Stellaris

Stellaris

Zro Refinery
21 kommentarer
Mr.M 6. mar. 2022 kl. 11:23 
Idk why the base game has an unobtainable resource like this anyways, even with commands I can't get any Zro.
Battlespark 12. feb. 2020 kl. 21:32 
After using this a decent amount of time on the latest patch, ive noticed the AI spamming the daylights out of this instead of building things that were needed like..food.

Ty for the mod though.
Mirahael 12. dec. 2019 kl. 6:51 
Pretty sure they're spamming it because Zro is basically spirit-mind meth... they're addicted to it.
PyroMcDips  [ophavsmand] 28. juli 2019 kl. 10:13 
I can reduce the AI preference for it to see if that helps
TurtleShroom 27. juli 2019 kl. 10:21 
I've discovered a bizarre glitch. For some reason, the AI is now spamming Zro Refineries in every slot. Something is up with the V2.3.3 AI alignment.
PyroMcDips  [ophavsmand] 21. juni 2019 kl. 19:35 
Updated the version number.
PrinceRenais 8. juni 2019 kl. 21:13 
I started playing with it some time after I last posted, and it seems fine. It's probably just in need of a version number change.
PyroMcDips  [ophavsmand] 8. juni 2019 kl. 20:48 
I'll test it out later, but I don't think the new update will affect this mod in particular. Have you tried it out on the new version?
PrinceRenais 5. juni 2019 kl. 10:10 
I like having this mod for my psionic races, and would like to know when it will be updated. Hopefully it's easy for such a relatively simple mod.
Vaeringjar 18. dec. 2018 kl. 7:52 
true
Davi 18. dec. 2018 kl. 7:41 
But you cant use it for anything unless you go ascension path
Vaeringjar 18. dec. 2018 kl. 6:53 
I got zro from an anomaly, and just with the basic psionic techs from a scientist, not ascension path.
Davi 18. dec. 2018 kl. 4:47 
Also seems resources such as dark matter, living metal and nanites all have one use (which is mostly useless except for matter since you need it for ship upgrades)
Davi 18. dec. 2018 kl. 4:46 
Okay I was half right. The zro is only for people who go for the psionic ascension path and is used for making psionic shields and barriers for your ships but apparently there is no way to get this resource currently as it doesn't seem to spawn anywhere. (paradox come on...)
https://forum.paradoxplaza.com/forum/index.php?threads/2-2-strategic-resources.1135226/
Vaeringjar 18. dec. 2018 kl. 4:42 

yep it's the Extra Ship Components 3.0 mod, sorry about that, carry on!
Vaeringjar 18. dec. 2018 kl. 4:41 
well damn, I can't find it in vanilla files either, must be another mod then, my bad :/
Vaeringjar 18. dec. 2018 kl. 4:30 
no, I got a psionic scientist from an anomaly, which is a really rare way of getting some basic psionic techs, one or two of the techs had to do with zro and one being a refinery. That said, while I did get the zro techs, I can't use zro for anything lol. But yeah, this is quite rare as far as I know.
The research all tech doesn't actually give all techs, found that out when I was looking for a specific tech and didn't get it that way, had to get it manually.

I'll load up the game and take a look.
Davi 18. dec. 2018 kl. 1:45 
Isn't this resource only for people who go the psionic ascension path?
PyroMcDips  [ophavsmand] 17. dec. 2018 kl. 16:59 
Haven't really seen one if there is, used the research all techs console command and I've never seen it. Also check the base game resource and manufacturing building files to see if there is one and couldn't find anything that produces Zro. But if you do find such a building let me know because then I might have to rebalance this
Vaeringjar 17. dec. 2018 kl. 16:10 
I think there's such a building in vanilla? IIRC it requires the first one or two psionic techs, the ones that need a psionics scientist put on society research
FrostyCaveman 15. dec. 2018 kl. 5:25 
very convenient little mod, thank you