Kenshi
Martial Arts : Always Attack
25 条留言
superx76 2024 年 10 月 6 日 上午 9:21 
Can confirm not working at lvl 83 MA, but does actually make your character get hit more often when they have a lvl 91 dodge
Gevurah 2024 年 10 月 3 日 上午 4:01 
To anyone encountering problems with idle, flicking fighters, this is due to incompatibilities with animation mods. You may have a modded race without an appropriate patch to some animation mod you've installed, or you could have something of such nature in an incorrect order.

In any case, the issue isn't due to this mod.
rimean 2024 年 7 月 9 日 上午 9:20 
I think i understand what's the problem with this mod, it only works if your characters already have high level in MA skill, otherwise you're going to see people staying in one place and waiting for enemy to close distance, because looks like this mod also removes (or at least decreases frequency) of unarmed character losing distance with enemy.
So in early game you just get character that does not have all attacks unlocked and can't close distance, so he's going to stay in one place waiting for enemy to close the distance instead.
Solution? Install this mod only when your character has high MA lvl
!Lordz. 2024 年 6 月 21 日 下午 1:54 
Sim :steamthumbsup:
KuroxP 2023 年 9 月 8 日 下午 9:27 
Anyone can confirm that this mod works?
ζr | Cas 2022 年 9 月 20 日 下午 2:34 
Can this be removed mid game?
Qualex 2022 年 9 月 19 日 上午 9:48 
Is this mod bugged?
SkewerHed 2022 年 5 月 7 日 下午 7:26 
My guy still doing quite a bit o' creepin
Richard Peterson Ennis, P.I. 2022 年 4 月 23 日 下午 12:07 
A lot of people are saying this doesn't work, has it been fixed?
Uno 2022 年 4 月 15 日 上午 11:43 
@Foxx
Yeah this mod seems like its broken. 90% of the time my character just stands there flickering as if they were going to attack, but canceling it. Not sure if its another mod I have conflicting with it or not, gonna do some testing.
Miasma 2021 年 8 月 29 日 下午 6:25 
idk
Foxx 2021 年 6 月 7 日 下午 12:55 
Any of yall characters just stand there kinda flickering trying to do a attack but doesn't? Cause mine does.
( * )  [作者] 2020 年 9 月 7 日 下午 3:08 
:D
Rusty 2020 年 9 月 7 日 下午 2:54 
I have a gang of roaming martial artists. Whenever I take down a town, I like to imagine the escaped soldiers reporting back getting into a shouting match with their superior.
"Everybody WAS Kung Fu fighting! They WERE as fast as a lightning!!!"
Hungry Lion 2020 年 8 月 7 日 下午 8:24 
This does exactly the opposite!
Dosboy 2020 年 5 月 9 日 下午 4:09 
Thanks, did some testing and it only seems to occur on non-vanilla skeletons...
( * )  [作者] 2020 年 5 月 9 日 上午 5:10 
duanethebathtub : I didn't play this game for eons, so it's going to be hard for me to help you. Maybe you could try disabling this mod and see if this issue continues? Normally, this mod can't create this issue, but I have no idea about potential conflicts with other mods.
Dosboy 2020 年 5 月 8 日 下午 6:20 
Hi, I have loved this mod, but my latest play through most of the time, my MA guy (lvl 76) will stand and not attack unless I tell him to (not on hold or passive). He will attack a bit but then stand there (and get hit a bunch of times) circling around (even when sole attacking). Could it be this mod? This did not occur in past games. I have also added this modpack but removed the "Chi blast" mod as I thought that would conflict. I don't see any other possible conflicting mods. Any ideas? Thank you.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1735404901
遗松人 2019 年 7 月 1 日 下午 1:03 
气功师登场lol
Zen 2019 年 1 月 23 日 上午 5:51 
Just looked into FCS and you are right, the description of "attack distance min vs static" is a bit confusing.
( * )  [作者] 2019 年 1 月 23 日 上午 5:12 
Zen : good catch.
The min and max aren't as simple as it seems.
To be honest, the description says the min distance doesn't include "mei-distance", and I have no idea what it is.
Zen 2019 年 1 月 23 日 上午 4:32 
Did ma Jumpkick even work in vanilla? because looking at your screenshot the min distance is higher than the max distance: attack distance is 9 and min distance 10.
T4GVN 2019 年 1 月 20 日 上午 12:49 
You, sir, are brilliant.
0utlaw 2019 年 1 月 19 日 下午 8:02 
Thank you for fixing empty hand fighting! Love your mods.
Zheyron 2019 年 1 月 16 日 下午 2:47 
Good addition! My Martial Arts monk's run will benefit from it :)