边缘世界 RimWorld

边缘世界 RimWorld

Roads of the Rim
1,003 条留言
Honkmonk 8 月 11 日 下午 2:09 
We still talk about you sometimes... :beeped:
KOSKIIS 7 月 19 日 上午 7:58 
1.6 ?
Cat Burglar 6 月 22 日 下午 3:44 
o7
ʏɘ|ɿɒH 2024 年 1 月 14 日 下午 10:38 
Anyone ever get the message, "XXX caravan ran out of resources..." while using the AISR2G?
Kirmie44 2022 年 11 月 10 日 下午 6:25 
link below also works for 1.4
Vampiricus 2022 年 6 月 30 日 下午 5:03 
Is it possible to delete roads too? Above it only says you can delete planned roads it seems or ones in construction.
Gimlum 2021 年 11 月 12 日 下午 7:46 
SomaTGW 2021 年 8 月 28 日 下午 2:40 
Thought I'd share this here, someone else updated this for 1.3: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2280318231
ladyofthecastle 2021 年 8 月 26 日 下午 8:53 
1.3 pleas
UshioNoa 2021 年 8 月 25 日 上午 7:21 
1.3!!!!!!!!!!!!
CTH2004 2021 年 8 月 11 日 下午 3:01 
Is an update planned?
namshang 2021 年 7 月 25 日 上午 10:26 
I got error with some message in world map. Rimworld version is 1.3.3069.

GetInspectString exception on RoadConstructionSite 도로 공사 현장 (tile=110434):
System.NullReferenceException: Object reference not set to an instance of an object at RoadsOfTheRim.RoadConstructionSite.GetInspectString() [0x00022] in <3966a384bb69453bae0b0648d62b2c17>:0 at RimWorld.InspectPaneFiller.DrawInspectStringFor(Verse.ISelectable sel, UnityEngine.Rect rect) [0x00000] in...

and can't use comms console.

How to fix it? need more information?
ZzzDarkCloudzzZ 2021 年 7 月 24 日 上午 10:57 
I can vouch it still works wonders in 1.2, and i got 92 mods aswell, and theres no conflicts as far as ive seen with my mods
Fatty McChugs 2021 年 7 月 23 日 下午 11:05 
@Dropdeadfred

Seems to be having some issues wuih 1.3. Was not able to select the type of road (blank menu) and some funny looking code showing up in dialog boxes for construction
Dropdeadfred 2021 年 7 月 20 日 下午 4:05 
Anyone know if this is working in 1.3?
ZzzDarkCloudzzZ 2021 年 7 月 13 日 下午 9:59 
Thanks for the confirmation!
Winter 2021 年 7 月 13 日 下午 3:45 
@ZzzDarkCloudzzZ Seems to be working for me. I had a caravan out building dirt paths a few days ago.
ZzzDarkCloudzzZ 2021 年 7 月 13 日 下午 12:22 
Hello, is this mod currently working for 1.2?
VelocityRaptor 2021 年 4 月 27 日 下午 1:28 
@winter thank you! I would have never figured that out
Winter 2021 年 4 月 26 日 下午 11:49 
@Skullbotrock Start a road construction job and call the ally on the comm console. If they have a settlement close to the worksite, there should be an option to ask them to send help.
VelocityRaptor 2021 年 4 月 26 日 上午 10:44 
How the heck can I get allies to help with roads like the mod page advertises?
Nephelus 2021 年 4 月 8 日 下午 7:41 
Mod is not working for me. I researched and built the AISR2G. Put into caravan. Have caravan stop at a location. Click Construct. Select road type. Click different tile. Nothing happens. Repeat several times. Give up.
Katzbalger 2021 年 3 月 5 日 下午 7:10 
How does the ISR2G work? I've brought it with my caravan so I can build better roads (the home biome has no wood to begin building roads better than the fist dirt road). When I try to begin construction, I get an alert saying that I have no building materials.
pgames-food 2021 年 3 月 3 日 下午 11:46 
thats a good question.... maybe we need Bridges of the Rim? :lunar2019piginablanket:
zyzz 2021 年 3 月 3 日 下午 5:28 
Can roads be built over the ocean?
Lance Axiom 2021 年 2 月 26 日 上午 11:50 
this mod is still compatable with version 1.2.2900 thanks
Mlie 2020 年 11 月 7 日 下午 12:20 
juenbuen 2020 年 11 月 7 日 上午 12:43 
Update to v 1.2?
DisKorruptd 2020 年 11 月 4 日 下午 7:16 
so uhh, is this mod dead?
Mr. Synnystr 2020 年 10 月 26 日 下午 8:47 
This mod is locking up my load screen.
It just sits there at 99%, and does nothing... It doesn't crash the client, it doesn't continue to load... It just sits there twiddling it's digital thumbs staring off into the void.

Any idea what's causing this, or how it can be fixed?
It is the very last mod in my load order, not by design.
Zahnloli 2020 年 10 月 26 日 下午 7:13 
Out of curiosity: What makes ice sheet so special as opposed to other biomes that it beaks road building?
Winter 2020 年 10 月 25 日 下午 1:59 
@Didsy That's an old issue related to the bridges added by this mod, and will only occur in encounters on hexes with a river in them. You may need to use dev mode to take down a few walls, but generally I'm able to complete those encounters without issue.

@Halfelfaedyn Aside from a few quirks, it's working fine with 1.2 as-is.
Halfelfaedyn 2020 年 10 月 25 日 上午 10:31 
Is there a way to update this 1.2?
Karolus40k 2020 年 10 月 24 日 下午 7:08 
When used with Forced March, rest does not deplete allowing for round the clock work. Its a feature, not a bug!
Didsy 2020 年 10 月 22 日 下午 11:38 
I'm having issues with this on 1.2
It seems to be corrupting enemy bases during map generation for encounters.
PoofyGummy 2020 年 10 月 22 日 下午 9:31 
Can we please get a version number update?
🌈✨Darkeasterbunny☭ 2020 年 10 月 21 日 上午 11:13 
Works fine with 1.2 . One major bug though, if you build a road type, let's say asphalt across a piece of the same road type and let another faction build it, they'll stop building and just sit there snorting flake forever and ever.....
Noxia Mouse 2020 年 10 月 19 日 下午 1:07 
As I posted below: This works for 1.2 as well. It gives you a warning but its all good and safe
Patriote 2020 年 10 月 11 日 下午 1:22 
This is something that should be in the vanilla game, please update it to 1.2.
烽燧煜明 2020 年 10 月 9 日 下午 7:55 
1.2 plz ……
M4²⁰ 2020 年 10 月 4 日 下午 1:07 
if your going to use mad skills JUST for a workaround for construction xp for road building,

then u min as well just use devmod instead and adjust your 20 day construction trip to be skillfully profitable,....

unless you plan to cover the map in roads for your whole playthrough then mad skills is just unessary addition

i like mad skills i use 50% degredation but i can see the argument for the mod either way, one as a "waste" and one as a "staple"
Kamui 2020 年 10 月 4 日 上午 1:49 
And xp should not decay :). You profit from the roads in the long road, see it as an investment from construction XP.
Wenarex 2020 年 10 月 3 日 下午 2:22 
@Kamuy yeah i know about that mod, i dont like it O.o
but road building should provide exp -___-
Wenarex 2020 年 10 月 3 日 上午 3:49 
road building should provide construction exp. i made caravan for my builders and they 20 days away from home for now - lost 2 lvls in construction each :(
Noxia Mouse 2020 年 10 月 1 日 下午 9:24 
Shouldnt that be possible if they are a single caravan?
Ploofy 2020 年 10 月 1 日 下午 8:52 
can you add an option to make prisoners contribute to road building? I'm using a slave labour mod and would like to use them to get some roads built
Noxia Mouse 2020 年 10 月 1 日 下午 2:06 
@Pac where exactly do you have the mod in your modlist? Try to load it as far down as possible and retry again ^^
Kamui 2020 年 10 月 1 日 上午 7:33 
This mod works with Rimworld version: 1.2 2723
Pikachu Pæc 2020 年 10 月 1 日 上午 5:38 
mod doesnt work and absolutely no errors appear
cant initate construction of a road