They Are Billions

They Are Billions

Tower Defense 70 day
199 条留言
elluch 8 月 23 日 上午 5:11 
Mission impossible, very dificult
kmork 3 月 27 日 下午 1:50 
BRILLIANT AND ENJOYABLE MAP :) :steamthumbsup:
boyixi 3 月 8 日 上午 4:53 
sabigame
trashmail225 2024 年 11 月 28 日 下午 7:19 
Very pleasant map, had to try a few times until I got the proper balance of defense vs expansion, but well done!
DarkRod 2024 年 6 月 8 日 下午 3:26 
need more time or building at start ... low ressources (gold , wood , etc) ... not balance map
Delta Kilo 2024 年 5 月 29 日 上午 8:45 
Great fun but could use a little more time in between waves. There is literally no time to recover as the waves bleed into each other.
Khronoss 2024 年 5 月 14 日 下午 11:44 
This is a fucking great map. The only thing I would change is to make it more enjoyable and have more time in between swarms so that the repairs can finish.
IDon'tHaveAName 2024 年 3 月 11 日 下午 2:58 
too hard, nerf wave 11, at least replace the giants by mutants
Sneezy 2024 年 1 月 9 日 下午 5:36 
fun map but the main path ( middle ) the chobby spawn a bit too fast . they dont give you time to repair
pecoes 2023 年 11 月 18 日 上午 7:19 
I don't know how they got to that particular corner of the map:

https://imgur.com/a/ZuJ8dMw

but it's pretty obvious that they will never leave. It's not game-breaking but a tad annoying.
Flo_the_bowman 2023 年 11 月 3 日 上午 2:17 
Was a nice map to play! Difficulty was on point. I can just suggest to add some upgrades for towers and infected...
tampapresident 2022 年 8 月 31 日 上午 4:49 
@death star Why do you even write this. If we know how to play the map, why even bother to play it.
White Lion 2022 年 1 月 1 日 下午 7:12 
Finally I won. Victory is when we reach 80 days. The key is to constantly keep balance between resource consumption + production, don't queue units too much (just 1 or 2 is enough), get market + machine gun early, recruit hundreds of snipers and put them on wooden towers, constantly build & repair stone walls and towers outside border.
MusketManX 2021 年 12 月 1 日 下午 6:06 
too hard lol
Black Coke 2021 年 9 月 29 日 上午 10:58 
There shouldn’t be anything at the spawn point that can stop the zombies. The giant mutant was stopped, which made me feel no challenge.
SidneyBoo 2021 年 6 月 30 日 上午 2:43 
super easy, beat first try.
nndah 2021 年 6 月 13 日 下午 11:01 
This is a superb map- really addictive. My best effort so far is day 46 when I got absolutely creamed.
Any hints on how to go about it? My economy was humming along, sniper towers and executors everywhere but I was simply overwhelmed.
Spirit 2021 年 5 月 6 日 上午 7:42 
why did i destory the infected house and it continue refresh the zombies?
adamthwaites 2021 年 4 月 14 日 下午 4:38 
The giants on day 10 caught me out the first time, but on the 2nd attempt once they were dealt with the map was very easy and the lack of incrementally difficult waves made it quite boring.
OJsDad 2021 年 4 月 10 日 上午 9:59 
This was a very challenging map for me but I was finally able to beat it. I almost lost it when the day 67 wave hit, but was able to concentrate my Thanatos and Titans on either side of my command center and drive them back.
GhostDragon/Uselesfear 2021 年 3 月 26 日 下午 10:13 
From my point of view it is far to much consistent main line pressure with to little space to ajust, the rest is okay but I think that is a problem, this line is far out of range and gets too much fatties at the last wave to hold it (I cleared the sides completly but main is not possible without a certin layout which is not nice).
西西大催 2020 年 9 月 13 日 下午 10:01 
很不错的塔防!喜欢的可以试试,还不错的!
Once_Upon_A_Ponce 2020 年 8 月 15 日 下午 9:00 
Hey @Day_Br3ak I was wondering if you could maybe send me the file so I can modify it a bit. I liked your map, but I wanted to just make it a bit more accessible for noobs like me who need more space for towers along the sdes of the front. Not tryna steal credit or anything either I just wanna edit something existing to get a better feel of the launcher as well. Hope to at least get a reply, cheers!
DayBreak  [作者] 2020 年 7 月 27 日 上午 9:56 
Sorry I've not had time to really balance out this map and adjust the ending. It was meant to be challenging, but I haven't had time to sit down and work on projects anymore. Thank you for the feed back regardless. <3
an00bis 2020 年 7 月 5 日 上午 5:20 
Very nice and challenging map, very sobering and disappointing ending. No final wave, game simply ends in the middle of the fight with a basic message.
suicide | PinkSpider 2020 年 6 月 23 日 上午 3:31 
More of the same, took me a few evenings of practice to beat it but finally managed to get a good layout last night.
DayBreak  [作者] 2020 年 4 月 21 日 下午 1:38 
Spitters were never added due to infecting buildings.
Gacksesicht 2020 年 3 月 20 日 下午 10:05 
map's okay. Would be more challenging with spitters.
[Legends] redholm 2020 年 2 月 29 日 上午 7:36 
@NooB_LEader There kinda is a clear final wave. At least I seem to rememeber it being somewhat clear seeing the size and amount of giant Zombies.
NooB_LEader 2020 年 2 月 29 日 上午 6:59 
Why is it just over at the end, without clearing a finale wave :(
That was kind of disapointing :(
DayBreak  [作者] 2020 年 2 月 26 日 下午 4:13 
Would love to, but might be some time before I revamp any of my maps :/
Jacky_Lin 2020 年 2 月 26 日 上午 2:56 
Please add a small map skull mark and music to the corpse tide. I ca n’t play without these two things. It ’s too quiet.
Mike Daysen 2020 年 2 月 12 日 上午 5:42 
Good map.. I would have let the zombies finish rather than just end the game on 80 as I was "touch and go" towards the end. But I enjoyed playing it.
Gunbar978 2020 年 1 月 28 日 上午 9:08 
作者 use google translation 地圖左下角有兩個缺口 可以把電源撲往下面再延伸出去
好多空地 好多農場 電廠 房子可以蓋 後面完全沒有難度 XDDD
Obsidian 2019 年 12 月 20 日 下午 2:07 
Decent map. Start was good (day 1-30) but the end could be more compact as the many many waves didn't add anything (day 45+ was boring)
DayBreak  [作者] 2019 年 11 月 25 日 下午 4:04 
Glad you enjoyed it ^^
Echofinger 2019 年 11 月 24 日 下午 8:17 
Download it, already played twice and probably will play it 3-4 more times. Very fun!
xika 2019 年 10 月 26 日 下午 12:44 
After playing your map several times I have created my own version that's heavily inspired by yours. I hope you don't mind.

It's here if you wanna take a look:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1899440587
DayBreak  [作者] 2019 年 10 月 17 日 上午 9:21 
Soooo the map was designed for 70 days but after the updates it broke a few things I haven't fixed so it goes to 80 hah..
mordax 2019 年 10 月 17 日 上午 3:40 
nice map, i was surprised by the fact it goes up to day 80, did make it tho ^_^ it was a fun map ill probably play it every time, the middel is hard to defend against all the fatty's but i made it out allright
[Legends] redholm 2019 年 10 月 9 日 上午 10:37 
Noticed that XD With my long line of Turrets and walls leading all the way up the middle road :P
DayBreak  [作者] 2019 年 10 月 9 日 上午 10:35 
Nah just there for looks haha
[Legends] redholm 2019 年 10 月 9 日 上午 10:03 
Quick Note to those who thought about trying. Killing the houses does not stop the Zombies from Spawning from that location :P
FolkenX 2019 年 9 月 1 日 上午 10:24 
Ist ok found it THX
FolkenX 2019 年 9 月 1 日 上午 10:13 
Bonjour, je n'arrive pas a trouver le bouton/endroit pour télécharger pourtant je suis abonné.
Help SVP :)
DayBreak  [作者] 2019 年 8 月 12 日 下午 7:27 
Sadly I don't have much besides this map and the other two TDs, I don't have any plans on making much else soon.
amloidmesa 2019 年 8 月 12 日 下午 4:49 
Thanks for the Map. Took a couple of tries to get right. What do you have next?
xoi303 2019 年 7 月 12 日 下午 12:09 
I vote for 5 block wide "streets" for humans & infected! The rest is much fun, thanks for the map build!
Carsten 2019 年 6 月 17 日 上午 3:38 
Thanks for the map, was fun for the first 50 days, the I was more or less afk for the rest, but gues this type of map is hard to keep challening because when you defence is up there is nothing the zombies can do to make it harder, yes they can increase in numbers, but the corridors only allow a certain number to come at the time not matter how many they are.
zkiroel 2019 年 6 月 8 日 下午 2:07 
GG <3