边缘世界 RimWorld

边缘世界 RimWorld

More Medications - Reborn
31 条留言
kongkim 2024 年 7 月 11 日 上午 7:08 
Thx for the update :)
Techmago  [作者] 2024 年 7 月 11 日 上午 6:07 
soon™
Bananabob 2024 年 6 月 7 日 下午 4:04 
would love to see a 1.5 version
kongkim 2024 年 4 月 14 日 上午 1:07 
@Techmago If you want to i can take over the mod and keep it updated :)?
kongkim 2024 年 4 月 10 日 上午 11:37 
Will you update it to 1.5 :)?
Techmago  [作者] 2022 年 11 月 1 日 上午 11:03 
An atribute changged its name, i had to fix it.
Thats it, 1.4 is out
NoctisTheBogWitch 2022 年 10 月 31 日 上午 7:22 
I'll be the judge of that tomorrow when I buy biotech. Just to help out that is.
Techmago  [作者] 2022 年 10 月 28 日 上午 8:06 
It should work as it is. I didnt test it (yet)
kongkim 2022 年 10 月 27 日 上午 1:03 
will you update it to 1.4?
kongkim 2022 年 8 月 5 日 上午 5:59 
This is still the best medicin mod :)
Techmago  [作者] 2021 年 11 月 4 日 上午 7:29 
I never looked into the conciousness tab...
If you apply the sleeping pils more than once, it will only "reset" the knockout counter.
Torres 2021 年 11 月 2 日 下午 8:05 
Hi there I'm using the medical tab mod and I can't seem to administer your sleeping pills when clicking on the prisoners/colonists in the conciousness tab.

Also it seems there's a limit? like I can't put someone to sleep like that daily? it seems they need to lose the anesthestic moodlet before I can apply them again.

Cheers thanks in advance!
Techmago  [作者] 2020 年 8 月 11 日 上午 7:16 
The sleeping pills is supposed to be an induced coma. Induced coma is used to treat heavy injuries.
Techmago  [作者] 2020 年 8 月 11 日 上午 7:14 
No, The old system it removed 80 consciousness and kill people. I fixed it to LIMIT to 10 (like anestestics) so they are 100% safe.
melelconquistador 2020 年 8 月 7 日 下午 2:37 
sleeping pills dont will/kill* us anymore? So you cannot OD when the consciousness reduction to .01 cannot trip into death with the compunding of other factors that compromise consciousness?
To me it would make sense that taking meds while enduring other health issues is not good for a pawn.
obambambambambambambaama gaming 2019 年 9 月 28 日 下午 9:43 
6 neutroamine for near 0% chance to get mental breaks? Count me and my research slaves in!
Techmago  [作者] 2019 年 4 月 16 日 下午 5:51 
The medical drink was supposed to be extra cheap, and give you a little something against a disease or an infection. I personaly dont use any mods that makes craftable neutroamine... i like the ideia that some things cant be made in a makeshift rim colony.
Grimelord82 2019 年 4 月 15 日 上午 9:28 
Ohhh, this looks like a nice way to burn through my neutroamine stockpiles!
This will overlap a bit with VGP, which has Ibuprofen for 1 neutroamine and similar pain effect, and antibiotics, stronger than the medical drink.
wool 2019 年 3 月 23 日 下午 7:52 
agepill pls
Techmago  [作者] 2019 年 2 月 4 日 下午 2:07 
Not which i know of
Natalo77 2019 年 2 月 4 日 下午 12:37 
Any hard incompatabilites?
JFKGotHeadEyes 2019 年 1 月 28 日 下午 4:34 
you should've made vaccine and it gives you autism, a temporary effect that grants instant %60 immunity to any virus
Ben_Carter 2018 年 12 月 27 日 下午 2:18 
Yep, can confirm creating a new policy in an existing colony works fine. Thanks for updating this to 1.0. I used it in all my longest playthroughs. Cheers.
Techmago  [作者] 2018 年 12 月 27 日 下午 12:17 
You can workaround it by creating a new policy. They wont show up in the old ones. "rimworld stuff"
Techmago  [作者] 2018 年 12 月 27 日 下午 12:16 
Ow, "that bug". Forgot that it exists.
If you start a new colony, they will show up, not sure if i can workaround it. I will look into it.
Ben_Carter 2018 年 12 月 27 日 上午 10:06 
None of the drugs are showing up in the list under drug policies for me
Lugaru 2018 年 12 月 26 日 上午 5:26 
Nice to see this one back.
Lurmey 2018 年 12 月 25 日 下午 4:19 
Beautiful, thanks.

No multipliers at all, huh? Interesting...

Merry Christmas! :P
Techmago  [作者] 2018 年 12 月 25 日 下午 2:56 
Fair.
Lurmey 2018 年 12 月 25 日 下午 2:21 
Like, what does 0.65 Pain Offset mean? Calling it an offset and given that it doesn't have a negative symbol would suggest that it means +65% pain which goes completely against the idea of a painkiller. Surely it should say x0.65 or 65% pain.
Lurmey 2018 年 12 月 25 日 下午 2:19 
Really need to clarify whether the stats for each medicine are offsets or multipliers by preceding the offsets with a + or - and "x" to the multipliers. Like, vanilla smokeleaf has the following offsets:
Pain: -20% (-0.2)
Consciousness: -30% (-0.3)
Moving: -10% (-0.1)

But also has the following *multiplier:*
Hunger rate: 130% (x1.3)