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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3549739420
@Tinda ~ Yep, you called it ^.^
@piercebuster ~ Is that while using the 1.5 version in 1.6? Some calls needed to be updated because types changed, so it should be fixed just by the 1.6 update
Grave/sarcoph didn't spawn. Conflict w/ Storage Hysteresis?
Short log
Exception in JobDriver tick for pawn Rick driver=JobDriver_ConstructFinishFrame (toilIndex=1) driver.job=(FinishFrame (Job_155207) A = Thing_Frame_Grave48401 Giver = JobGiver_Work [workGiverDef: ConstructFinishFrames])
System.MissingMethodException: Method not found: System.Collections.Generic.List`1<Verse.Thing> RimWorld.ListerHaulables.ThingsPotentiallyNeedingHauling()
[Ref 7718B993]
at Stockpile_Ranking.RankComp.CopyFrom (RimWorld.StorageSettings...) [0x0006e] in...
at RimWorld.StorageSettings.CopyFrom (RimWorld.StorageSettings other) [0x0001d] in...
- TRANSPILER Uuugggg.rimworld.Stockpile_Ranking.main: IEnumerable`1 Stockpile_Ranking.CopyFrom:Transpiler...
- POSTFIX PureMJ.MjRimMods.StorageRefillHysteresis: Void MjRimMods.StorageRefillHysteresis.StorageSettings_Patch:After_CopyFrom(StorageSettings __instance,...)
at RimWorld.Building_CorpseCasket.PostMake...
In the meantime, rest in peace Uuugggg o7
Thanks for all the fun Uuugggg, you will be missed.
F
r.i.p.
Sadly my son Alex TD @uuugggg died June 2025. Can anyone tell me if I could/should report this to someone? And I know he made a lot of mods that people used and seemed to depend on. He was very proud of his mods. And his games.. see tdsgames.com Is it possible for someone to take over managing his mods? I’m at catears@me.com thank you Marilyn T (T of TD)
Any chance you can add the same system to the "Food Rules" ?
So I can stop my pawns to consume veggie meals while meat-meals are available, so my vegetarian pawn has veggie food left?
I have every think set where all the "rank 2" filters allows all items.
do I need to adjust the priority in any way?
Sounds like a silly question but for some reason a lot of mods are titled vanilla
How about to add compatibility with "Stockpile Stack Limit" mod? It adds the limiter and would be great if we'd have the ability to rank these option too. Example: You have a storage for prisoners food, but kibble is way less nutritious than meals so you'll need to place bigger amount of those
Very good job ;)
Medicine.
Pet kibble/hay/meat
Uhmmmm. I dunno what else but that was enough for me to make the mod
I've actually had the mod for awhile and realized I never used it because I'm not sure what situations it would be good to do so. But reading the comments people really seem to like the mod, so I'm wondering where it comes in handy. Thanks!
Such is the life of modifyin' code on the fly.
Well that's a fix now.