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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3321901413
more updates tomorrow (or in 8 hours or so). See ya all on the other page)
Sorry for the late reply. I'm still working on it (with university breaks in between). Tho will it's still not done there will be an experimental build sometime in August. So you can keep an eye out for that :)
Tho the designs for it can be found in the description.
Actually the Mausoleum teaser is finally up and the Gahenna one should follow soon :D! Feedback is always welcome of course :)
I have been working on some stuff for it. Expected to see more in mid august^^
Thank you, the same to you:)
Sorry about that ._.
Tho if you want I will @ you once the Repentance update is done^^
Thank you so much and... has it really been a year? I can say that this mod hasn't been forgotten about. Tho to be honest I have been in a bad art block since quite a while and I couldn't push it through just yet. So currently spriting doesn't go as easy from the hand as it usually does ._.
So yea the rep update will be a thing, but it will take a little bit longer.
For example, all three of the ones shown on the final preview all look incredibly similar, so it would probably be incredibly hard to tell them apart quickly enough before you get hit...
Sure thing and thank you so much:)
Yep this mod will be updated for Repentance:). I just need a bit of time to do it^^
That's a huge compliment and I appraeciate it a lot^^. Thank you so much:).
Thanks:) I wish you good modding!
Yeah sure. If you want, then you can use them:)
Thank you!
Thank you!
However there a two ways you could handle that:) The first would be to give the spikes a delirium like appearance, but this would only make sense if already have the Delirious Void Remaster Mod by Ink Toodles:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1382580915
The best way would be to wait if Repentance changes the Void. I remember to have seen a version of the Void where the floor sprites are mixed together. That looked awesome and it would be interesting to do the same with spike sprites.
Nice work, lad!