安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Install both - try - see. Lose max 2 minutes of time.
Live happy.
Please either wait a few turns or start a new campaign.
https://www.reddit.com/r/totalwar/comments/g597c1/has_anyone_had_issues_using_kmm_with_rome_2/
This mod was not built for KMM.
If you mean, create a new model for early era roman champion, then no. Unfortunatelly I am unable to do that. I only use files that are already in game. Creating new models is too frustrating a job for me :/
I added a UI card for male roman spies in Empire Divided campaign. It is a partian spy with roman face.
It only set spawn probability of female agents to 0. A minimal change.
I am glad you like it.
I might take a look into the roman champions, but not at the moment as I am currently playing a different total war game XD but I like your idea
I've also been thinking about Roman Champions. In the Rise of the Republic campaign, they have more of an "old school" look to them, which in my opinion would fit very well for the Hannibal at the Gates campaign, the DEI Macedonian Wars and maybe even the standard Grand Campaign, where they use a segmentata wearing model by default.
Changed roman spy campaign model to parthian spy (he has shorter beard and prettier cloak)
got it. will update the info. Thank You :)
should be, but I don't play Dei so I don't know. Its in the description :P
Kidding, great Job! Thumbs up! :)
They are all properly voiced. Benjin already included male voices for spies in his mod. My utilizes it. I have checked Greek, Roman, Egyptian and Carthagian male spies, all have the same lines as women.
Sorry, I am new to modding. I am afraid though, I cant really tell. because I don't play DeI :/ But I only changed one table "agent_culture_details" so if DeI doesn't change that, it shoudl work :)