Europa Universalis IV

Europa Universalis IV

Buildings Redone
24 条留言
kazakhstan chases me 2019 年 11 月 11 日 上午 3:10 
Could you update this mod? I would apreciate that!
boehm  [作者] 2019 年 10 月 17 日 上午 4:44 
Im back into EU4 and working on a"big" new mod - updating and incorporating this mod.
St_44EGON 2019 年 8 月 3 日 上午 3:37 
no update for 1.28. xx
aaaaa142 2019 年 4 月 20 日 上午 12:44 
is it work with idea variation?
SarcasticPrussia 2019 年 4 月 6 日 上午 7:01 
is this ironman compatible just out of interest?
boehm  [作者] 2018 年 12 月 12 日 上午 4:47 
I need to check the changelog and do a test to see if anything has been impacted, but will try to have it done by end of weekend
onefootedbandit 2018 年 12 月 11 日 下午 9:05 
Is there a version for 1.28 on the horizont?
boehm  [作者] 2018 年 11 月 17 日 下午 2:35 
UPDATE - corrected a wrong value for sailors in lvl 3 CoTs and nerfed inflation bonus slightly from WorldTradeCenter. Im considering adding in a small defensive and unrest bonus to barracks as well as minor unrest and recruitment time bonus to forts. This will mean outdated forts still serve a purpose. thoughts?
boehm  [作者] 2018 年 11 月 15 日 上午 4:10 
Im looking at a minor update, with a couple of minor balance tweaks (CoT bonuses etc) - please give me any input regarding this ?
boehm  [作者] 2018 年 11 月 1 日 下午 1:05 
UPDATE: fixed a bug whereby the Docks building got the wrong bonus.
boehm  [作者] 2018 年 11 月 1 日 下午 1:00 
@Eeshton - sorry but as Extended Timeline modifiers buildings it will not be compatible
boehm  [作者] 2018 年 11 月 1 日 上午 12:59 
@Eeshton - I dont know that mod, but will try to check which files it changes and get back to within a day or so
Eeshton 2018 年 10 月 31 日 上午 9:58 
extended timeline compatible?
boehm  [作者] 2018 年 10 月 28 日 上午 4:13 
@Kreg - glad you like it :) would love to hear more about how you experience playing with it, this game takes so long that its limited how much handson experience I can actually collect myself, so Im mostly relying on hands-off tests and gut feeling :)
Kreg 2018 年 10 月 27 日 下午 7:17 
Great mod, now spending almost 3 years income of entire Polish-Lithuanian Commonwealth for a single building actually feels like I'm really investing.
boehm  [作者] 2018 年 10 月 27 日 下午 3:50 
I have incorporated both this and my DRILL & PROFESSIONALISM in a bigger mod I call HARDER SNOWBALLING. I will keep updating this as a standalone.
boehm  [作者] 2018 年 10 月 26 日 下午 4:06 
@DwarvenPhalanx - it should be
boehm  [作者] 2018 年 10 月 26 日 下午 3:46 
New version up - bug fix and tweaks to build AI.
I like to pair this with tweaks to slower institutions spreads for non-Catholic/Protestant/Reformed religions, if people are interested I can release this as part of this mod ...or as a seperate one. Thoughts?
boehm  [作者] 2018 年 10 月 26 日 上午 2:03 
I expect to update tonight, I have fixed the workshop, nerfed the Farm to down to -5% dev bonus and generally tweaked the AI priorities some ...I just want to run some hands-off tests to verify it gives the desired results.
Chribu 2018 年 10 月 25 日 下午 5:47 
Iron man compatible?
boehm  [作者] 2018 年 10 月 24 日 下午 11:46 
@ O Henry> Thanks for letting me know, I will look into it when I get home tonight.
O.henry 2018 年 10 月 24 日 下午 11:06 
The workshop buliding dose not have any effect.
boehm  [作者] 2018 年 10 月 24 日 上午 4:26 
@Calvin J. Candie - some bonuses has been turned down, most have small additional effects, few have been outright boosted significantly such as some of the weaker manufactories and the prior sailor chain and government buildings. In general costs have been increased by about 0-25% while few buildings have been increased dramatically such as University which now costs 2000. One area where I do think something perhaps needs to be done, and has been on my mind all along is to tie this in with a general ´Increase Difficulty Mod´ Im looking at one here on the workshop at the moment, but might adapt it based on my own vision. If you are willing to give the mod a try I would love to hear both your (or anyone elses) feedback both in general and regarding the specific buildings and take on how it impacts wide vs tall etc.
Calvin J. Candie 2018 年 10 月 23 日 下午 3:07 
The bonus sound quite OP unless you've significantly increased the building cost.