边缘世界 RimWorld

边缘世界 RimWorld

Sci-Fire-Power Core 1.0~1.2
74 条留言
Chrissant  [作者] 2023 年 1 月 14 日 下午 11:25 
Alright guys, sorry for the long delay. The updated/reworked version is here.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2918311098
Chrissant  [作者] 2023 年 1 月 7 日 下午 4:26 
I said less OP. Right now they are so OP that as soon as you build them the game almost becomes boring afterwards. 90% of Rimworld don't like that so, I'll just balance it slightly. It will still be powerful. Just less absurdly powerful.
rrfarmer 2023 年 1 月 7 日 上午 7:51 
I like the turrets OP. Just make them stupid expensive.
sawdust_covered_man 2023 年 1 月 7 日 上午 1:06 
I think you will enjoy the new DLCs when you start playing again, they add a lot of good content. I certainly look forward to seeing what you do with this mod in the future, the Goliath and Predator turrets were staples in all of my bases.
Chrissant  [作者] 2023 年 1 月 6 日 下午 5:06 
I'm tied down with many other modding projects atm but I do plan to return to Rimworld one day, the game looks enticing with all the new DLCs and updates. I will likely do a texture remake to make them look more polished and vainilla friendly, make the turrets less OP, and so forth.
sawdust_covered_man 2023 年 1 月 5 日 下午 6:45 
I tested it out in 1.4. the turrets still work, the only issue is the top part of the turrets are invisible. I'm not a modder but it would seem like a complete rebuild isn't necessary, maybe just fixing the texture path.
Chrissant  [作者] 2022 年 11 月 4 日 下午 2:31 
There's really no reason to though. I'll just have to rebuild the mod from the bottom up.
rrfarmer 2022 年 11 月 4 日 上午 9:50 
@Chrissant Do you have the code on GitHub? Someone else might pick it up for you.
Chrissant  [作者] 2022 年 11 月 4 日 上午 5:57 
I see.. that means I have to rebuild the mod from the bottom up. Ah~ if only I still played Rimworld.
rrfarmer 2022 年 11 月 4 日 上午 5:41 
@Chrissant RimWorld is at 1.4 now, also I think it did stop working with 1.3
Chrissant  [作者] 2022 年 11 月 4 日 上午 2:31 
If it still functions I'll consider updating the art and descriptions and stats.
Chrissant  [作者] 2022 年 11 月 4 日 上午 2:31 
@rrfarmer Does this mod function with Rimworld 1.3? I haven't played RW in a long time.
rrfarmer 2022 年 11 月 3 日 上午 6:33 
This is still the best turret mod for RimWorld! I wish it were updated.
Damion Wolf 2021 年 8 月 20 日 下午 12:17 
That will be a fine day.

In the meantime, I've got to find something to hold me over. By the time you get back, we'll probably be on 1.4 and shit will be broken all over and over again.

Godspeed.
Chrissant  [作者] 2021 年 7 月 5 日 上午 2:48 
Thanks. If only I were not conscripted into civil service in my country as manpower to assist the logistical struggle against the pandemic, I probably would've made things with fire and more long ago. I swear that one of these days when my life is in better shape I'll return to Rimworld and overhaul this mod to be even better.
Damion Wolf 2021 年 7 月 3 日 下午 5:44 
Thanks for this mod. Not too powerful, better than vanilla, proportionately expensive and nice to look at. I've used your mod for years now and I figured I should say so.

Not to pry, but... got anything with *fire*?
Chrissant  [作者] 2021 年 1 月 20 日 上午 2:53 
If I ever get my life set in order, I'll make time to upgrade this mod in every way. Vanilla friendly textures, balancing, better sounds, etc.
Afrochad 2021 年 1 月 11 日 下午 1:50 
Much thanks Verde! Big fan for years!
Chrissant  [作者] 2021 年 1 月 10 日 下午 9:33 
Updated to 1.2. Sorry for the long wait folks.
Selway 2020 年 9 月 8 日 下午 4:07 
I've had zero problems with it in 1.2.
Chrissant  [作者] 2020 年 8 月 22 日 上午 5:03 
I'm extremely busy with work nowadays. I would totally appreciate anybody uploading a 1.2 version of this mod as a temporary upload for the mean time.
Gurdel 2020 年 8 月 18 日 上午 11:11 
Greetings, Do you anticipate this mod being supported for 1.2? I have enjoyed all your mods and will keep a lookout for this mod to be updated. Thanks!
我要成为送票高手 2020 年 8 月 16 日 下午 7:20 
1.2 1.2 1.2!!!
Chrissant  [作者] 2020 年 4 月 26 日 上午 4:27 
Updated, removed old research nodes and simplified them to be integrated into Vanilla. Nerfed turrets across the board to make them more balanced.
WarlordTankMage 2020 年 4 月 16 日 上午 9:01 
A small compact turret that has a very short range but really high accuracy, for indoor defence without shooting at your own walls? For choke-points in hallways and stuff.
Chrissant  [作者] 2020 年 4 月 16 日 上午 4:19 
Does anybody have any suggestions? Reskins? Refined sound effects? Are some turrets too OP or too weak or too expensive? Do you guys want another turret? I was thinking, I'll just get rid of some excess research nodes in between, and create a turret that's meant to be an upgraded version of the mini turret, and then another turret that's meant to be in between that and the predator turret, while pushing the predator turret and the goliath and jaeger even further into the late game.
Chrissant  [作者] 2020 年 4 月 4 日 下午 8:42 
Updated. WIll add improvements in time.
Chrissant  [作者] 2020 年 3 月 31 日 上午 5:51 
I'll have to play a fresh game with this mod to see how strong my turrets are. I might need to reskin them too for better aesthetics.
Aladar 2020 年 3 月 30 日 下午 9:04 
Let them be OP. I prefer un nerfed items as it is. Please consider updating them as is
Nova 2020 年 3 月 4 日 上午 7:50 
1.1 patch please!
Limão 2020 年 3 月 3 日 上午 8:57 
please actualize this mod for 1.1 i need that
Nv118 2020 年 3 月 1 日 下午 7:03 
1.1 patch?
Chrissant  [作者] 2019 年 8 月 26 日 上午 6:12 
Not atm, apologies. The main reason for this is because these turrets would be too OP with the patch.
Sgori 2019 年 8 月 9 日 下午 12:00 
Any chances for a combat extended patch for turrets?
Chrissant  [作者] 2019 年 5 月 31 日 下午 9:23 
Good Job. :) Apologies to everybody who wants to see expansions to this mod, I am just busy working on 3 projects and another mod for a new game atm. If anybody would like to work with me on the side to continue developing this mod, please contact me asap.
WarlordTankMage 2019 年 5 月 31 日 下午 3:53 
Nvm, i found it. Its Minigun Turret.
WarlordTankMage 2019 年 5 月 31 日 下午 3:44 
I love the mod but i have a quick question. I use the mod ingame-definition-editor to buff turrets/weapons because i like my stuff more powerful than what it is. I want to buff the Goliath turret but cant find it in the editor. What gun does it use? i can find the Jaeger Turret Gun and the Predator Turret gun, and have edited them, but i cant find a Goliath Turret Gun.
Chrissant  [作者] 2019 年 3 月 2 日 上午 1:34 
As soon as my academics are over, sure!
bluesaka111 2019 年 3 月 1 日 下午 10:21 
can you add automated rocket-launcher installation?
Chrissant  [作者] 2019 年 2 月 21 日 上午 4:32 
It should be
Bl4nkets 2019 年 2 月 21 日 上午 3:52 
Is this compatible with the rimhammer 40k mod?
Chrissant  [作者] 2019 年 2 月 4 日 下午 6:35 
Overhauls like combat evolved won't convert the stats of this mod. Otherwise this mod should be compatible with anything.
Natalo77 2019 年 2 月 4 日 下午 1:02 
Any hard incompatabilites?
Chrissant  [作者] 2018 年 11 月 22 日 下午 2:01 
The Jaeger base's tint was matched with newer ones. It's also a 3x3 turret again like the goliath.
Chrissant  [作者] 2018 年 11 月 19 日 上午 12:13 
Updated with some fixes. The Jaeger Turret should reload now. The Predator now fires a bit slower but has higher bullet damage.
GhosthammerRF 2018 年 11 月 17 日 上午 6:48 
(+)Can't reload Jaeger Turret :steamsad:
Chrissant  [作者] 2018 年 11 月 9 日 下午 6:54 
Yeah More Vanilla Turrets already fill that role, so I wanted to provide a more niche (filthy casual jackoff fantasy) role with my mod. This is best used with hardcore difficulties, or aggressive mob mods like Xenomorphs.. Starshiptrooper arachnids.. zombieland, etc.
DeathSarix 2018 年 11 月 9 日 下午 6:31 
finally some OP Turrets, that are somehow balanced (I know I know, OP and balanced are opposites)
Chrissant  [作者] 2018 年 11 月 9 日 下午 3:59 
@Lotus Elise could you elaborate on the max radius issue? I'm not seeing any issues with the range UI. The Jaeger's max range should be 55 tiles.
Chrissant  [作者] 2018 年 11 月 9 日 下午 1:02 
There are some research panels that do nothing as of yet because some features from b17 became incompatible with 1.0. In time they will be added back into the mod.