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I saw them going faster than me when I set everything to a more realistic approach on FTL and sublight speed.
The energy one certainly works. It just takes a month to update the UI and I found no place in the energy values that show you the +%, so it is kinda hard to spot.
I'm less sure about the new pop one. But that may be because I have no idea how the new pop system even works. But if it doesn't that is a vanilla bug since I'm using a modifiers that is also used in vanilla.
Should that not be the case, try if it works on a new game. If that fixes your issues and you want to also get it to work in your running game, try resetting and/or "uninstalling" the mod in the options of my mod menu. That should force it to reinitialize and possibly fix your issues.
Also added the two excavation modifiers. And ship build speed. Version number also updated.
That really sounds like something you should be asking them. Afaik, they do have an elaborate settings menu anyway, so you'd have to convince them to add that setting there.
Small thing i noticed - decreasing regen (hull/armor/shields) is not slowing it, it started to eat you ship health till you reach 1 hull / armor / shield.
What do you mean by this?
Data doesn't work
Works perfectly in 3.8.4 if anyone wonders.