Orcs Must Die! 2

Orcs Must Die! 2

Steel Weaver's Blazing Mace | The Original with Fire!
27 条留言
Slime 2014 年 1 月 17 日 上午 9:56 
Can i mix your mods with other mods from other people?
Slime 2014 年 1 月 5 日 下午 12:12 
And without your mods it isn't so funny because yoour mods are all fantastic
Slime 2014 年 1 月 5 日 下午 12:10 
She has the same mods we have bothe only your Mods al 26 but it doesnt work :((
But in the single player we can use them :)
Nananea  [作者] 2014 年 1 月 5 日 上午 11:29 
@Finn Yes, as long as your coop partner has the exact same mods.
Slime 2014 年 1 月 5 日 上午 7:20 
can i use your mods in the cop game?
GUNDAM919 2013 年 8 月 12 日 上午 2:42 
meh. worth asking.:skullz:
Nananea  [作者] 2013 年 8 月 12 日 上午 1:54 
@Gundam919 No.
GUNDAM919 2013 年 8 月 11 日 下午 11:16 
can you change the animation speed?
:warmage:
Patzifist 2013 年 8 月 11 日 下午 2:30 
Okay :( But thanks for your answer ;)
Nananea  [作者] 2013 年 8 月 11 日 下午 1:09 
@Patzifist There is currently no way to increase swing speed since it's baked into the animation. You would have to change the animation file which we cannot mod.
Patzifist 2013 年 8 月 10 日 下午 5:49 
Do you know how I could increase the swing speed? I know how to make the Unique 1 to a part of the base trap, but I want a super fast mace which lets nothing through...
I looked in the SwingingAxeUpgrade.axl and changed the values, but this didn't do anything, so I'm really out of ideas.
Nananea  [作者] 2013 年 7 月 26 日 下午 7:39 
Spores change them to "traitor". I'll look into it and see if that works upon spawning them.
GUNDAM919 2013 年 7 月 26 日 下午 7:35 
spore mushrooms would be the best idea since it does convert them. all you need is that it spits out a kobolb then instantly converts it with the power of the spore mushrooms. somehow
GUNDAM919 2013 年 7 月 26 日 下午 7:34 
tried what the spore mushrooms suceeded in?:hunter:
Nananea  [作者] 2013 年 7 月 26 日 下午 7:31 
@GUNDAM I've been messing with that idea but I can't get it to work properly. The sappers just don't chase the enemy or explode. Really strange behavior.
GUNDAM919 2013 年 7 月 26 日 下午 7:11 
one thing i would love to see from you nanarea would be like a boom barrel dispenser to spit out a combination of sappers and chickens.:skullz::skullz::skullz::skullz::skullz:
Nananea  [作者] 2013 年 7 月 26 日 下午 7:02 
Yeah it made it kind of boring but that didn't stop people from loving it. I wanted to bring that feeling back for the older players. It's still not as powerful as the original after the nerf AND because we now have a much larger range of enemies.
lordcrekit 2013 年 7 月 26 日 下午 12:13 
I actually think the mace broke the game in OMD1. Like, funneling mobs through a 3 tiles of that with slow traps killed absolutely every mob in the game that couldn't fly. It made the game a joke.
Nananea  [作者] 2013 年 7 月 25 日 上午 5:55 
The design idea behind this was to bring back the power of the original mace. In the first game we didn't have so many different types of enemies so to design around that we kept the stun and added the burn. The cost increase (it's only 300 gold more!) had to be there.
Thomas Croft 2013 年 7 月 25 日 上午 5:47 
just like others i just wish for the original mace but increased price and fire damage???? O.o plus the original mace upgrades gave you increased speed or stun not both so ... im with negro its a good idea to make it strong again becouse i was very disappointed how week the mace in OMD2 plus throving the orcs out from the killbox pfff wtf
TΣCO 2013 年 7 月 23 日 下午 8:51 
ahh
jordan-jjj 2013 年 7 月 21 日 下午 2:47 
If you get this message please send me a freind request you probley get these messages every day but please it would really make me happy and a privilage to play with the best OMD2 player in the world !
jordan-jjj 2013 年 7 月 21 日 下午 2:43 
hi nananea
Nananea  [作者] 2013 年 7 月 21 日 下午 12:43 
TO THE GROUND, BABY!
onuar 2013 年 7 月 21 日 上午 11:45 
my swagger mace :(
Nananea  [作者] 2013 年 7 月 21 日 上午 10:18 
It's really just bringing the trap back to it's original glory from the first game. I also increased the cost to 2000 from 1500.
Malakai030 2013 年 7 月 21 日 上午 8:06 
sounds like a cheat trap, far out of balance