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报告翻译问题
Thank you so much for the swift response. I really appreciate it.
and in Debugging output,
Multiple lUserMod Implementations for mod 1552053911. Only one lUserMod is accepted per mod. C:\Users\[User name]\AppDatalLocalColossal Order\Cities_Skylines\Addons\Mods\1552053911[15520539110.dil,TrallerVariationLoadero.all)
Assembly 'C:\Users\[User name]\AppDatalLocalIColossalOrder\Cities_Skyllnes\Addons\Mods11552053911\552053911.dll' compiled successfully
No source files found: 2040656402
No source files found: 800820816
No source files found: AmbientSounds Tuner
is displayed.
Is there a solution?
Uneducated guess says "yes".
Random Train Trailers gives way more control over trains than the game's normal system, but can also use the trailer variations that this mod loads.
Thank u
If you want to change the default trains in your city with workshop/asset trains I recommend the Advanced Vehicle Options mod
I have it enabled but nothing is working
I am trying to change Default Train to a asset Train ( I want to change the Engine Locomotive )
Is this Possible ?
thank u
or i missed something
any help ?
thanks
That wouldn't be authentic. Trucks seldom ride around without a trailer whether the trailer is empty or not.
Thank you very much !
1 Other
2 Other Empty
4 Animal Products
8 Grain
16 Logs
32 Empty Logs
64 Oil Products
128 Ore
256 Empty Ore
I'm not sure if there is a proper way to hide the main mesh, but if you need it you can always create an invisible mesh (with the wheels at the right location) by just making the entire thing transparent using the alpha texture.
Does it mean that there is no way to set up the custom trailer with general goods ?
Example: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1473264702
yeah i will have to figure out how everything works with the submeshes and so on.
anyway... great mod <3