下午 11:32 
Hey, did some of the armour things disappear? I lost access to some of them.
mcqeulinferenzio  [作者] 2020 年 3 月 18 日 上午 11:41 
Thats weird I'll give it a look see
Archmagos 2020 年 3 月 17 日 下午 5:44 
I cant figure out how to unlock the armor in game. I've completed the entire tech tree. In the main screen design its says you have to have a bonus. Can you tell me how to unlock the armor?
mcqeulinferenzio  [作者] 2020 年 3 月 14 日 下午 9:30 
Sure if you'd like CR, just give credit
CenturionsofRome 2020 年 3 月 13 日 下午 8:02 
Can I please create a variation of your mod using information provided by Drachinifel's video on armor development?
mcqeulinferenzio  [作者] 2020 年 2 月 8 日 下午 7:27 
THanks! I do need to get back to work on the sprites, I hope everything is still balanced and works in game, haven't played in a bit. I should this game is SO GOOD.
xKilroyx 2020 年 2 月 7 日 下午 9:01 
Like this hopefully in time you will get sprites finished good job!
Lord_Havoc 2019 年 11 月 15 日 上午 7:18 
I want to like this mod so much, but the cost balancing is out. Like waaaaayy out. In the default game, the most expensive armour 'dragonhide' is only 16. Which usually puts it in the realm of a refit (I never build a ship right-out with dragonhide to begin with). I think the modder should consider re-balancing around this figure (some armours being cheaper, some being more expensive...but close to 16). Also - weight. The super heavy armours are okay as-is. They find a role in buildings. But it would be nice to see some vehicle & airship balanced armours to be added with weights accordingly. The silly resists can be lowered - main weapons (heavy cannon) doesn't go beyond 120. And there shouldn't be any armour out there that could shrug that off (imho 90 should be the highest penresist and 100 the highest blastresist)
mcqeulinferenzio  [作者] 2019 年 6 月 9 日 上午 11:16 
Ok changed the fluff text, thanks for bringing it to my attention Glaceon. To be honest I wasn't sure if that was an in game description or here. Easy fix.
Expert Bot 2019 年 6 月 9 日 上午 10:25 
mcquelinferenzio
I'm bloody well aware of that, but the Iowa's didn't have 17+ inches of belt armour.
mcqeulinferenzio  [作者] 2019 年 6 月 5 日 上午 5:22 
Marzz_op
I haven't seen that issue yet, I'll look into it. I know if you make a ship with this armor and turn the mod off you won't be able to open that ship up.

Glaceon, the Yamato had more than that much armor on it's turret faces so split the difference.
marzz_op 2019 年 6 月 3 日 下午 11:31 
Hi, I subscribed to this mod but am not able to load any airship with any of armor from Armor 2.5. The game just says "Iridium Carbide does not exist". I am not subscribed to Armor Extended 1.0 so there is no conflict there. Any help? Thanks.
Expert Bot 2019 年 6 月 3 日 上午 7:26 
"17+ inches of belt armour offered by the belt line"

I'm gonna stop you right there, because the Iowa only had 307 mm of belt armour at a sloped angle.
Howarder 2019 年 6 月 2 日 下午 5:26 
noice
ErrorInC0de 2019 年 6 月 2 日 上午 8:42 
noice
Lung 2019 年 6 月 2 日 上午 7:36 
noice
princess prettypaws 2019 年 6 月 2 日 上午 7:13 
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Tmonger127 2019 年 6 月 1 日 下午 10:55 
noice
The_Ace_Of_Hearts 2019 年 6 月 1 日 下午 9:52 
noice
Nathan Sylbreon 2019 年 6 月 1 日 下午 9:12 
noice
Olie 2019 年 6 月 1 日 下午 9:12 
noice
*****ducks 2019 年 6 月 1 日 下午 6:07 
noice
snipman80 2019 年 6 月 1 日 下午 5:33 
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Mr.PiCkELs 2019 年 6 月 1 日 下午 4:29 
noice
joe02184X2 2019 年 6 月 1 日 下午 4:12 
noice
☭J_Stahl☭ 2019 年 6 月 1 日 下午 1:15 
noice
PostBoredom 2019 年 6 月 1 日 上午 9:05 
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DoomedToFail 2019 年 5 月 31 日 下午 4:04 
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lemagicwizard 2019 年 5 月 30 日 下午 9:51 
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