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报告翻译问题






But the mod maybe just shouldn't unequip armour. The mod unequipping armour keeps nearly killing me. Like bramble husks, brightshade gear, unequipping that just gets people killed.
Can you please fix?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2706972372
I am a player of DST and also a mod developer and sharer on the WeGame platform. Recently, I came across your mod on Steam and was deeply impressed by its creativity and functionality. I believe it would be well-received in the WeGame community.
Therefore, I am writing to request your authorization to transfer your mod to the WeGame platform. To ensure your rights and respect your original work, I will retain your name and provide detailed credit to you as the original author in the mod description. Additionally, I would like to integrate some of your mod's features and content into my own mod to enhance the overall gaming experience.
If you agree to grant permission, please let me know if you have any special requirements or considerations.
Thank you very much for considering this proposal, and I look forward to your response.
Best regards
* void reaper
* void cowl
I did not test this for the void body armor ( but it probably also crashes the whole game ). I assume the game also crashes with any new loot that instead of breaking at 0% would instead remain be moved to the inventory, including brightshade tools and armors.
Also Eye Mask and Shield of Terror please
please and thank you for this beautiful and helpful mod!
I made an addon mod that prevents some unbreakable and unrepairable items from being unequiped on 1% like the bramble husk, cutter cookie hat, alarming clock and some other modded items.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2370936200
I wish to have it for Don't Starve as well.
- warn when your item gets lower than {number}%
- percentage gets red color and gets bigger when your item gets lower than {number}%
this would be fantastic for me and soo many players i think