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Rapporter et oversættelsesproblem






Its because EBF supports Mlie's version of this mod but not this version.
at EBF.Util.CommunityUnificationUtil.TryPatchCyberFauna () [0x0001d] in <fda0e2b8c7b34d33a8ba46d1f98b2a2e>:0
at EBF.Util.CommunityUnificationUtil..cctor () [0x000aa] in <fda0e2b8c7b34d33a8ba46d1f98b2a2e>:0
--- End of inner exception stack trace ---
[Ref 988DD9F4]
Not sure why but i have this console error on load, do what you will with this info xD
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2883571601
Yes my poor cleaning flesh blob hasn't moved since a Thrumbo ripped off 2 of it's tentacles, and I refuse to use heal mech serum on my flesh blob.
The parts have ridiculously high stats, which in turn greatly lower the enjoyment of the game.
Instead of 150% part efficient, meaning a 50% boost, these can have 300% or more.
Instead of 12-15 damage these can have 70 or more.
Not sure if it's the combination of some mods, but I do know I didn't notice this issue before I installed the V.O.I.D mod. This in turn allowed creatures to get massive amounts of wounds, which I'm presuming the mod iterates through and makes everything slow.
But now I have 2 questions:
- Any tips for getting archotech prosthetics?
- How come there are no archotech organs?
Is there an option in the game to change this cost?
For those that have problems with this mod and Quality Bionics, I suggest also installing Elite Bionics Framework. EBF is a mod that now provides compatibility between many different mods that modifies body part max HP, and currently it already includes Cyber Fauna and Quality Bionics.
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=1665403571