Portal 2
4-LEVELS - Easy | Part 1.
20 条留言
Adiih  [作者] 2020 年 1 月 10 日 上午 5:45 
@C.L.P.ortal This map is a pretty ugly actually, this is also true to my second chamber, so I'm not really proud of it.
ChrisLP 2020 年 1 月 10 日 上午 12:43 
I loved the design, nice puzzles and I've found 2 companion cubes <3
ChrisLP 2020 年 1 月 10 日 上午 12:42 
Take the blue gel out and make that exit smarter and this would be a 10/10, but 9 because of that.
NOT A DOG 2019 年 5 月 26 日 上午 4:12 
elsőnek tökéletes map... és boldogít a tudat hogy találkozhattam egy szintén magyar custom contentessel... azért egy gyors tipp... ha advanced be rakod a renderelést és ott slow ra állítod, akkor sok fekete textúra meg fog javulni.
jasper1949 2019 年 3 月 27 日 下午 2:36 
very nice. not to hard
Adiih  [作者] 2018 年 12 月 10 日 上午 6:45 
Guys, that was my first testchamber i've created, and yeah, this is not looking so good, and i know, i used ugly textures, but that was my first try. Thanks for the advices!
Sarkin 2018 年 12 月 7 日 上午 9:44 
Very good tests (and I find companian cube :D)
Cakeface 2018 年 12 月 6 日 下午 1:08 
Okay chamber - timer skills are not my best. For a first effort - nice job.
The Dark Tow3r 2018 年 12 月 5 日 下午 5:23 
awesome map dude. thanks
BaRa.95. 2018 年 12 月 4 日 上午 11:54 
You can walk under the elevator in the room where you have seperate way for cube and seperate for youself. Would suggest you to somehow block it. maybe add fizzler under the elevator
Adiih  [作者] 2018 年 12 月 4 日 上午 9:08 
@Mystical Λce Thank u for the tips, this is my first map so I don't know how this things work.
At the next part of this map I used better textures, and I tried to export the map in better compatibility ;)
Λvery 2018 年 12 月 3 日 下午 10:10 
It's alright for a first map I suppse.
You should to do a full compile like @Sarah suggested. Plus, this map basically looks like a PeTI export with random textures slapped around the place.
1. The texture choice is pretty bad. Framework textures here, overgrown textures there, etc. Choose better textures that aren't so out of place/fit the style.
2. Plus, if it IS a PeTI export, I got some advice for ya...DO NOT EXPORT PeTI MAPS! They are super unoptimized and genrally look bad in hammer. What you CAN do is build a puzzle template in PeTI, and rebuild the puzzle in hammer. (This is probably why @NG Midd was having low FPS. I can only imagine what the visleafs look like.)
jojomae# 2018 年 12 月 3 日 下午 6:57 
Well done i enjoyed it - Thanks for making
edcr 2018 年 12 月 2 日 上午 6:29 
completed in 11 portals
Adiih  [作者] 2018 年 12 月 1 日 下午 11:45 
Ok, thanks I will try at the next time. ;)
ВЛАДИЧКА 2018 年 12 月 1 日 下午 10:41 
you need compile this map in hdr:
F9-> Expert: Configurations: Full compile-HDR only or Full compile-final(slow!) (
I think the second will be better)
Sorry for my English, im russian :)
Adiih  [作者] 2018 年 12 月 1 日 下午 12:10 
Yes, it's no thinking required because it's the easy level, btw this is my first map. I don't know why is it lagged for u, I just retextured some walls and replace some lights. Thanks for your review!
Midd 2018 年 12 月 1 日 下午 12:06 
Too easy, no thinking required. And it lagged a lot for me. My pc is getting old, but I normally run this game at several hundred FPS.
bunender 2018 年 12 月 1 日 上午 4:21 
best best best best best VERY GOOOD TEST!
bunender 2018 年 12 月 1 日 上午 4:20 
best test!