XCOM 2
[WOTC] XCom Scamper
82 条留言
Theevilcarrot64 8 月 14 日 下午 6:52 
This doesn't work anymore for some reason
Torres 4 月 22 日 上午 10:58 
This mod is actually vital, this should be in vanilla it makes no sense to just peek from a corner, they see you, the whole pod scampers and covers and you get effd because now you are out of actions
vram1974 1 月 23 日 上午 11:02 
This is one of the best mods ever made. No more fears about gold moving or revealing a pod on your last soldier. And if this feels like cheating, consider that Advent gets a free scamper and often can set up a flank AND an overwatch in the same move. Talk about cheating!
SynthLizard8 1 月 10 日 下午 12:14 
I love this, it feels like it should of been a vanilla feature, the enemy gets a free movement upon detection, why not you?
bgladosd 2024 年 2 月 13 日 下午 12:10 
works well in my lwotc collection
Whitedeath4156 2023 年 12 月 4 日 下午 12:33 
hahaha same thing happened to me
Giggles 2023 年 12 月 3 日 下午 11:23 
For some reason Xcom Scamper applies and then immediatly removes itself. Why is that?
zin 2023 年 9 月 19 日 下午 2:25 
@KharaaHunter Use Alternative Mod Launcher. You should use this because the default launcher isn’t great. Then, right-click any mod and click ‘Open in Explorer’. There, click the ‘Config’ folder and find the config file named after the mod (in this case, XComScamper.ini).
p6kocka 2023 年 5 月 16 日 上午 10:28 
C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\1628518894\Config
KharaaHunter 2023 年 5 月 2 日 下午 5:03 
Where can I find the config file for this mod? I've searched all over and I can't seem to find it. I even searched for "XComScamper.ini"
walan 2023 年 2 月 28 日 上午 5:08 
Should be a top 5 mod! Especially for Ironman a „must have“
BigHillsBigLegs 2022 年 12 月 18 日 下午 12:07 
I changed the penalty to 0.8, 80% debuff, but I still have a full move.
HELLFISH 2022 年 12 月 12 日 下午 3:49 
amazing thank you
SMmania123 2022 年 5 月 25 日 上午 1:33 
Why doesn't this mod have tens if not hundreds of thousands of subscribers? It's the perfect reaction type mod.
GargakOfTheEast 2022 年 5 月 7 日 上午 6:34 
For some reason, the points are not displayed correctly any more.

I constantly have bonus scamper points being displayed, ">>+", but when I expend the "second to last action", I wind up with no action points left.
Haite 2022 年 4 月 22 日 下午 8:17 
Essential mod!
uberjammer 2022 年 2 月 25 日 下午 10:55 
FYI, you lose Wrecking Ball *before* the scamper turn.
WireSpeed 2022 年 1 月 23 日 下午 2:16 
In alternate mod launcher select the mod, at bottom of the launcher select config, select the very bottom option from the drop down menu, you should see a line of code thats says something along the lines of "MovementPenalty=0.6" change the 0.6 to 1.0 and press save.
FitDork 2021 年 12 月 24 日 下午 3:47 
Hello, I do not see the option to reduce the movement penalty in the mod config menu (after opening the game). I am not good with code/modding and do not know how to manipulate files. Is there a way to explain how to do this in laymen to someone who is not tech savvy?
Mr. Lahey 2021 年 12 月 3 日 下午 12:04 
I hope someone can clear this up for me. I often find my turn ends with spare scamper points on a soldier. If I like where he is and choose not to move him, the only way to progress is to hit the end turn button, but does that not end the turn for the soldiers I haven't moved yet? Or maybe vanilla won't let me move them either. I can't remember.
Astral Descend  [作者] 2021 年 11 月 25 日 上午 9:12 
Update is up!
Astral Descend  [作者] 2021 年 11 月 21 日 上午 8:22 
Thanks - I will try to get an update out this week
Aks 2021 年 11 月 21 日 上午 6:22 
Russian Translation
Thanks for a very useful mod! Please add my localization to your mod!

Русский перевод
Бросить в папку локализации мода (...\steamapps\workshop\content\268500\1628518894\Localization)
{链接已删除}
Lux Manifestus 2021 年 10 月 25 日 下午 10:29 
Would be nice to have an option to remove one action point on the following turn after a scamper move is taken, to balance out the advantage of the scamper.
XpanD 2021 年 8 月 26 日 上午 8:24 
Just finished a campaign with about 280 mods, this one included, and had no major issues! Thanks for making this.

(did have 4 or 5 instances of it or something else in my mods list removing action points post-scamper like Rub-A-Duck/p6kocka mentioned, but these were rare)
=[NK]= Col. Jack O'Neil 2021 年 3 月 11 日 下午 5:50 
@aj
Yeah they are editable
ajhammack9007 2021 年 3 月 11 日 下午 2:26 
Hello Astral Descend I was curious if the movement penalty values for Xcom scamper were editable vie ini file. I ask only because I wondered if I could change it so my troops had a bit more leg room when it came to locating a better cover position as sometimes the current penalty prevents this as with my luck I'd lose a soldier or three.

Granted I'm not the best and am running A.b.a on Veteran even though it's my first time I am still having a decent amount of fun just can't stand those wombo combo tactics the game employs and has 2 enemies tag team kill a unit.
RubADuck 2020 年 6 月 6 日 上午 7:09 
If you describe what I THINK you mean, then save and reload your game.
p6kocka 2020 年 6 月 5 日 上午 8:13 
Is there any workaround for scamper move after the last soldier in turn move? Because when the last soldiers having 2 action points triggers a pod the next turn for aliens tactivates and you can´t move the soldeir
RubADuck 2020 年 5 月 14 日 上午 8:09 
Yes. I know how it was supposed to be :D
Maybe my new savegame is bugged. Dunno.
Just wanted you to know about it.
Astral Descend  [作者] 2020 年 5 月 14 日 上午 1:21 
Scamper does not remove action points. In fact, scamper can only apply to a unit if the unit has 0 action points - otherwise the unit is skipped
RubADuck 2020 年 5 月 13 日 下午 1:42 
@Astral Descend
No.
Your Spark gets the ability Overdrive which gives you a total of 3 actions. When I activate Overdrive and push into the discovered enemy pod AND discover a new pod, then the scamper triggers and removes any remaining turn points and only lets me use the movement I get from this mod.

I hope one can understand what I meant.
Astral Descend  [作者] 2020 年 5 月 13 日 下午 12:54 
Is the "pod discovery" last action of your turn? I.e. without this mod you would expect your turn to instantly end?
RubADuck 2020 年 5 月 13 日 下午 12:04 
Has sort of a conflict with [WOTC] Mechatronic Warfare: Total SPARK Overhaul.
With this mod your extra points will be skipped, when you discover a new pod.
Torres 2020 年 4 月 15 日 上午 11:53 
THANK YOU! JFC I needed this mod be part of the damn base game!

did you just peek around the corner?
sorry your turn ends there and the enemy AI will fuck your soldier up
Astral Descend  [作者] 2019 年 10 月 12 日 上午 1:14 
Update: Fixed an issue where moving to pick up loot caused scamper to not trigger

Note that this may fix more edge cases where movement caused some sort of reaction
Jorkie 2019 年 9 月 24 日 上午 12:04 
It works just fine for LwotC.
ArchAngel 2019 年 9 月 14 日 上午 10:34 
You don't want to port it into vanilla/LW2 but what about making it work with Long War of the Chosen?
Astral Descend  [作者] 2019 年 8 月 26 日 上午 11:25 
> depending on pod locations, this mod is so abusable
> Granted, fighting 3 revealed pods wasn't exactly easy lol

Which is why I consider it to be not abusable :)
endersblade 2019 年 8 月 25 日 上午 11:49 
Man, depending on pod locations, this mod is so abusable lol. I had a mission where I managed to get my soldiers about 3/4 of the way across the map in one turn, just conveniently revealing alien pods with the last moved soldier to get scamper to proc. Granted, fighting 3 revealed pods wasn't exactly easy lol.

Never playing without this again :-)
Pika256 ^ 2019 年 8 月 11 日 下午 7:56 
This looks fantastic. Thank you Astral. As I was reading the description, I was thinking to myself, "I wish this was only a short move" Lo and behold, you already added that as a feature!!
Noob Train 2019 年 7 月 21 日 下午 8:07 
Mod description doesn't make any sense. Players have to watch the video to see what the mod actually does.
XTOLL 2019 年 6 月 19 日 下午 1:08 
omg i never knew that (obviously) thanks mate :) such a noob lol
Astral Descend  [作者] 2019 年 6 月 18 日 下午 11:58 
@XTOLL The game has "end turn" button, default keybind is backspace
XTOLL 2019 年 6 月 18 日 下午 4:22 
ok thank you for your work and please don't feel i'm being ungrateful but I did a mission and it worked but the problem i found was that I had already placed 3 other soldiers when the 4th located a pod and the mod worked except I didn't want to move the other 3 soldiers as they were in good positions is there a way you can add a button that allows the rest to stay put ?
Astral Descend  [作者] 2019 年 6 月 18 日 上午 8:09 
I don't think that there are any conflicts
花兔 2019 年 6 月 18 日 上午 3:12 
Patrol And Scamper mod
Is it likely to conflict?
XTOLL 2019 年 6 月 17 日 下午 6:32 
ok thank you do you know of any mods it conflicts with ?
Astral Descend  [作者] 2019 年 6 月 14 日 上午 1:16 
@XTOLL It should work on any mission automatically, even if installed mid-mission
XTOLL 2019 年 6 月 13 日 下午 7:01 
only just installed this for new campaign, is this something that needs to be taught because on the opening mission it didn't work ? so am wondering if this takes affect after that or maybe another mod in conflict, any advice would be gratefully received