边缘世界 RimWorld

边缘世界 RimWorld

[RF] Realistic Planets [1.0]
335 条留言
Viruana 2023 年 5 月 2 日 下午 4:35 
@smitty_the_smith - Thank you so much!!! 1.4 mod is named Realistic Planets Continued if that link disappears. By "Windows XP"
smitty_the_smith 2023 年 4 月 17 日 上午 10:43 
1.4?
Ren 2022 年 6 月 21 日 上午 1:44 
every outdated mod page has someone asking for a 1.3 version right after someone links the 1.3 version. how does this happen
Míla 2021 年 11 月 27 日 上午 2:55 
Thanks Evee :D
JessieFeathers 2021 年 11 月 1 日 下午 2:06 
1.3?
PoofyGummy 2021 年 7 月 28 日 下午 4:11 
1.3?
MagnusGames 2021 年 7 月 22 日 上午 6:34 
Meme
Evee 2020 年 11 月 12 日 上午 8:08 
1.2?
Ancalagon 2020 年 10 月 25 日 上午 9:05 
Update: I opened up my save file in Notepad++ and changed the Axial Tilt to "High". It worked! Super easy. This mod is great.
Ancalagon 2020 年 10 月 24 日 上午 8:26 
Is there a way to adjust the axial tilt of the planet after I've already started a colony? I want to make my colony's seasons a bit more extreme. I'm not afraid of editing my save file if necessary.
ZombieKiller96 2020 年 7 月 16 日 上午 2:04 
When the axial tilt is above 45 degrees, the climates of the tropics and the poles switch place; the tropics are colder than the poles. The ice sheets would be located in the tropical zones near the equator and form an ice belt around the planet. The hot deserts and dense jungles on the other hand, would likely be located in the polar regions.

Just throwing that out there.
[JdG] Pejman 2020 年 5 月 22 日 上午 6:54 
Seems like there is a small conflict between this and worldedit
boblikesrain 2020 年 4 月 15 日 下午 9:05 
this community is amazing thanks
NerdCuddles 2020 年 4 月 1 日 下午 5:15 
nevermind just noticed the 1.1 update
NerdCuddles 2020 年 4 月 1 日 下午 5:15 
1.1
Dakon 2020 年 3 月 10 日 上午 10:48 
In combination with faction control each faction only has 1 settlement. Does somebody else have this problem? (1.0)
Roy Calbeck 2020 年 3 月 7 日 上午 11:50 
Thanks a million for the fan update!
Heaven Sent 2020 年 3 月 3 日 上午 10:27 
Thanks, friend
Kokorocodon 2020 年 3 月 1 日 下午 4:55 
Thanks saucy boy!
Saucy_Pigeon 2020 年 2 月 28 日 下午 12:09 
Hello, I have updated this mod to support version 1.1 and it is available here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2009542732&searchtext=
shelevenspace 2020 年 2 月 28 日 上午 11:21 
I agree with @Heaven Sent there. It's so strange seeing the factions spread out evenly. Where's your cohesion, people?! Aha
Heaven Sent 2020 年 2 月 28 日 上午 3:06 
Probably the mod I miss the most with the new update
Cat.exe 2020 年 2 月 26 日 上午 11:49 
Any ideas when this mod will be released for 1.1 as its a very good mod.
Bosh 2020 年 2 月 26 日 上午 2:32 
Please 1.1
LeAnomalocaris 2020 年 2 月 24 日 上午 10:36 
Will this be made 1.1 compatible if it isn't already? I seriously love this mod.
GhostHackNinja 2020 年 2 月 24 日 上午 6:07 
1.1 Compatible?
shelevenspace 2020 年 2 月 12 日 下午 12:08 
@lanman100806 I don't believe so, no. Just the seed which is only part of it.
lanman100806 2020 年 2 月 12 日 上午 9:27 
Is there a way to view what planet settings were used for a world?
Mr. Rainger 2020 年 2 月 5 日 下午 12:35 
Rivers, there needs to be a slider purely for them. Rainfall and Sea Level doesn't affect it as nearly as much as it should. Or have rainfall go up to 3. All these rivers are wayyy too skinny. They need to be plumped up.
brightsideguy 2020 年 2 月 2 日 上午 4:39 
Would there be a way in xml files for me to (safely) disable the new biomes this creates? I really want to try using only another mod's biomes while still while utilizing the axial tilt + arid/watery sliders that this fantastic mod has.
Artfactial 2020 年 2 月 1 日 上午 9:22 
@Viper That's awesome! That seals the deal for me.:)
WitchyCat 2020 年 1 月 17 日 下午 2:17 
Not really compatible with More Vanilla Biomes as two grassland types are generated.
miscellaneous 2020 年 1 月 17 日 上午 8:30 
This mod is incapable with another great mod called TerraProject, It adds more realism to coastlines, and adds some unique biomes, could you please make it compatible?
shelevenspace 2020 年 1 月 8 日 下午 3:12 
@MR.SUPERIFICK it would require SOS2 to kick you back to the beginning planet generation but I believe that'd wipe out too much without getting files lost.
Stygian Emperor 2020 年 1 月 7 日 下午 5:47 
Does this work with Vanilla Factions Expanded?
Viper 2020 年 1 月 1 日 下午 4:31 
also by some sort of miracle, this mod works perfectly alongside Alpha Biomes, I have the BEST planets
MR.SUPERIFICK 2020 年 1 月 1 日 下午 12:38 
hay love the mod is it posable to make it work with save our ship? works for the planet set up but when you try go to a new planet it uses the origanal setup. i have messaged both mod Devs thanks
Viper 2020 年 1 月 1 日 上午 11:38 
one of the best mods on the Rim, and it works really well with Oskar's sets of vanilla animals Expanded. The majority of the time those animals spawn logically within these biomes, it's nice.
WebsterBolek 2019 年 12 月 29 日 下午 9:56 
Megafauna animals won't spawn :steamsad:
Lurmey 2019 年 12 月 13 日 下午 10:43 
Just thought: Sliders for river, road and mountain frequency would be helpful for tailoring planets to our liking. I found a planet with the perfect spot to settle but it generated no god damn rivers! >:(
Girlballs 2019 年 12 月 1 日 下午 6:26 
I have no clue whats going on right now but i've been moving around this mod because whenever i generate a world a lot of the biomes are just black. Like they're black. Some of my storytellers also go invisible??? I'm just really stumped so if anyone could help it would be so helpful.
Uncertainty 2019 年 11 月 22 日 下午 10:30 
NVM THEY ADDED PATCH FOR THIS MOD FOR FISH
Lurmey 2019 年 11 月 22 日 下午 1:29 
@Datastorm Can confirm, mod still works perfectly. I use it in every game lol
LoggerC4 2019 年 11 月 21 日 上午 5:19 
What about it Butterysky?
Uncertainty 2019 年 11 月 16 日 下午 3:14 
FISH
shelevenspace 2019 年 11 月 12 日 下午 4:13 
@Datastorm Works fine for me. I only run ~6 mods though, no other planet generation manipulation mods.