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While making the +1 gold is still good, it's still a 33% "reduction" of the amount of gold difference, which is a noticable difference. An example would be my game I'm currently playing, I have 4 cities with the LOC, meaning I should be making 8 gold per turn from those alone. Again, may not seem much, but considering I did a Crossbow rush, the 4 gold loss is quite a bit because it goes from me having to wait about 14 turns to 25 turns for a Crossbow upgrade.
Overall, it's still a very good replacement (well, it will be when the exp bug is fixed, lol), but it does make a bit of a difference, and I get irked when something's off, sorry.
"but I didn't receive the exp for ANY of the units I built in it"
Yes, the bug was reported and I shall get to fixing that.
"Also, it takes 1 gold to maintain, is this intended?"
It isn't intended, but don't think I'd need to change that, do I?
그리고 전사 대체유닛이 설명은 유닛 처치시 황금기 포인트 획득인데 금이 올라가는 것 같습니다에 대해서는 네 금이 맞는데 설명을 수정못했네요. 그리고 병영대체 건물 확인했는데 경험치를 안주는 게 확인되었습니다. 버그 제보 감사드립니다.
내친김에 해보는 철혈대 그리폰..
사실 이후에 제작한 스프링필드/벡터/947700 팩을 위해서 InsertOrAbort를 썼는데 그게 안되는 것을 망각하고...
~~mainly because I'm too lazy to switch to english locale since I have to update fonts~~
but dw, I always put english support as I do with all mods I post up here