安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Well, I thought it might require Independent Architecture 5.8.
But because I have already subscribed to IA and Units for 5.8, it seems I have to confirm now that that the mod list is not in order so that's why I have to arrange again the list of mods in the proper order
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=893953860&searchtext=IA
Keep up the great work
So, I managed to get it working by downloading the independent architecture dataset as you said. I was just wondering if there was a way to keep the new architecture while keeping the expansion DLCs enabled? If not, I understand, but if it's possible that would be perfect.
Thanks!
And if you add my dark age mod, I think the viking experience will be complete.
Rapture - It's a sexy unique beast.
Acidicy - be sure to have the Independent Architecture mod installed first, then run a random game with the dataset on. After that, you can play campaigns, scenarios and even place the buildings in the editor. But first, run it in a random game.
Everyone else - Love you too.
A small note on the feudal stable, it kinda crashes with the rest of the set.