安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2169097417
PLEASE NOTE: The new version requires Gathering Storm, so if you don't have it you must still use this one. (which is also why I've made a different upload for it)
I cant believe Civ6 only has ONE modern / post-modern city style.
And industrial, what, only Two? it's so sad. Real life is far more varied.
https://we.tl/t-D4xPGwHgUa
(also make sure the mod is up to date)
@truitz: MP shouldn't be an issue since the mod only changes art definitions; and the mod is marked not to affect saved files. The mod works with almost everything; the only mod that could potentially create compatibility problems is the City Sprawling one (I have not tested this one to check tho, so could be wrong)
@ngdennyws: Try with the newer replacement file please.
I love all of your stuff, but I just wanted to make sure this mod did what I thought it did. My biggest concern is about MP because I play my father and brother in Civ all the time but they are not as into it a I am so they don't really use mods. Can I still play them using this mod?
And if I subbed to this now, would it effect games already in progress?
Finally; what mods is this incompatible with? I basically use some of your stuff and Sukritact's work too, I assume this should work right?
The Brazil city style still has the monument I made for back then though.
@ngdennyws: Any issues should be corrected now btw. Or so I hope.
@ngdennyws: Hmm it's kinda hard to know what would be the issue just like that. When placing the civilization in the cultures its important that it references the adequate .artdef. I'd reccommend waiting for Lime's update which will hopefully include this natively.
Basically can I turn this off once it is on?