安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Or is it destined to be unfinished?
He answered quickly, if someone wants to continue his work, ask him on Twitter rather than by Steam.
https://i.imgur.com/i3e1uNA.jpg
We need more maps like this :D
Yes, it's still legacy models, so the quality, detail, lighting, etc are not up to Arma 3 standards, but it also does not require massive re-work from the creator.
Thank you for your work.
As for last DLC, this terrain will so highly benefit from it, it will worth the cost:
- Huge amount of European entarable buildings, all destructible.
- More FPS-friendly buildings and props +higher quality .
- New castle ruins. New bridges, all destructible.
- New European vegetation.
- New furniture and other props.
Reminded me of a place on your terrain. However these bridges are dynamicly destructible.
Consider using new DLC, it worths it and suits perfectly for this terrain!! Have european castle ruins, buildings, vegetation e.t.c.
I love the coastal road, as rough as it is thus far. The view from the abandoned hotel/villa of the rocky cliffs as they fade into the distance is pretty awesome, even if the sea is fictional. There are some overlapping assets here and there, and buildings that are a bit too high off the ground to enter, but I imagine it will get sorted out in time. I'm really looking forward to future updates on this!