Sid Meier's Civilization V

Sid Meier's Civilization V

[G&K] Elcor Civilization
48 条留言
YourCrazyDolphin 2014 年 8 月 9 日 下午 9:21 
Unless you want to add the completely and utterly useless council as a civ I think you have covered every single race/ civilization in the mass effect series until ME4 comes out.
✧Starshadow Melody✧ 2014 年 5 月 15 日 下午 3:18 
Good Leader Choice.
Pluvia  [作者] 2014 年 1 月 7 日 下午 1:44 
The Terminus Systems have been released.
Pluvia  [作者] 2013 年 12 月 19 日 下午 2:15 
UPDATE V.3 - Easter Egg: Code of the Ancients is now compatible with the More Luxuries mod. If you do not have this mod, you will not experience any bugs.

Remember not to update if you want to continue a saved game.
Pluvia  [作者] 2013 年 12 月 6 日 下午 5:30 
Updated the list of civilisations to include the Terminus Systems.
Pluvia  [作者] 2013 年 12 月 6 日 下午 5:30 
The Reapers have arrived.
WHiTE ZombE 2013 年 10 月 5 日 下午 4:45 
Not sure what's going on, but I think there was an update to G&K b/c some of your custom civs are not appearing in the mod menu. So far I have noticed that the Elcor and the Quarians do not appear (even after updating them in the mod menu, unsubbing and re-subbing). Great work on these, btw, just wanted to let you know about this problem and see if anyone else has run into them.
Pluvia  [作者] 2013 年 8 月 25 日 下午 9:27 
The Brave New World versions have been released.
Pluvia  [作者] 2013 年 8 月 20 日 下午 3:19 
UPDATE V.2 - AI updates. Heavy build cost increased slightly.

Remember not to update if you want to continue a saved game.
Pluvia  [作者] 2013 年 8 月 3 日 下午 10:42 
@Mats - This isn't designed for BNW.
Matsimann 2013 年 8 月 3 日 下午 4:46 
Also, the UB should possibly provide less Culture now, in Brave New World.
Matsimann 2013 年 8 月 3 日 下午 4:44 
That movement penalty seems REALLY crippling. It's not only a military disadvantage, but a recon disadvantage as well. With reduced movement, you will explore less of the world early in the game, which means fewer Ruins popped, fewer Natural Wonders found, and fewer City States met. I would suggest that you either give them a +1 Sight radius bonus to make up for this, or make the Scout unit unaffected by this disadvantage.
(Unoriginal Name) 2013 年 7 月 29 日 上午 6:54 
When I read the "Can you build a civilization that will stand the test of time?" in the Elcor voice, it was the best moment of my day so far.
Pluvia  [作者] 2013 年 7 月 25 日 下午 1:26 
The Protheans have been released.
Pluvia  [作者] 2013 年 7 月 25 日 下午 1:26 
@Capt Kirk - Sorry I never responsed earlier. Try following the troubleshooting, it should fix your problem.
capt_kirk1986 2013 年 7 月 21 日 上午 12:41 
i downloaded your mods the show up in my mod menu i can check them for use but they dont appear in the game set up menu what do i do
Pluvia  [作者] 2013 年 7 月 18 日 下午 5:26 
The Batarians have been released.
Goro Majima 2013 年 7 月 18 日 下午 3:19 
are the reapers just going to be a tank of a civ?
pomor99 2013 年 7 月 17 日 上午 3:27 
If you end that mod pack you can do scenario all aganist repers :D
elgodmom 2013 年 7 月 16 日 下午 6:13 
Yikes! Kind of scary for me when I look at him.
elgodmom 2013 年 7 月 16 日 下午 6:11 
I have a strange feeling that this leader isn't good
Elrofrost 2013 年 7 月 16 日 下午 5:29 
The Batarians and Reapers should be fun. Can't wait. Thanks.
Metalbane 2013 年 7 月 16 日 上午 11:15 
Will these all be compiled into a pack of some sort at some point?
Pluvia  [作者] 2013 年 7 月 15 日 上午 9:51 
@MarxBlue - Yes. They don't have the AI for the new features, so they might act "out of character" when using them, and obviously they're not balanced for BNW. There will be BNW versions when they're all done.
moon 2013 年 7 月 15 日 上午 7:15 
I'm sure this question has been asked already, but do this work with Brave New World?
kevin2wow 2013 年 7 月 14 日 下午 1:24 
Finally, you gave us the best race. Now we can all die happy, thank to our double land luxaries. XD
Sisyphos 2013 年 7 月 14 日 上午 11:49 
Oooh. I never played mass effect, obviously, but I've been wanting to for a while
Scorpio 2013 年 7 月 14 日 上午 3:03 
@Sitcomedy

This is from the Mass Effect series :)
Sisyphos 2013 年 7 月 13 日 下午 10:54 
I dont get this reference. Can someone tell me what sci fi/game this is from?
Topar The Bull 2013 年 7 月 13 日 上午 8:27 
Man, these guys fit right into my play style... Keep it up! Can't wait to see the reapers...
El Jeffé ttv 2013 年 7 月 13 日 上午 1:52 
For some random reason when I download this Elcor mod, it keeps on renaming itself to something else and it moves to a reference file, I'm going to test it out if it works for me.
I've already replaced the Elcor file to the MODS file, hopefully it works
Dune Manta 2013 年 7 月 12 日 下午 5:10 
@MTG|Mr. Frog - They are use to create badges and gain steam experience to raise your steam level. Or you could sell them for a few cents each and make a couple dollars you can spend.
Mr. Frog 2013 年 7 月 12 日 上午 9:37 
Btw, is there anyone who knows what the "Civilization trading cards" are for?
Mr. Frog 2013 年 7 月 12 日 上午 9:35 
I think the movement debuff makes artillery units really bad.. You have to see 2 rounds forward in time, if you want to move your unit, and that is kinda hard unless you are a seer. So is there a way you could make the "set up before attack" movement cost to 0 for The Elcors? Or did you already think this out, and it was your intention to do so? :)
Astral Thaddäus 2013 年 7 月 11 日 下午 3:41 
I Love this works :D
EvilChaosX 2013 年 7 月 11 日 下午 2:56 
Elated Response. The Elcor are the best race in Mass Effect, I'm glad you put them in first.
Warwick🐺 2013 年 7 月 11 日 下午 2:02 
lol they look creepy as hell..It would be scary seeing on irl up close x.x
Paint 2013 年 7 月 11 日 上午 8:27 
Happiness, glad another one of these mods has been released.
Pluvia  [作者] 2013 年 7 月 11 日 上午 5:49 
The Salarians have been released.
Pluvia  [作者] 2013 年 7 月 11 日 上午 1:41 
@Jman99 - Apparently yes. The AI might act a bit "out of character" with the new features though. There will be BNW versions when the G&K ones are done.

@bg - The Elcor are peaceful, and there's too many combat races, making them a combat race just wouldn't fit.

@Jagdtiger - 3 more.
I am Inevitable 2013 年 7 月 11 日 上午 12:28 
2 more civs to go until the reapers
-bg- 2013 年 7 月 10 日 下午 9:21 
Luckily the workers still have 2 movement or else this civ will be very underpowered, but the lack of defensive bonuses will make the elcor very vurlnerable to attacks from warmongering civs nearby and makes them not living up to the 'living tanks' name.
GrungySheriff 2013 年 7 月 10 日 下午 8:01 
please make the reapers Incredibly Overpowered
jman99 2013 年 7 月 10 日 下午 3:05 
Does this mod work with brave new world or will we have to wait for you to make a BNW version
Rolff Stone-Fist 2013 年 7 月 10 日 下午 2:17 
Pluvia, you're doing a damn good job with these mods! Keep it up!
King_0_Hell 2013 年 7 月 10 日 下午 1:05 
indeed, what Misidion said. Thanks for making such great mods, and including all the races, not just the most popular ones. I'll be looking forward to starting my Elcor run (or should that be trundle?) as soon as I finish my current Hanar campaign
Misidion 2013 年 7 月 10 日 下午 12:26 
Thanks for the awesome mods. Since I found these mods, I wanted to play as the Drell, Hanar and Elcor. Thanks for not skipping the lesser known races and making them very interesting to play with. Keep up the great work.
Pluvia  [作者] 2013 年 7 月 10 日 上午 11:09 
Long delay thanks to that recent patch causing glitches. But regardless, expect the Salarians really soon.

Anyway it's good to have another peaceful race out. Hope you enjoy the Elcor. :)