Stellaris

Stellaris

More Extractor Jobs (x3)
8 条留言
-=Maure=- 2020 年 3 月 22 日 下午 8:53 
All the extractors have the same icon (crystal mine).
APSInc 2019 年 7 月 9 日 下午 11:36 
Does this work in 2.3?
Oleander 2019 年 2 月 7 日 上午 12:08 
I really have to say, thank you so much for these mods, I usually play with 25% planets on, and these work perfect for me.
Merinius 2018 年 12 月 21 日 下午 9:40 
i checked every folder and only this mod had a "10_deposit_buildings"....so tried removing all mods but this one and still didn't work.... oh well :steamsad:
Tunafish76  [作者] 2018 年 12 月 21 日 下午 1:45 
@Merinius
Only thing I can suggest is to take a look at your "...\steamapps\workshop\content\281990" directory and check if any mods are overwriting the 10_deposit_buildings file (which should be in "common\buildings").
Tunafish76  [作者] 2018 年 12 月 21 日 下午 1:43 
@Merinius
I just tested both mods (currently using the x5 in an MP game), and both are working fine for me. There's probably a mod conflict on your end, and a mod is overwriting "10_deposit_buildings". Anything that changes the Xeno Zoo or Betharian Power Plant will affect this mod as well as they're all in same file, and (from the little testing I did) I found that this particular file has to be completely overwritten.
Merinius 2018 年 12 月 21 日 上午 7:52 
i tried the x5 and it didn't work either. The only mod im using that is not ships or planets says this "not compatible with any mods that override files in common/districts."
Merinius 2018 年 12 月 21 日 上午 6:34 
I researched the new tech and nothing changed...all 3 still only have 1 job. Can anyone else verify it is working?