XCOM 2
[WOTC] Grenade Slot Utility Items
24 条留言
Templar Praising The Sun 2024 年 10 月 19 日 下午 6:56 
sorry for second comment, but i forgot to add that its the slots in yellow that cannot be accessed, wether directly when choosing ur squad 5 missions or through the soldier menu loadout
Templar Praising The Sun 2024 年 10 月 19 日 下午 6:54 
there is a compatibility issue with true primary secondaries and classes like stormbringer and also torque cannot use her maw implant slot. So in LWOTC you cant add a pistol to any classes that can have one and all modded classes become bugged the moment a slot isnt like in vannilla
Iridar  [作者] 2023 年 10 月 16 日 下午 1:58 
This method should be less invasive and less conflict-prone, but let me know if anything looks weird.
Iridar  [作者] 2023 年 10 月 16 日 下午 1:58 
@everyone
I have reworked the mod, Highlander is now required. The mod no longer changes anything about the items, and instead relies on Highlander to allow equipping them into the grenade slot. More items can be allowed via config.
darkdill 2019 年 6 月 8 日 下午 3:53 
Yeah, I've had it a lot. Could be a conflict with another mod, but I dunno.
Iridar  [作者] 2019 年 6 月 8 日 下午 3:52 
@darkdill
Weird, I specifically took steps to avoid that. Does this problem persist through several tactical missions?
darkdill 2019 年 6 月 8 日 下午 3:35 
One thing that kinda irks me about this mod is that it seems to cause the tooltips on Battle Scanners and Mimic Beacons to screw up mid-tactical. They just show "Missing 'LocHelpText' from ability template" when you select them.

Doesn't affect what they do, but it's annoying.
Iridar  [作者] 2019 年 6 月 2 日 上午 3:29 
@p6kocka
That's not up to me. I can't change items from mods.
p6kocka 2019 年 6 月 2 日 上午 2:44 
What about Celatid mod? There is a Celatid Turret which is throwable just like grenades are. Can it be apllied too pls?
The Big Red 1 2019 年 5 月 14 日 下午 10:22 
i wish you could have an option to increase grenade capacity for battle scanners. i searched everywhere and still i can't find it anywhere in the ini files.
Jorkie 2019 年 1 月 26 日 上午 2:41 
Nothging is op you just don t use enough mods do make it fair.:steamhappy:
mynameactually 2019 年 1 月 22 日 上午 2:51 
Extra mimic beacons? Sounds OP.
Iridar  [作者] 2019 年 1 月 21 日 上午 12:58 
@Masterman
Np.
Medicman 2019 年 1 月 21 日 上午 12:58 
Yeah I did some testing and the other mod is just broken.
I thought it was your mod as the issue seems to only of happened after I subbed.
So you are in the clear as it was just a false flag, apologies.
Iridar  [作者] 2019 年 1 月 21 日 上午 12:53 
@Masterman
Impossible. This mod just recreates templates for a couple of utility items. It doesn't do anything to UI or soldier inventory slots.
Medicman 2019 年 1 月 21 日 上午 12:39 
Leamshine 2019 年 1 月 20 日 上午 9:03 
What a great idea!
Black 2019 年 1 月 19 日 下午 5:06 
Ooooooooooooooooh snap!
Jorkie 2019 年 1 月 18 日 下午 11:57 
ManChildOFDoom
@Iridar well it was a long time ago and it was weird little thing for me.

Sounds like first time sex expirience to me. :steamhappy:
DERPKING1991 2019 年 1 月 18 日 下午 11:32 
@Iridar well it was a long time ago and it was weird little thing for me.
Iridar  [作者] 2019 年 1 月 18 日 下午 11:08 
@ManChildOfDoom
Never seen battle scanners or mimic beacons launched.
DERPKING1991 2019 年 1 月 18 日 下午 10:53 
@Iridar Just in this? Cause I could of sworn you could in the base one.
Iridar  [作者] 2019 年 1 月 18 日 下午 10:42 
@ManChildOfDoom
Both are unlaunchable.
DERPKING1991 2019 年 1 月 18 日 下午 10:41 
lol I remember back in the base game that lunching Battle Scanners out of a Grenade Launchers was a thing or was that a glitch or something or is it just the mimic that you cant launch?

But dude keep it up.