安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






This way I could even inject name for passageway using a "fake platform level" - which doesn't work now as all links would go to the platform and the passageway function is lost.
The only problem is entry names are being ignored. Without platform level, name sign do not appear; if I used the platform level name to override track layout, no way to name the station either. If this is not an issue affecting basic mod functionality, I won't have to bother you.
Again I don't see any major change that's needed. I will be more than happy to assist you, or provide any information you need for this.
"@Enzojz Also, when I override the platform with parameters, it's no longer possible to name the station since the mod will recognize the parameters as station name. These problems can be easily solved by Enabling Station Naming from Entries"
"@Enzojz I just checked; I can confirm that I have the latest update; and when I have only entries (named starting with ##), I and not able to create name signs."
platforms are not connected when I clicked the connecter