DayZ
zombiesounds
19 条留言
GreenFoxLeader 2022 年 3 月 13 日 下午 10:53 
This is an amazing mod that we are proud to host on Green Haven!
Our server wouldn't be possible without immersive mods like these, please give the author all credit due :steamhappy:

Green Haven |Walker Mods/Survival|Limited KOS

The zombie sound is core to the server experience and am glad we found it :steamthumbsup:
Haydz89 2022 年 3 月 2 日 下午 3:45 
Hello Munghard, is this still a viable mod or is it outdated? Thanks
Johnny B 2019 年 6 月 30 日 下午 7:46 
key needs to be updated please
[craZyz&Co] Dariusz Ledzion 2019 年 5 月 1 日 下午 10:26 
We love this one!
Munghard  [作者] 2019 年 2 月 21 日 上午 3:13 
both
xsUnnYBoYx33 2019 年 2 月 21 日 上午 3:09 
hello is this on both client or just server side?
Munghard  [作者] 2019 年 1 月 3 日 上午 4:16 
read description.
Zed 2019 年 1 月 2 日 下午 5:59 
So what exactly is different with the zombie sounds? Nothing stands out to me. Is the change in the zombie sounds really noticible?
tom 2019 年 1 月 2 日 上午 6:53 
zombiesounds issue fixed with that updated. thanks! sounds good.
tom 2019 年 1 月 2 日 上午 6:39 
got it working using pbo manager its a bit of a fiddle! if you want a hand welcome to add me on steam. checking the sounds mod now cheers.
Munghard  [作者] 2019 年 1 月 2 日 上午 6:31 
thanks, i really dont know, cant seem to add zombies myself. im sure somebody knows how to do it.
tom 2019 年 1 月 2 日 上午 6:27 
great thank you, i'll try that. excellent work with the 'walking dead' zombies stuff... loving it. just messing around to see how high i can get zombie numbers before the server craps itself :) any suggestions for an easy way to add more spawns other than adding line aftyer line with new coords?
Munghard  [作者] 2019 年 1 月 2 日 上午 6:21 
ok, so you need to hit repair in the dayz launcher on the mods to get them to update correctly.
Munghard  [作者] 2019 年 1 月 2 日 上午 6:14 
updated.
tom 2019 年 1 月 2 日 上午 5:09 
same issue here... i have copied the bikey. also using force mods.
Munghard  [作者] 2019 年 1 月 2 日 上午 3:02 
did you copy the the bikey?
Zed 2019 年 1 月 1 日 下午 5:31 
When testing this on my local server, I get kicked for modified data. I use equalModRequired = 1; on my server and all the other mods work fine with it.
Munghard  [作者] 2019 年 1 月 1 日 下午 1:12 
nope.
Zed 2019 年 1 月 1 日 下午 1:01 
Got a video of this mod in action?