边缘世界 RimWorld

边缘世界 RimWorld

DE Surgeries Hard
105 条留言
Proxyer  [作者] 11 月 20 日 下午 8:23 
Hello Salep.
You can add this mod at any time during the game, as long as you don't use it together with a conflicting mod like EPOE-Forked.

If you want to remove it, simply cancel any surgeries you have scheduled for your colonists and the mod will be removed without any problems.
Salep 11 月 20 日 下午 2:17 
hi, is this safe to add/remove to mid game?
Proxyer  [作者] 9 月 30 日 上午 6:30 
Update : 30 Sep, 2025
v1.6.4
- Fixed an issue where the cure menu for "gut worms" and "muscle parasites" would not appear.
- Added cure "organ decay". Hard surgery, need : 10 Penoxys/6 med - no herb.
Proxyer  [作者] 8 月 8 日 下午 3:08 
Update : 9 Aug, 2025
v1.6.3
- The 1.5 and 1.6 folders have been separated.

Thanks to Skykiller for reporting this.
Proxyer  [作者] 8 月 7 日 上午 9:11 
Update : 8 Aug, 2025
v1.6.2
- Added cure beam burn.

Thanks to Asgahn for reporting this.
Proxyer  [作者] 8 月 2 日 上午 10:28 
Hello verBLOVER.
Organ and prosthetic transplant surgery is not included in this mod. Those are features of the vanilla game or mods that add enhanced prosthetics or organs such as EPOE and RBSE etc.
verBLOVER 8 月 2 日 上午 9:29 
Hi, does this mod add operations to extract stomachs, eyes, noses, etc. for transplantation to other characters? Or am I confusing something? I'm just going through mods and got lost in them.
Proxyer  [作者] 7 月 11 日 下午 12:31 
Update : 12 Jul, 2025
v1.6.1
- Fixed the French translation for Lung Rot (Biotech).
- Added cure vacuum burns (Odyssey DLC).
Proxyer  [作者] 6 月 9 日 下午 9:51 
Update : 10 Jun, 2025
v1.6.0
- Added 1.6 tag preliminarily for new DLC.
Proxyer  [作者] 2 月 19 日 下午 12:57 
Update : 20 Feb, 2025
v1.5.5
- Add a new surgery "cure acid burn" (+scars).

Thanks to Eversor for reporting this issue.
Proxyer  [作者] 2024 年 6 月 13 日 上午 2:00 
Update : 13 Jun, 2024
v1.5.4
- Added icons to the surgery menu.
Proxyer  [作者] 2024 年 5 月 11 日 下午 1:05 
Update : 12 May, 2024
v1.5.3
- Fixed all language translations for 1.5.
- Biotech DLC "lung rot" cure has been moved to a separate DLC folder.
Thanks to @pikatyu-1000000 for reporting this issue.

:HentaiGirlLinda_star: IMPORTANT :HentaiGirlLinda_star: :
With this update, mod have made major changes to the folder structure.

I recommend resubscribing to the mod to avoid problems. If you experience problems after updating, please try resubscribing to the mod first. I apologize for the inconvenience.
Proxyer  [作者] 2024 年 5 月 6 日 下午 4:44 
Hello Psycho.
I will answer the question.

If you are using RBSE Hardcore Edition , please use DE Surgeries for RBSE only or DE Surgeries for RBSE only Color instead of here version.

When using RBSE, most of the surgery gives priority to the RBSE side, so "DE Surgeries for RBSE" only supports the part that is not in RBSE. Thank you.
Psycho 2024 年 5 月 6 日 下午 3:51 
Can I use this Hard version with RBSE Hardcore Edition?? or I should use the "DE Surgeries for RBSE only"?.
Proxyer  [作者] 2024 年 4 月 21 日 下午 4:52 
Update : 22 Apr, 2024
v1.5.2
- Added surgeries support for Anomaly DLC race "creep joiner".
- Moved mod animal (Vanilla Animals Expanded series or Alpha Animals etc.) compatibility patches to separate DE Surgeries - Mod Animals patch .
Currently only Core animals are supported.
Proxyer  [作者] 2024 年 4 月 15 日 下午 3:16 
Update : 16 Apr, 2024
v1.5.1
- Added new Anomaly DLC surgeries to Rimworld.

1 chronic surgeries (Anomaly):
Bliss Lobotomy.

5 injury surgeries (Anomaly):
Digested, EnergyBolt, Psychic Burn, Psychic Burn (Skin), Psychic Burn (Solid).

Note: For Digested injuries, the usual treatment is given priority, so click directly on the patient and select the surgury from the click menu.
Proxyer  [作者] 2024 年 3 月 18 日 上午 9:12 
Hello staticriou. Have a fun! :cupup:
staticriou 2024 年 3 月 18 日 上午 7:10 
thxx sir
Proxyer  [作者] 2024 年 3 月 13 日 下午 6:51 
Update : 14 Mar, 2024
v1.5.0
- Update tags for Rimworld 1.5.x.
OganessonG 2023 年 1 月 12 日 下午 9:35 
Thanks!
Proxyer  [作者] 2023 年 1 月 12 日 下午 7:48 
Hello Oganesson_G.
It is possible to make it harder. However, I think it's better for each individual to create those Very HARD patches that user think are appropriate, considering whether to test for an appropriate difficulty level or to continue to support Rim's version even if it goes up.

I welcome anyone creating a Sub-Mod that changes their difficulty. :lunar2019grinningpig:
OganessonG 2023 年 1 月 12 日 下午 7:12 
Excuse me Proxyer, is it possible for me to create a patch for this mod to make curing the scar more difficult?
Proxyer  [作者] 2022 年 12 月 19 日 上午 2:40 
You are wellcome. :lunar2019grinningpig:
alfn86 2022 年 12 月 19 日 上午 2:37 
Oh, got it. Thank you very much for the info. =)
Proxyer  [作者] 2022 年 12 月 19 日 上午 2:35 
Hello alfn86.
Just give the right medicine. It's not surgery. In the game, It just need to be cureed by a doctor. If you want to personally refuse the healing action, please use Cherry Picker (dev) to disable the cure of the disease.
alfn86 2022 年 12 月 19 日 上午 2:27 
How come do you cure flu using a surgery? I think not all diseases should be allowed to have this option.
Proxyer  [作者] 2022 年 12 月 7 日 上午 6:48 
Hello [lol] vlad-lecteur.
Thank you for your suggestion. I will consider it immediately.
lol 2022 年 12 月 7 日 上午 1:02 
Hello! Please consider adding the "DE Surgeries for RBSE only" (https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1541914821) mod mention in the description. Thank you for modding!
Proxyer  [作者] 2022 年 10 月 18 日 上午 6:43 
@bagelhe
I reverted the version. Thank you for your comment.
Proxyer  [作者] 2022 年 10 月 18 日 上午 6:27 
Update : 18 Oct, 2022
- reverted version 1.4.0
I confirmed that there was no problem, so I will send it back. Sorry for the inconvenience.
Proxyer  [作者] 2022 年 10 月 18 日 上午 5:47 
Hello bagelhe.
The reason is that Cyber Fauna has the same function to treat animal diseases, with DE Surgeries (HARD). This is because I wanted to avoid having the same surgery menus lined up.
bagelhe 2022 年 10 月 18 日 上午 4:31 
what is the incompatibility with Cyber Fauna? I am running both mods since quite a while. sometthing to worry about?
Proxyer  [作者] 2022 年 10 月 17 日 上午 10:03 
Update : 18 Oct, 2022
v1.4.1
- Added incompatibility with Cyber Fauna .
Proxyer  [作者] 2022 年 10 月 8 日 下午 5:09 
Update : 9 Oct, 2022
v1.4.0
- Update RimWorld 1.4.3510 (unstable).
- Added 2 new Surgeries, "cure chemical damage" and "cure severe chemical damage".
- Added a new surgery, "cure lung rot (1.4)".

Adjustment:
- Increased the medicine required for nose, eye, ear and finger cosmetic surgery from 2 to 10.
Proxyer  [作者] 2022 年 7 月 23 日 上午 6:08 
@Alexander The Great
You're welcome! :lunar2019smilingpig:
Alexander The Great 2022 年 7 月 23 日 上午 4:52 
oh, i never knew about this one

thank you youre a legend! <3
Proxyer  [作者] 2022 年 7 月 23 日 上午 4:35 
Hello Alexander The Great.
There is a Mod called A Dog Said... Animal Prosthetics that can treat animals. The mod includes the following treatments: burn, crush, crack, cut,surgical cut, scratch, bite, stab, gunshot, shredded, bruise.

I think this will probably cover everything except the treatment of body parts (such as the brain) that cannot be replaced with artificial limbs.

The surgery difficulty may not be in hard mode, but if you haven't subscribed yet, be sure to subscribe to "A dog said". :cupup:
Alexander The Great 2022 年 7 月 23 日 上午 2:20 
Your mod is pure love

Any chance it could also include features to apply to Animals?

There is no animal surgery mod that allows to cure scars / wounds like this mod does to colonists.
all other animal surgeries are just implants, and not cure for scars that in rimworld they'd probably have the tech for it :)
Proxyer  [作者] 2022 年 7 月 17 日 下午 9:42 
Hava a fun!
Beagle 2022 年 7 月 17 日 下午 7:05 
That's all understandable, thanks for the reply!
Proxyer  [作者] 2022 年 7 月 17 日 上午 4:19 
P.S.
It's technically possible to add those treatments, but I don't want to compete with other mods for their functionality. Please forgive me. :lunar2019crylaughingpig:
Proxyer  [作者] 2022 年 7 月 17 日 上午 4:17 
Hello, Beagle.
Thanks to DarknessEyes for creating the original mod. The "DE Surgeries" series does not include those surgeries or treatments.

This is because RimWorld has artificial organs, etc., and it is thought that "surgery" that can ignore them will destroy the atmosphere of the game. There are other mods that are very good at them (such as EPOE or RBSE etc). There are also some transfusion mods for bleeding.

This "DE Surgeries" series is designed to co-exist with those mods (including "A Dog said...").

For these reasons, this mod does not include blood transfusions and direct treatment of the brain or artificial/natural organs, and will not be added in the future. I hope you enjoy RimWorld. Thank you.
Beagle 2022 年 7 月 17 日 上午 3:18 
This is a really cool mod! Is there a way to make it so surgery *must* be done for some injuries? Like surgery is the only way to heal internal injuries like organ damage and bleeding?
Proxyer  [作者] 2022 年 4 月 25 日 上午 4:39 
With realistic surgical difficulty, it is too difficult and there is a risk of death if it fails.
I don't want to see "Surgeon Simulator 2" in RimWorld. Haha.
star 2022 年 4 月 24 日 下午 10:07 
I was also surprised to see brain surgery.
Hard mod allows cure more easily. ><
Proxyer  [作者] 2021 年 12 月 29 日 上午 6:48 
Hello Win_Rate. There are a few reasons for them.
First, the fingers and toes are not cured by vanilla or other prosthetic mods.
Second, vanilla marine armor does not protect the fingers and toes. For this reason, it is very likely that pawns will lose their fingers in battle and you will need to use "healer mech serum" to cure them in vanilla.

The concept of this mod is that it can be cured more easily than those, and that treatment is within the range of common sense.

It's "easier" than other treatments, and it's possible to repair lost areas for the first reason mentioned above.

If reproduced harder, the conditions would be too strict and probably no one would use the surgery (surgery mistakes will not kill you, but the requirements will be horribly expensive).

For these reasons, in HARD mode is a "easier" condition than others. Thank you, and Have a good New Year.
2winrate 2021 年 12 月 29 日 上午 5:44 
I'm using this mode very well. What I'd like to suggest is that restoring fingers and toes is too easy and it's ironic that brain scars are easily operated on with herbal medicine.
Proxyer  [作者] 2021 年 9 月 8 日 下午 9:55 
Hello JuzMan241 .
There is no difference between an injury and an old scar inside the game, both have the same defName.

Therefore, even if the name and surgery cost are different, the result will be the same. It is up to the user to abuse the surgery menu.

For example, just because you can annihilate an enemy in developer mode is no different than playing with GOD mode on.
Ruby 2021 年 9 月 8 日 下午 12:08 
Idk if this is intentional, but a lot of the surgeries to cure basic injuries faster can be used on scars and old wounds. It seems a little busted, especially when there are other surgeries for these sometimes (like things that affect the ear and nose) which are labeled as a repair job. However, these more expensive surgeries can be circumvented by using the easier one. Idk, just a weird observation.
Proxyer  [作者] 2021 年 7 月 27 日 下午 5:40 
Update : 28 Jul, 2021
v1.3.3
- Fixed cure muscle parasites.
- Fixed DE_Hyperlinks_patches.xml