Killing Floor 2

Killing Floor 2

KF-RE4_Village_beta
18 条留言
DXMachina 2022 年 7 月 4 日 下午 1:00 
cool map.
Claudia Sheinbaum 2021 年 9 月 16 日 上午 1:55 
I tried it on endless:
Maybe if u remove some of the ammo spawns, there LOTS of them, only that i guess
Akela 2021 年 7 月 25 日 下午 7:58 
Last one is on the backside of the barn in the village.

Does anything happen when you get all the collectibles though? I didn't notice any differences.
Gogmagog 2020 年 10 月 13 日 下午 2:32 
Cool concept, it's a bummer you didn't use the better textures from the HD texture pack from RE4HD.
Davis 2020 年 6 月 13 日 下午 3:20 
i find every single collectible but 1 is missing somebody can help me?
Wakashibara 2019 年 8 月 8 日 上午 11:12 
wtf thaaaanks
$Cash&Munny$ 2019 年 1 月 22 日 上午 5:35 
يا شيخ يسعدلي ابوك رجعتلي ذكريات
Nocturnal7x 2019 年 1 月 15 日 上午 8:44 
Couple issues:

Trader: music is a too loud
Trader: Merchant voice too loud
Zed Spawns: I think a few should be added. The middle of the village mostly only has zeds come from the top gate and the front (where you enter the middle of the map)
Ammo spawns: maybe reduce a tad, they are very frequent.

Great map! An instant Classic!

Thanks!
Human Pet Guy 2018 年 12 月 17 日 上午 9:56 
Best custom map I've played, and I've played a lot (altho my own nostalgia might be giving me some bias)

Keep up the good work!
JediPeaceWalker 2018 年 11 月 22 日 下午 9:51 
Found all collectables. Was hoping the big door would open and item boxes and barrels can be broken but sadly no. Need more zed spawns, especially in the third area. Love the classic textures. Map brings back so many memories!
Maj 47 KSA ★  [作者] 2018 年 11 月 7 日 上午 1:59 
NEW UPDATE RELEASED today, New changes are:
* Smaller draw distance to improve performance & framerate.
* Fixed teleporters after boss wave.
* Added 1 more zed spawn.
Thanks for all your feedback, guys.:)
Creamy Pete 2018 年 11 月 6 日 下午 7:41 
The portals to the trader pod don't appear after a boss wave in Endless.
I'd also recommend adding some more spawns around the initial area as zeds will only come from the one path towards the village and it's pretty easy to abuse. Otherwise really well done.
Sraigius 2018 年 11 月 6 日 上午 8:40 
@All 12 Inches
That's a load of shit. The map runs at stable 170-210 FPS for me, with max graphics.

Check your graphics settings, make sure that you completely disabled Nvidia Flex.
Maj 47 KSA ★  [作者] 2018 年 11 月 6 日 上午 3:43 
Thanks for all your comments.
About the FPS problem, It is really weird because I'm getting 60FPS on a 5 years old AMD card (High).
I'm new to the whole modding thing, Not sure about this but I will recheck all possible optimization methods.
I will update it if after any changes.
All 12 Inches 2018 年 11 月 5 日 上午 8:28 
I'm having framerate issues as well. Enjoy the map design, I just can't play it with the framerate drops.
Madsci 2018 年 11 月 2 日 上午 11:08 
Just an FYI, this map has horrible FPS on Nvidia cards. Was optimization done yet?
Was using a GTX 1070 paired with 4790k @4.0 ghz, got 20 fps after the first wave.
Pokerman 2018 年 10 月 27 日 下午 6:28 
the memory.
Jean-Claude Van Damme 2018 年 10 月 27 日 下午 5:08 
Eh, it looks good.