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Also, Magmasaurs babies don't seem to get fed Ambergris from 10% and up https://ark.fandom.com/wiki/Ambergris_(Genesis:_Part_1)
This is understandable, and same for all feeding through mods. However, an ini-option would be nice so people could choose. Default can be the way it is today so you avoid complaints. Optional can be to insert "FeedingMachineRange=2.00000" in to ini-settings so those that want to can change it? :)
I use this on my Wyverns, and can confirm it works on Wyverns from 10% and up
@Grebog:
Can we get support for juvenile to adolescent Magmasaurs to? :)
Also, a way to change range would be awesome. Rn I have to build 10-20 of these to cover each of my bases
im asking as the mod meny of us use to assist with breeding has the silly green lines the baby machine still works fine but as you know the green lines get on ur nerves and there looks like there is no chance to guy coming back to fix it so im asking could you remake the baby mashine and add it to this mod please the heavy breeders in the game need your help please
But could we know how exactly this mod "generate" food with more precisions ?
because we have many different dinosaurs and from an creature that eat eggs, one that eat sulfur, others that eat mushroom, or only fish there a lot of choices.
How does it feed dinosaurs exactly ? does it creatre each kind of food in the feeding trhough and refresh them constantly? (if yes, which ones ? )
Does it generate 1 kind of food that all dinosaurs of the game can eat?
Does it doesnt generate anything but see directly the food stat of the dinosaurs at proximity ?
This is just in order to know the extent of the mod to be sure it can feed all actuals and futur dlc creatures,
Thank you for reading.
It doesn't seem to be doing that though. At least not unless it waits until their food drops really low before it does something.