安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
appDebugMessagef
Error detected attempting load of package: WOTCJetPacks
What could possibly stop me from using this?... I have the mods required, is it cause its my first time using it?
is this mod compatible with the metion heavy armor suit from claus (that amor has a special thruster to go on any part of the map which r open and visiable by one of ur teammates - so very similar to this mod function)
There is a mod conflict between EU aim rolls and this one. Basically it doesn't give the ''Height advantage'' Aim bonus it should and I don't know why it does this. Disabled EU aim rolls and this mods works again.
Thanks
A small request if possible can we get a retexture for the first jetpack in the list, it's very low quality an muddy.
TY!
https://www.reddit.com/r/xcom2mods/wiki/index/template_names
I have the Dynamic Deployment GTS purchased as well.
The Jet Shot ability works mechanically like the archangel armor of course, but I miss the flight movement and dogfighting with floaters...
https://www.reddit.com/r/xcom2mods/wiki/index/template_names
It doesn't, but you can just use game's own AddItem command.
https://www.reddit.com/r/xcom2mods/wiki/index/console_commands
https://www.reddit.com/r/xcom2mods/wiki/index/template_names
+SHOOTING_ABILITIES_ALLOWED_WHILE_FLYING=LightEmUp
Or you won't be able to shoot with your ranger while using Jet Shot. I'm a little embarrassed to say it took me quite some time to realize why my ranger couldn't shoot when he engaged the jets.
Also, if you engage Jet Shot and cancel it as an LWOTC Ranger, I've noticed that Ever Vigilant won't trigger. Is that by design?
(Btw, thanks for the mod Iridar. It's really great work!)
In theory yes, in practice I'm not gonna bother. You can't even purchase DLC separately anyway, and if you don't like the Alien Hunters content, you don't have to engage with it. Just enable the DLC mission and never go on it.
You mean Icarus Jump?
Thank you! I've been reading it from cover to cover for a few days now, but my translation software seems to have missed this phrase.
I'll try to equip the Spark with a jetpack with some mod.
Tried everything except one thing the mod's description is telling you is required... Yes, you need to equip booster jets to use dynamic deployment with this mod. Or ise the standalone Dynamic Deployment mod.
I don't have the Spark expansion mod, do I need to equip the Spark with a jetpack with the mod?
To clarify, since my initial report had some confusing wording:
I'm getting the malus whenever JetShot is activated, regardless of my elevation in relation to the target. Your changelog mentions height disadvantage when below target, but I still get the malus even if I'm level with my target. Fwiw I took a screen to show what I'm seeing. [imgur.com]
Not without writing code for that, which I'm not gonna do.
I pushed a fix for the height disadvantage thing you mentioned, let me know if it's fixed for you.