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The race appears in the game replacing existing NPCs.
The mods that apply to existing NPCs do not apply to this race.
Also, once you run this mod and recruit NPCs, you cannot delete this mod. (An error occurs when deleting it.)
=> Conclusion. If you don't want to destroy your nude mod, don't use this mod.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3386876024
1)AOM_CustomRaceFix
2)AnimationOverhaul
3)JRPG_RACE
自分はこの順番に並び替えることで解決しました。
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3066628535
And modified pathfinding:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3186856217
by the way, this art style is called "manga." Japanese is a race, not an artstyle ;)
It's most likely just a poor translation. The mod's actual name is "jrpg_race.mod" for a reason
(两场比赛,格陵兰人和苏格兰人)
mod名称为“jrpg_race”。
主要变化如下
修改面网格
面部纹理的修改
添加了用于面建模的参数。
添加了用于面部建模的参数・修饰身体纹理,使其不肌肉发达
添加了一个与修改后的网格相匹配的发型。
其他元素将保持现有种族中的状态(可能)
其他种族将作为漂流者出现在酒馆中。
其他种族将作为奴隶出现。
The Workshop mod files are stored in a separate location from the main game, so to use them in-game, you must save all the bod2 files in:
"steamapps\workshop\content\233860\1605171674\bodies"
to:
"steamapps\common\kenshi\data\character\bodies\export".
In order to use them in the game, please move all bod2 files in "steamapps\common\kenshi\data\character\bodies\export" to "steamapps\common\kenshi\data\character\bodies\export".