全面战争:战锤2

全面战争:战锤2

Shield of the old ones rework.
97 条留言
mmi.05 2022 年 10 月 30 日 下午 12:17 
warhammer 3 update?
Call me Mad 2022 年 8 月 28 日 上午 11:42 
I would like an WH3 Port too, if you are able.
Orionox 2022 年 8 月 26 日 上午 5:05 
warhammer 3 update?
www.a939969346 2021 年 10 月 8 日 下午 7:26 
15 seconds is too short. If you can, please write a longer version. The longer the time, the better. It's better to exceed one minute. Thank you
Tanaka 2020 年 12 月 12 日 下午 3:30 
Does this mod still work?
flameshroud 2020 年 5 月 21 日 上午 6:20 
@ half club hero
that might be a problem on your side, been using this mod for a whie now and it seems to work on every shield of the old ones spell, not yust those of the light mage priest
Half Chub Hero 2020 年 5 月 19 日 下午 8:20 
Very nice! Just needs to work with Lord Kroak and last a second longer. Only works with the Slann-priest (light)
flameshroud 2020 年 4 月 30 日 下午 4:11 
this is a really, really great mod. it is now something truly unique in the whole game and so fun to watch.

I have been thinking though, in the lore you can read stuff about the barriers around temple cities that held off the chaos tide during the great catastrophy. it was also mentioned that temple defences became weaker as more cities fell.

now, this is propably totally crazy but i would kind of like to see something like that in campain when the geomatic web is a full capacity. maybe something like a straight barrier as a calldown, that you can place on a section of the ground, (intended in front of the wall ofc). and maybe a thing like increasing the duration as more temples link up to the web. i have no idea if this is even possible, just throwing out somee ideas.

love your mod (in case you didn't notice)
Orionox 2020 年 2 月 14 日 下午 10:16 
seconded
Nazqua 2020 年 2 月 1 日 上午 9:05 
Please Update?
Orionox 2019 年 10 月 21 日 上午 1:51 
Does this still work?
Tingu 2019 年 10 月 18 日 上午 5:25 
update
۞ஜinfiniteஜ۞ 2019 年 9 月 19 日 上午 2:57 
please update!
Nazqua 2019 年 9 月 15 日 上午 5:56 
Hey, I really love this mod and have been using it for a long time, I was wondering if you could make another version where the barrier lasts a bit longer like 1.5x or maybe even 2, as well as this I think it would be cool if you could reduce the cooldown to around 40 seconds. As its just epic watching cannons and bullets bouncing of as a march of saurus casualy pushes forward.
Orionox 2019 年 8 月 3 日 上午 7:28 
Is this compatible with SFO or Lucky's?
Florida Man 2019 年 7 月 3 日 上午 10:14 
I like this rework. It's a nice alternative to what is . . . what could've been.
Kingdom of Conscience 2019 年 5 月 11 日 下午 1:06 
Great, thanks.
WillAitch  [作者] 2019 年 5 月 11 日 下午 1:01 
It doesn't need updating as far as I know, so yes. But I'll be remaking it from the ground up to clean up some data weirdness at some point in the future.
Kingdom of Conscience 2019 年 5 月 11 日 下午 12:51 
So is this updated for P&W yet?
WillAitch  [作者] 2019 年 4 月 19 日 下午 9:29 
Maybe we'll push it through as part of the prophet update. We'll see.
Pinhead Larry 2019 年 4 月 19 日 下午 9:27 
Hey, so how much longer do you think until this is integrated into sfo? Great mod btw.
WillAitch  [作者] 2019 年 4 月 19 日 下午 4:32 
Should work fine without one, but I plan to come back to this at some point to update it for kroak too.
PIXY_UNICORN 2019 年 4 月 19 日 下午 1:34 
Is there any chance of an update? Or does the mod work fine without one?
InquisitiveBard 2019 年 2 月 6 日 下午 2:45 
@EVERYONE So does this work well and does the AI use it without hurting itself? For instance, say I manually fight a Lizardmen army led by a Slann... Said Slann casts this spell and then tries to cast an attack spell right afterwards.... if his spells can't get out either, that would mean that he's going to wreck his own army.

Is that something I need to worry about with this mod or is the usage pretty smart and effective?
Pinhead Larry 2019 年 1 月 28 日 下午 5:50 
When do you think this will be integrated?
Saxson 2019 年 1 月 24 日 上午 8:53 
Супер! Спасибо!
The Poet 2019 年 1 月 15 日 上午 1:14 
이야 대단하네요!
Wolf 2018 年 12 月 30 日 上午 7:24 
wow nice mod:steamhappy:
WillAitch  [作者] 2018 年 12 月 18 日 上午 5:56 
Not yet, update took priority.
Nukular Power 2018 年 12 月 17 日 下午 9:28 
So was this integrated into the VC SFO update? The changelog lists +100% missile resistance but doesnt mention this effect, which I prefer. If this isn't in, does it work with SFO? Thank you!
WillAitch  [作者] 2018 年 12 月 16 日 上午 8:58 
Maybe, but probably not very smartly.
Karnettech 2018 年 12 月 15 日 下午 10:51 
Does the AI use this?
SecondHarmonica 2018 年 12 月 6 日 上午 10:53 
Lizardmen=Gungans confirmed

Just kidding, this is a really cool system. Does it have the same duration and cooldown as the base ability?
yang 2018 年 11 月 20 日 下午 7:39 
Cooooooool!
gongoozler 2018 年 11 月 19 日 下午 2:15 
Would teclis and Arkhan get the shelid too?
SMILEDOZER 2018 年 11 月 19 日 下午 1:17 
Absolutely love this. well done.
Zane87 2018 年 11 月 19 日 上午 1:36 
Agree with Faba.
Would totally subscribe to your WH III
The Green Bastard 2018 年 11 月 18 日 下午 4:34 
CA really needs to look into hiring modders cause this should have been implemented as vanilla content.
BONUS DUCKS! 2018 年 11 月 18 日 下午 2:11 
Hey could you please make warhammer 3? that would be kinda cool! thanks!
Equivocator 2018 年 11 月 18 日 上午 10:47 
Can you rework also Arkhan the Black's Liber Mortis?
Da Phuc 2018 年 11 月 17 日 上午 3:26 
Can you make one for Teclis since it shows on the intro that he has some high elf barrier something i dont know hahaha would like too see it in game ^-^ Thanks Thankss!!!
kg-cote 2018 年 11 月 16 日 下午 10:58 
excellent idea. I'll have to give this a try!
Sesshomaru 2018 年 11 月 16 日 下午 10:58 
Greetings
This looks kool and I am going to check it out
WillAitch  [作者] 2018 年 11 月 16 日 下午 9:34 
@god save the king. Maybe? Only way to find out is to try, he might have his own changes to this ability.
DjesusUncrossed 2018 年 11 月 16 日 下午 6:53 
Thats Episode 1 all over again
Laughing Forest 2018 年 11 月 16 日 下午 4:35 
Any notion if this works with Cataph's TT/Boyz mods?
highfalutinman 2018 年 11 月 16 日 上午 4:58 
Now THAT's a fucking shield damn this is good
sdaxds 2018 年 11 月 15 日 下午 7:03 
Fucking Cool
Dumbledood 2018 年 11 月 15 日 下午 4:58 
Gungan shield generators!
Dienendal dogding 201 2018 年 11 月 15 日 下午 12:50 
That is not only a new spell its a new level off gameplay can u acctually like in the comments below said makes units in many factions lawfull units that have the same effect or kind of the effect cuz projektiles if u look in the unit filles ( i am also modding) is a special type of dmg so the unit cant protekt their self against them correctly everyone knows that a farmer from bretonia can kill dwarfes meanwhile dwarfes are supposed to be nearly immun against normal arrows cuz the armor they wear is very thick. I would appreciate it if u do more mods like this and can create a new overhaul for Vanilla if u need help ( sry for my english ) i also could help u with my team or can u wisper me how u created that spell so i can try to work on that for my own and send that to u ?