安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






1.6?
(I'm assuming just waiting for HAR to go to stable version like some other modders)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1845430647
- Archotech Tech Tier and Archotech Duper do not require Anomaly expansion anymore.
- Archotech Duper now require new item for construction - Archotech Shard.
- Archotech Shard can be crafted at Hisa Fabricator.
- If you have Anomaly expansion you can transform normal Shards to Archotech Shards at Hisa Fabricator.
<recipeUsers> should be HisaFabricator [, not Hisa_fabricator
[1.5] [SOS 2 mod synergy]
- Hisa Antiproton spinal barrel
- Hisa Shield Generator
- Hisa Engine (space only)
[1.5] [Anomaly]
- Hisa Black Gates now supports all Anomaly rituals. (Defined as Ritual Place)
- Archotech technology tier
- Archotech Duper building (duplicates production of all supported workstations)
[1.5]
- Hisa Fabricator building - glitterword fabrication bench variant with additional recipes.
- Balance changes.
- Minor fixes.
Not sure what the incompatibility is, but but I ran into it too last week as I was assembling a modpack.
https://gist.github.com/HugsLibRecordKeeper/b25421376b20debcff7a418270777b6b
Both new hydroponics (without energy crystals) still produce electricity for free. I think they should require electricity, not provide it.
[Mod 1.5]
- Research tech changes
- New weapons
- New turret
- Removed shake-screen effect from Phase rifle
- Balance changes to Phase and Antiproton damage types (they penetrate more armor now)
- New tileable hisa hydroponic (small, no light)
- Fixed attachments for walls
- Changed visuals for phase rifle
- Various changes to crafting balance (energy crystals do not require uranium now for example)
- Minor fixes
The wall is missing `supportsWallAttachments` in its `building` node.