安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Seem like those mods are only linked to vanilla chosen weapon researches
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2282920064&searchtext=chosen
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2341587817&searchtext=chosen
This mod is awesome, it's rad to be well rewarded for taking out a Chosen. Thanks!
Semicolons should work, but make sure the table is still formatted correctly with the parenthesis and Loots[ i ] indexing starts at zero and increases by one for each entry.
Also, if I wanted the chance to be evenly split between two combinations, would they both be 50 or 75?
Or should I just leave everything unmodified but throw semicolons in front of every combination I don't want?
the grenade blast in this mod has the same targeting system as the plasma rocket launchers from xcom 1, and i loved that... which is also the same homing system as the rocket launcher from xcom2.
If anyone knows how, I would be immensely grateful... being something that can be changed purely in the ini files, it's okay for me to change it
thank you for your help guys
Soldier wearing Orion Armor Causes them to bleed. can you fix it? or is it intended?
I think so. That's where the loot that's given on blowing up a stronghold is defined. Make sure you regenerate your user config. files too
I'm fine with using console commands to give myself the items, but I want to use it with a few mods that conflict with this mod due to that override.
Have a look at the mod's .ini files
https://old.reddit.com/r/xcom2mods/wiki/wotc_modding/mod_folder
Are you using LWotC? It'll probably be that.
I didn't really want to say anything since I like this mod a lot, but I figured I should because I don't have anything that should be conflicting with it.
the one with the Advent Mec launcher?
Hey, for some reason stun grenade effect become buggy. Don't know why and how to fix this.
https://prnt.sc/S58ZQMxIRoZC
You get two items from each Chosen - two old ones, two new ones or one old and one new. That means you can get the Katana, but it is not guaranteed.
Is there incompatibility known with Covert Infiltration, or is this caused because I installed it mid-campaign? I also loaded a save inside a mission where the assassin spawned (but not the mission where you fully kill it).
Edit: After reloading my savegame all chosen rewards are gone from the crafting menu again.. I'm still not sure what happened. I'll try to load a save outside a mission and redo the mission and see if it happens again. Gonna report back.
i just want to have a hunter with orion armor :(
Would be nice.