Ravenfield

Ravenfield

Entwicklung Series No. 100
60 条留言
Joe Mama Gaming 2023 年 5 月 19 日 下午 9:20 
IS 7 vs E 100
Mod Tester 2019 年 3 月 4 日 上午 7:47 
please make M26 Pershing
zikaitoh 2019 年 2 月 19 日 上午 1:04 
E-50?
PROUD TO BE Provo 2019 年 2 月 13 日 上午 2:39 
the Germans should've called it the Minnie Maus
Jassir Arafat 2019 年 1 月 29 日 上午 11:02 
DAMN BOI HE THICC!
Slippynote  [作者] 2019 年 1 月 18 日 下午 1:58 
@NovaCenturion Thanks! I do hope Steel does add a feature which makes shell switching more realistic and less buggy, rather than the setup I currently have
November 2019 年 1 月 18 日 下午 1:55 
@Slippynote Ah, I see. Then what am I doing complaining?! Love the extra realism XD

Keep up the good work!
Slippynote  [作者] 2019 年 1 月 18 日 下午 1:52 
@NovaCentrurion I believe the problem you are running into is due to the "Unholster" time (time it takes after selecting a weapon before you can fire) is the same as the time it takes to reload a shell, this is just there to simulate a reload when you switch shell types
November 2019 年 1 月 18 日 上午 10:31 
(PS: I have already tested other tanks, they work properly)
November 2019 年 1 月 18 日 上午 10:31 
I absalutely love this tank. Absalutely OP against any other tank XD


However, there is only one problem. You can't aim down the reticle or fire the main cannon from time to time. It randomly works sometimes, but it's near un-playable. Anyone have this same issue?
Primecomic113 2019 年 1 月 18 日 上午 5:51 
OK thanks
Slippynote  [作者] 2019 年 1 月 17 日 下午 12:27 
intended
Primecomic113 2019 年 1 月 17 日 上午 7:42 
Hey im noticing that my turn rate is too slow in the tanks is there a way to solve on my side or is it suppose to be like this?
Eliphaser 2019 年 1 月 13 日 下午 1:11 
aight now please make the E-25 Hetzer
and maybe the Jagdpanzer 38(t)
small chinchilla 2019 年 1 月 5 日 下午 5:12 
maus wannabe
Har Swastika 2019 年 1 月 4 日 下午 10:48 
nobody bothered to make the SU-152 or ISU-152 or their variants at all
Qaliber 2019 年 1 月 4 日 下午 9:26 
Slippynote, maybe for the next project is the Nuclear powered tank (Object 279 Kotin)
SachiDomainsNaomi 2019 年 1 月 3 日 下午 3:16 
Hey Slippynote I have a modeller for Men of War Assault Squad mode for Enwitklung, these models can be altered to put in the game but for the moment they are tiny when unity run them and plus, Steam for some reason shows up an error when i upload a sample of modder' _Herr_'s creation for him.
Slippynote  [作者] 2019 年 1 月 3 日 上午 7:34 
Maus Haus
Qaliber 2019 年 1 月 3 日 上午 12:19 
Mickey Maus
PatchouliKnowledge 2019 年 1 月 2 日 下午 7:46 
nice
looking forward to your future mods
Slippynote  [作者] 2019 年 1 月 2 日 上午 10:23 
Can't do anything about the AI, and the turret DOES rotate, just really slow
Wolffe Commander 2019 年 1 月 2 日 上午 10:07 
is just that the ai drives it in a zigzag, and I cant move the turret at all, only drive
Slippynote  [作者] 2019 年 1 月 2 日 上午 10:00 
patch is live
Slippynote  [作者] 2019 年 1 月 2 日 上午 9:59 
heh, the reason why it can't be repaired is probably because it uses a method that is very buggy atm (Vovcheg's multi vehicle script method)
Muistivyöhyke 2019 年 1 月 2 日 上午 9:57 
lol i do love the attention to detail, like side skirts actually doing something, and ammunition going off when the tank explodes resulting in the cannon firing. Somehow you cant fix this thing but its ok its basicly indestructible anyway
Slippynote  [作者] 2019 年 1 月 2 日 上午 9:55 
The torque will also be adjusted (tested it out and it literally went up an entire mountain heh)
Slippynote  [作者] 2019 年 1 月 2 日 上午 9:55 
You have a point in that regard, so I will up the turret traverse speed in the 150mm turret, although I will keep the traverse speed for the 128mm (going by WT's E-100)
Muistivyöhyke 2019 年 1 月 2 日 上午 9:50 
And an improved engine also increased the turret traverse because germans relied on the engine to traverse the turret. Thats not KV-2 it the turret isnt hand cranked
Slippynote  [作者] 2019 年 1 月 2 日 上午 9:43 
Also, I'm afraid I can't do anything about the scope issue, but you can avoid it by not switching shells while scoped-in
Slippynote  [作者] 2019 年 1 月 2 日 上午 9:42 
The E-100 hull existed, and it had an improved engine to increase the speed
Muistivyöhyke 2019 年 1 月 2 日 上午 9:36 
IRL the Maus (closest thing we have to e100 since e100 never existed) max speed was 9mph, this thing goes 40mph Either make your tank arcady, and speed up the turret traverse, reload time and remove the fancy shells, or finish the realism part and make the tank slow af. Also the scope is buggy as hell so its appreciated that you fix that aswell.
Slippynote  [作者] 2019 年 1 月 2 日 上午 9:04 
Motorcycles must be slow then
Muistivyöhyke 2019 年 1 月 2 日 上午 8:40 
so you decied to make the turret traverse but it still goes as fast as a motorcycle, please, when you try to make something realistic, finish it.
biliuwuchan 2019 年 1 月 2 日 上午 4:42 
Bro, sideskirts actually block damage? neat my man.
Kay_The_Shark 2019 年 1 月 2 日 上午 3:14 
can you make the turret go faster?
Le Billmeister 2019 年 1 月 1 日 下午 8:35 
how do you upload a map to ravenfield?
PatchouliKnowledge 2018 年 12 月 31 日 下午 9:48 
we need american heavies
bouggus_barf 2018 年 12 月 31 日 下午 6:21 
heil
Har Swastika 2018 年 12 月 31 日 下午 6:19 
german designs have unusually powerful traversing mechanism, they relies on the engine to help the traverse.
Har Swastika 2018 年 12 月 31 日 下午 6:18 
so is it possible to increase the turret traverse speed by at least 5-7 degrees?
Comm 2018 年 12 月 31 日 下午 6:07 
WEHRBOO'S INCOMING
Erin Sakaude 2018 年 12 月 31 日 下午 5:00 
SO MANY HUGE GERMAN TANKS
HITLER YOU MANIAC
Slippynote  [作者] 2018 年 12 月 31 日 下午 3:52 
the turret has a very slow traverse speed, and the gun takes 6.5 seconds (128) and 7 seconds (150) before you can shoot. This is so that its semi-realistic in a way where if you change rounds it takes that time to simulate you loading the new round
Wolffe Commander 2018 年 12 月 31 日 下午 3:17 
btw, the ai tend to have issues with driving the tank, and also when I get in, I cant move the turret or shoot
Wolffe Commander 2018 年 12 月 31 日 下午 3:00 
it would be great for a armor penetration mechanic or something in RF. That way, tanks like these can actually be more of a threat and a more exciting. BTW, someone should port WT maps to ravenfield, cause why not?
Seraph 2018 年 12 月 31 日 下午 2:51 
If any of you are confused APCBC=Armor percing capped ballistic capped is just a shell that has alot increased penetration. In ravenfield means it does more damage.

HEAT=High Explosive Anti Tank is a shell that explodes upon penetration sending shrapnel everywhere and killing the crew. Sometimes igniting a gas line,fuel tank,or ammo storages.
fsdgsg 2018 年 12 月 31 日 下午 2:16 
Can you make the A39 Tortoise?
Wilson Socks 2018 年 12 月 31 日 下午 2:02 
can you make a tiger ausf.b and an ausf.e????
Kawaii_tatarin 2018 年 12 月 31 日 下午 1:55 
Marry Christmas and Happy New Year from Mother Russia, comrades:)