边缘世界 RimWorld

边缘世界 RimWorld

Dubs Skylights Glass+Lights Patch
54 条留言
Maaxar  [作者] 8 月 7 日 上午 8:57 
Version 0.1.6.1 - Added loadAfter tag to About.xml for ReBuild.COTR.DoorsAndCorners.
Maaxar  [作者] 8 月 7 日 上午 8:42 
@kifo: I looked into the conflict and you can fix the error by loading my mod after Rebuild. However, even if you do that it appears Rebuild is patching the materials for the skylights to be the glass from its own mod in a way that overrides this patch, so this mod is doing nothing. Not sure why you would want to use both Rebuild and Glass+Lights at the same time as they pretty much do the same thing, If you want to use Rebuild I would recommend dropping Glass+Lights and this mod, and just using Rebuild as it will also substitute the glass required by the skylights to its glass.
kifo 8 月 5 日 上午 10:39 
There is a patch conflict with Rebuild:Doors and Corners.
Maaxar  [作者] 7 月 16 日 上午 7:24 
I have not had a chance for extensive testing, so please let me know if you encounter any issues.
Maaxar  [作者] 7 月 16 日 上午 7:23 
Version 0.1.6.0 - Updated for RimWorld version 1.6.
Kraffest 7 月 13 日 上午 11:14 
I hope you're able to update this mod to 1.6, ive always hated using two sets of glass. Thank you again for all your hard work modder
SuwinTzi 3 月 14 日 上午 10:07 
@flynn but Rebuild doesn't use Glass and Light's glass though
flynn 2024 年 7 月 15 日 下午 2:46 
ReBuild will duplicate glass items, and makes Dub's skylights use the ReBuild glass for construction
NobodyH3re 2024 年 7 月 9 日 下午 12:07 
I know Helixien's ReBuild has glass+lights "compatability", would this mod work with that or do you think problems would happen?
Maaxar  [作者] 2024 年 5 月 27 日 下午 2:15 
Version 0.1.5.1 - Merged pull request from Rogue to fix error with Biomes Caverns mod
Maaxar  [作者] 2024 年 5 月 20 日 上午 8:41 
@smitty_the_smith Sorry for the late reply, it probably had not cached the new version on GitHub yet. Are you still seeing the error?
smitty_the_smith 2024 年 5 月 11 日 上午 7:01 
Yes rimPy
Maaxar  [作者] 2024 年 4 月 20 日 上午 8:28 
@smitty_the_smith I am not familiar with Pymod, is that a mod manager? Or do you mean RimPy?
smitty_the_smith 2024 年 4 月 18 日 下午 4:52 
Pymod complains that there's a mod version mismatch. What does that mean?
Maaxar  [作者] 2024 年 4 月 17 日 下午 2:34 
Version 0.1.5.0 - Updated for RimWorld version 1.5. Updated mod description to reflect spoden changing his steam handle to nedops.
M1cr0man 2024 年 4 月 16 日 下午 5:05 
Hey there. Would you be able to update this for 1.5 please?
Olyndra 2022 年 10 月 22 日 下午 7:20 
Does this work with the glass in UN Colony?
brucethemoose 2022 年 10 月 21 日 下午 2:40 
I was just scrolling down to request that, excellent.
Maaxar  [作者] 2022 年 10 月 21 日 下午 2:16 
Here is a link to my new mod that patches the skylights to use the glass from "TMaterials - Glass". I will be keeping both versions updated. Please choose either this mod or that mod, depending on whether you want to use the glass from "Glass+Lights"/"Just Glass", or the glass from "TMaterials - Glass".

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2878115422
Maaxar  [作者] 2022 年 10 月 21 日 下午 2:03 
Version 0.1.4.0 - Updated for RimWorld version 1.4. Modified patching code so it also patches the additional skylight sizes added by BJR1984's "Dubs Skylights Addon" mod.

I am also going to be uploading a new mod that patches the skylights to use the glass from "TMaterials - Glass" instead.
smitty_the_smith 2022 年 10 月 6 日 下午 11:38 
Tested this mod with 1.4. Works fine. 1 minor error, removing skylights. For some reason the option disappeared and error message about that. Can't say which of the three since I never use them separate.
UdderlyEvelyn 2022 年 2 月 2 日 下午 12:00 
Could you maybe remove the recipe from its users instead of deleting it? Deleting the def entirely causes mods that patch that recipe to have errors and it would function identically.
-Mikhail- 2021 年 11 月 3 日 上午 3:13 
Please add glass support for the Simple Utilities: Ceiling mod to the patch.
You can also add glass to all lamps as in the DocWorld mod.
It would be great!
Maaxar  [作者] 2021 年 9 月 10 日 上午 3:39 
Version 0.1.3.1 - Updated patch to remove bulk glass recipe added in Dubs Skylights Mod
Erazil 2021 年 9 月 9 日 上午 8:49 
As Pausbrak said, the Dubs Skylights Glass+Lights Patch needs an update.

you have to add the operation

<li Class="PatchOperationRemove">
<xpath>/Defs/RecipeDef[defName = "SmeltGlass4x"]</xpath>
</li>

To the DubSkylightsGlassPatch.xml file

for people who want to do it themselves and who never made a patch, look at the structure before making this modification (and make a backup of the file BEFORE modifying it ^^ )
Annabellee 2021 年 9 月 7 日 上午 8:00 
@paisbrak so that error thought it was the glass+ mod thanks
Pausbrak 2021 年 9 月 6 日 下午 10:52 
Yep, this mod got broken by a recent update in Dub's Skylights. Dubwise added a 4x glass smelting recipe that this mod doesn't catch, so it spews errors related to the missing glass pane
aliths 2021 年 9 月 6 日 下午 2:21 
update please~~
tw_boring 2021 年 9 月 6 日 上午 10:50 
Maaxar  [作者] 2021 年 7 月 26 日 上午 6:12 
@GrimTrigger It is updated already. You may need to unsubscribe and re-subscribe if it isn't downloading the latest version for you.
GrimTrigger 2021 年 7 月 25 日 下午 7:35 
Can you update the version in the xml please
Maaxar  [作者] 2021 年 7 月 21 日 下午 5:29 
Version 0.1.3.0 - Updated for RimWorld version 1.3.
Sif 2021 年 7 月 21 日 上午 11:37 
For those wondering if this still works, yes, it seems to still be working just fine in 1.3
smitty_the_smith 2021 年 7 月 20 日 下午 5:28 
Will this work in 1.3? I got a Cold Snap and a plant expert who can't stand outdoors. Hoping to use stone rather than metal for my glass.
cbtendo 2021 年 2 月 7 日 上午 1:09 
nope, it didn't work, I guess i'll try edit it myself
cbtendo 2021 年 2 月 6 日 下午 11:38 
will this works with project rimfactory materials? because their defname for glass is PRF_glass
Maaxar  [作者] 2020 年 9 月 2 日 下午 6:18 
I have also removed Glass+Lights as a Required Item, since you can use Just Glass or another mod instead.
Maaxar  [作者] 2020 年 9 月 2 日 下午 6:13 
@NanoCE feel free to implement the patch directly in your mod.
Maaxar  [作者] 2020 年 9 月 2 日 下午 6:12 
Version 0.1.2.0 - Updated for RimWorld version 1.2. Adjusted number of panes of glass required for the skylights to match the changes Dub made in the main mod. Added support for spoden's "Just Glass" mod, or any other mod that adds an object with the defName "Glass"
Hackenstab 2020 年 8 月 29 日 下午 7:49 
@NanoCE Please do. Thanks to @Maxaar for their work, but one less mod it one less mod.
smitty_the_smith 2020 年 8 月 23 日 下午 6:04 
1.2 breaks this mod. It won't make glass. Hope this helps. Love this mod.
https://gist.github.com/6bd8e1bfcb125e4945ebf14f487bbb06
JAS 2020 年 8 月 18 日 下午 8:55 
Anyone know if this still works with 1.2?
Nano 2020 年 6 月 5 日 下午 12:10 
May I integrate this with my mod? I finnally spent a moment to understand these patching operations and believe I can just do this within my own mod.
ProfZelonka 2020 年 6 月 2 日 上午 1:08 
This mod keeps telling me there's a 1.0.3.0 (or something with a 3) but when I download it for offline it continues to tell me there's a new one available and says I have 1.0.1.0 (or something with a 1)
Maaxar  [作者] 2020 年 3 月 21 日 上午 10:51 
Updated for RimWorld 1.1 compatibility. Thanks @BJR1984 for your assistance with the updates.
BJR1984 2020 年 3 月 13 日 上午 5:16 
@Maaxar I just checked the Glass+Lights mod code and in game as as of now its not changing Dubs Skylights to use glass instead of glass panes. thanks for letting me know. If you want to update you mod i can take mine down if you like.
Maaxar  [作者] 2020 年 3 月 12 日 下午 1:10 
@BJR1984 Thanks for the update. However, I don't think this patch is needed anymore, since NanoCE has integrated the patch into his Glass+Lights mod.
BJR1984 2020 年 3 月 9 日 上午 11:11 
Mortagon 2020 年 3 月 8 日 上午 10:33 
1.1?
ambi 2020 年 1 月 12 日 上午 5:26 
nice!