Sid Meier's Civilization V

Sid Meier's Civilization V

[G&K] Salarian Civilization
161 条留言
Pluvia  [作者] 2017 年 3 月 24 日 下午 5:30 
@fl0w - You trade production for science. For example the Hydro Plant replacer produces no production and is twice the aluminium cost. That's quite a hefty trade.

The jungle science bonus is nice, no question, and so is Great Scientist bonus. But outside of jungle cities they basically only have the Great Scientist bonus as a trait. And jungle tiles need to be worked, which makes it already quite difficult to use effectively.

They ARE intended to gain an edge in science early. But even compared to the other science ME civs, the Quarians and the Geth, the Salarians aren't stronger than them. They gain an edge early but the other two can catch up eventually. And this isn't taking into consideration the fact that the aggressive war like ME civs, most of which are early game, can destroy the Salarians without expending much effort.
fl0w 2017 年 3 月 24 日 上午 4:13 
good point, I didn't think of it in context with other (and only) ME CIV's. still if played by anybody who knows what they are doing, starting from the medieval era you'd have science production up the ass and later you can combine this with the nuclear power of catherine. still hilariously strong imo
Pluvia  [作者] 2017 年 3 月 24 日 上午 2:43 
@fl0w - When fighting alongside the other ME races, the Salarians generally seem to be in the middle balane wise.
fl0w 2017 年 3 月 23 日 上午 8:15 
hilariously overpowered
Roadhouse699 2016 年 11 月 7 日 下午 5:50 
He is the very model of a scientist salarian.
Atomic 2014 年 12 月 20 日 下午 1:26 
so when i reload a game nothing seems to work, all the units have the wrong ablilities and can all be upgraded, with scout upgrades
Maximum Broly! 2014 年 10 月 20 日 上午 11:55 
Will you by chance be adding this to Beyond Earth?
Kaji 2014 年 6 月 8 日 下午 3:14 
He constantly engages in war, flies through the tech trees, and can pump out units and cities like they're nothing. Now I'm not the best player, but I can't even get through the medievial era before he crushes me.
Pluvia  [作者] 2014 年 6 月 8 日 上午 11:29 
@Digital Geck0 - Maybe you're just having unlucky matches. The Salarians in my games tend to do quite meh, and Mordin has a low lust for war and offense programmed into him. On a scale of 1 to 12 e has about a 6 and 7 for building city defenses and anti-air, but the rest of his offensive traits don't break 5.

Just sounds like bad luck really.
Kaji 2014 年 6 月 8 日 上午 7:02 
Unfortunate. Salarians make it literally impossible to play without a concrete strategy in mind. Even on Chieftain I was always getting assaulted by this jerkoff. Turn 100 and he had catapults, swordsmen, and chariots.

I can't recommend these mods due to Salarians just being the "I win" button.
✧Starshadow Melody✧ 2014 年 5 月 15 日 下午 3:19 
Once again, there is the 'few named characters of this species' issue. The official leader of the Salarians does appear in game, but she is not given a name, so this works.
Pluvia  [作者] 2014 年 5 月 4 日 下午 12:14 
@Michael - Science. Also I only just got the notification to your comment over a month later.
Random Guy 2014 年 4 月 10 日 上午 9:04 
What does the science lab give +2 of to worked jungle tiles?
Pluvia  [作者] 2014 年 1 月 7 日 下午 1:45 
The Terminus Systems have been released.
Sanguine Raven 2013 年 12 月 19 日 下午 8:22 
i love mass effect and this all your mods
Pluvia  [作者] 2013 年 12 月 6 日 下午 5:39 
Updated the list of civilisations to include the Terminus Systems.
Pluvia  [作者] 2013 年 12 月 6 日 下午 5:39 
The Reapers have arrived.
Professor Firebat 2013 年 10 月 18 日 下午 9:38 
hey does it work for multiplayer
shneier 2013 年 10 月 5 日 上午 7:43 
you say the bnw versions are out but i can't find them in the workshop can you post a link
Baja Blastoise 2013 年 9 月 7 日 下午 12:04 
Darn in
Pluvia  [作者] 2013 年 9 月 7 日 下午 12:02 
@Trainer - Yes.
Baja Blastoise 2013 年 9 月 7 日 上午 6:35 
Do you need Gods and Kings for this to work?
Pluvia  [作者] 2013 年 8 月 25 日 下午 9:27 
The Brave New World versions have been released.
Pluvia  [作者] 2013 年 8 月 20 日 下午 3:56 
UPDATE V.2 - AI update. Fixed bug: Molecular Research no longer requires a river.

Remember not to update if you want to continue a saved game.
Pluvia  [作者] 2013 年 8 月 3 日 下午 11:03 
@Mats - It's for balance. You sacrifice production for increased science and free uranium. While there are other science races, they will produce slightly less science than a city with Molecular Research, and they don't get the amazing offensive capabilities it provides.
Matsimann 2013 年 8 月 3 日 下午 10:56 
In that case, it seems rather underpowered. While it does give a free Uranium, and that's nice, a 10% Science bonus is a rather poor replacement for the Production bonus of the Hydro Plant, especially considering that it requires double the amount of Aluminium that Hydro Plant requires.
Pluvia  [作者] 2013 年 8 月 3 日 下午 10:50 
@Mats - No. Production is traded for Uranium.
Matsimann 2013 年 8 月 3 日 下午 3:38 
The Molecular Research still gives the Production bonus to adjacent to river tiles, I hope?
GreyRoot 2013 年 7 月 31 日 下午 2:22 
You can't not read this in Mordin's voice
Pluvia  [作者] 2013 年 7 月 25 日 下午 1:27 
The Protheans have been released.
FloridaMan 2013 年 7 月 24 日 下午 6:33 
Therex, I totally agree with your comment,100%.
Pluvia  [作者] 2013 年 7 月 24 日 下午 2:44 
@Vittorio - Click here [i39.tinypic.com].
Mich_Zcc8 2013 年 7 月 24 日 下午 2:26 
si può scaricare sul gioco? se si come?
you can download the game? If so, how?
Ars3it 2013 年 7 月 22 日 上午 10:31 
Я б поиграл
Zedversary 2013 年 7 月 21 日 下午 11:49 
This is so fantastic.
therex55213 2013 年 7 月 21 日 上午 6:16 
would it be entirely possible to plant the idea in your head that the reaper faction would be game-breakingly high in production and science, like 200% or something, at the cost of being unable to build world wonders, and would have giant death-robot replaced with actual reapers?
Sokol 2013 年 7 月 21 日 上午 6:07 
hi. find hint/bug, if take perk "inuit education" in hope tree, u can build Science Lab and University, and have 6 science point from jungle.
p.s. sorry for my bad english)
DutchKoelie 2013 年 7 月 20 日 上午 10:12 
hey pluvia, i was wondering if you could mkae the genophage for the salarians so they can cut anyones population in half?
Amazon 2013 年 7 月 20 日 上午 7:40 
Great Ideas
Zaki 2013 年 7 月 20 日 上午 5:44 
Will this mod be made compabilitible with Brave new World at some point?
unclebuddy1 2013 年 7 月 19 日 下午 7:48 
Another AWESOME combination of two of the best games EVER!!!
Greenoctober 2013 年 7 月 19 日 下午 5:44 
this has to be the coolest thing i have ever seen
Capt. Pottypie 2013 年 7 月 19 日 下午 1:22 
Okay, I suppose I'll have to do without this mod then.
blc2012 2013 年 7 月 19 日 上午 6:05 
@LittleBigPanther, Mordin only died in ME2 if you messed up somehow
Bo0kie 2013 年 7 月 18 日 下午 10:50 
The problem is Mordin died in ME2...
TacticalTwink :3 (=✖ ᆺ ✖=) 2013 年 7 月 18 日 下午 10:34 
Cant get it to work..???
.ıllılı.ıl.l♫.aNo.ॐ.nYm. 2013 年 7 月 18 日 下午 9:51 
extrem wunderknorke
HDPE 2013 年 7 月 18 日 下午 9:06 
@Pluvia, Please disregard my last post. I got it working.
HDPE 2013 年 7 月 18 日 下午 6:03 
@Pluvia, I have followed all the instructions on installing the mods (including the troubleshooting), but It still doesn't work :\ ... I am running Gods and Kings, but have no idea why it won't work.
Pluvia  [作者] 2013 年 7 月 18 日 下午 5:28 
The Batarians have been released.