Kenshi
Regenerates in Towns
98 条留言
deeznuts 8 月 23 日 下午 5:45 
dont think its working right, i have squad numbers/population cranked up so the hub barman gets killed a lot, and this time a ninja guard is standing behind the bar with no trade option. i do believe it has regenerated this barman at least once before tho. conceptually cool mod tho, less save-importing.
Th-233 4 月 20 日 下午 8:19 
cool mod! are town overrides covered in this?
Xadu 2024 年 9 月 17 日 下午 10:34 
if a vendor kills himself after your party thief clears house will a new one restock... ? asking for a friend...
TheHaluzer Official™ 2024 年 9 月 15 日 上午 12:04 
@Neapolitan
Yes trough FCS
Neapolitan 2024 年 9 月 6 日 上午 10:02 
is there a way for me to add modded locations to have this effect?
Eddy63 2024 年 6 月 12 日 下午 12:27 
@Rak3 are you by any chance in Stoat? If yes then that city is total chaos even in vanilla
Rak3 2024 年 5 月 31 日 上午 10:52 
sup guys my towns are complete chaos, ninjas keep respawning, guards keep respawning, every inch has someone fighting
Old Hickory 2024 年 3 月 1 日 下午 5:23 
@Entoco This mod works just fine, it does exactly what's advertised. If you're having issues, another mod is causing them.
ent-2-ene 2024 年 1 月 13 日 上午 5:41 
This mod is old, outdated and buggy. Don't use anymore
ГНОМЫ НАВСЕГДА 2023 年 6 月 9 日 下午 12:37 
Может ли быть так, что ваш мод полностью обнуляет города? У меня были куплены и обустроены дома в Хабе, я долго не посещал город и на 70-100 день на месте купленых и отстроенных домов снова стоят развалины. Прошу проверить, может ли мод так повлиять на игру.
Eddy63 2023 年 3 月 25 日 上午 6:07 
started a new game with this mod, however the barman in the rebel base plus its bodyguards are gone. Do they have to be dead for them to respawn? what happens if they where enslaved and carried away?
✠SIgmaWolf✠999 2023 年 2 月 6 日 下午 3:27 
Does anyone use this with Reactive World
✠SIgmaWolf✠999 2023 年 2 月 4 日 下午 8:35 
Anyone use this with Reactive World
varimathras 2023 年 1 月 19 日 下午 8:01 
does this mod still working? I started playing a few days ago and the barman in the hub disappeared, didnt see him again, I installed the mod but weeks passed and no new barman of people in the city
Joejoemyo 2022 年 10 月 16 日 下午 3:49 
Given reported bugs and the time since the last update, I would say the best bet is to Import an old save WITHOUT using the "Import Dead NPCs" option. This essentially has the same effect as the mod, and any important characters you've killed should be fairly easy to kill again
Pooper Scooper 9001 2022 年 9 月 26 日 上午 11:30 
this is compatible with reactive world... right?
Dogeasaurus Rex 2022 年 1 月 31 日 上午 9:44 
@david lol
Lamertologist 2022 年 1 月 26 日 下午 1:39 
Mod is semi permanent in my experience. As the mod changes the parameter of squads, your save file is permanently changed. Removing the mod and re-importing does not seem to remove the change made to the squads in the save.
NinjaBeest 2022 年 1 月 7 日 上午 5:54 
Is this mod still working? Did it work at all originally?
david 2022 年 1 月 6 日 上午 2:40 
The linked google doc is blocked because Steam identified it as being malicious. If you're not trying to steal passwords you should still ask Steam I guess, maybe your Google PW got hacked?
ent-2-ene 2021 年 10 月 24 日 上午 10:47 
I'm pretty sure that this mod makes my game go crazy. Every time I'm in a town, the local town guards and random NPCs start fighting. Random NPCs go aggressive against other NPCs or my characters, even if they are just sleeping. I love this mod, but I can't use it because of these issues.
Umbrella 2021 年 8 月 25 日 下午 5:54 
Sand ninja oni, the sand ninja leader at cactus den respawns, this might lead to sand ninja raids being impossible to stop. Intended?
エナモカ 2021 年 1 月 4 日 下午 1:18 
is this compatible with genesis?
MaximumChrono 2020 年 8 月 26 日 上午 9:10 
question do minor towns count
Bleach49 2020 年 6 月 19 日 上午 10:27 
Does this mod respawns shinobi guards? I was raiding Mongrol and when i reloaded a save and then I got destroyed by 20 respawned guards
Kannon 2020 年 5 月 31 日 下午 1:04 
It's a bug that existed in vanilla for ages. Characters just forget what property is sometimes and grab the ♥♥♥♥ they need for their jobs from NPCs.
UltimonX 2020 年 4 月 16 日 下午 2:53 
Ninety percent sure its just your mod doing weird stuff
Tuvka  [作者] 2020 年 3 月 29 日 上午 10:37 
If I’m not mistaken, these are the settings for the team’s action somewhere in the game. I doubt that it relates specifically to fashion. But, given that there were all sorts of changes in the game itself, and I don’t do mods, then everything can be. In addition, conflicts with other newer mods are possible.
Funktapus 2020 年 3 月 29 日 上午 9:53 
I'm having an issue in Hub. It appears that items might be spawning in the bar that are owned by the barman -- but my squad seems to think its OK to steal them for perma jobs. For instance, my cook runs in and tries to steal raw meat in front of everyone, getting aggro from the guards. Anyone else using this mod see something like that?
Tuvka  [作者] 2019 年 11 月 18 日 上午 9:18 
If I’m not mistaken, then yes, they should be restored.
War Criminal Wizard 2019 年 11 月 16 日 下午 8:57 
Does captured mean if I took over the city for myself? If I conquer a city or have it flip over to me, will the npcs regenerate there?
Bakaresto 2019 年 10 月 7 日 上午 6:37 
Благодарю за русское описание

dominicslivers 2019 年 9 月 21 日 下午 12:42 
is there a way to make this work with reactive world?
Tuvka  [作者] 2019 年 8 月 4 日 上午 9:05 
нет, это баг самой игры, уже писалось об этом ниже
From Russia 2019 年 8 月 2 日 下午 10:32 
Скажите, может ли от Вашего мода появляться в городах больше, чем обычно народа? А то у меня стало много лишних персонажей бегать. Хотя это возможно от мода Shidan's Tweaks & Fixes. Вот пытаюсь найти причину.
Tuvka  [作者] 2019 年 7 月 31 日 上午 12:48 
@From Russia должны вроде
crux 2019 年 7 月 30 日 下午 8:07 
several ruins have their loot set to regenerate with this mod. Since loot is considered "residents" in the game for ruins. Shek Ruins, Ruined Holy Outpost are two I noticed. Probably more.
From Russia 2019 年 7 月 29 日 下午 5:04 
А гопники тоже будут появляться?
BigRowdy 2019 年 7 月 21 日 下午 2:11 
k thanks...it probably works because the trade ninjas and plastic surgeon got replaced...i'll let you know
Tuvka  [作者] 2019 年 7 月 21 日 下午 12:42 
I do not remember, but recovery takes time. If I'm not mistaken its 2-4 days.
BigRowdy 2019 年 7 月 20 日 下午 1:50 
Sure hope this works. Hub bartender got eaten by a beak thing. do we need to leave the hub for a while?
Tuvka  [作者] 2019 年 5 月 29 日 下午 10:15 
If I'm not mistaken, then there is no such parameter.
Fordon 2019 年 5 月 29 日 下午 9:20 
I guess there's no way to modify the rate at which things get regenerated?
Tuvka  [作者] 2019 年 5 月 3 日 上午 10:21 
@Forge-Father High'Zxan
I think yes, it conflicts
Forge-Father Timotheus 2019 年 5 月 2 日 上午 4:43 
Would this mod conflict with "Reactive Worlds"?
Tuvka  [作者] 2019 年 3 月 10 日 下午 10:42 
@Anarchyst
у меня ничего не пропадает и заметь, у 5к подписчиков тоже
ищи проблему
Anarchyst 2019 年 3 月 9 日 下午 10:19 
Лидеры шеков из-за этой модификации пропадают. Мод удалил, начал новый сейв, все на месте.
Tuvka  [作者] 2019 年 3 月 9 日 下午 9:55 
@N1fty
Standard potential companions must already be generated. But, yes, this mod restores the bar and the bartender in case of destruction.

@Anarchyst
Это не связано с модом. Перенайма босов в моде нет :) Это не по лору. В самой игре заложено, при переносе захваченные или убитые уникальные персонажи не восстанавливаются. Если не ошибаюсь, надо убрать галочку в настройках переноса, но это не точно.
space is cool 2019 年 3 月 8 日 下午 11:32 
Does this regenerate potential companions I can hire?