Portal 2
Wheatley Battle Redux
247 条留言
Bazzite 2024 年 4 月 7 日 上午 12:02 
I remember being a little kid watching this on youtube

thanks for this map bro
absolute lamp 2023 年 12 月 6 日 下午 2:10 
thanks
Anachronistic ALLOS  [作者] 2023 年 12 月 6 日 下午 2:04 
Hammer is the baseline for making any Source Engine game map, as it is Valve's own tool.

I sadly do not have the time to tutorialize on absolutely everything about it, but I invite you to check out the Valve Developer Community wiki, which has much information that can help, if you have the time to study it.

https://developer.valvesoftware.com/wiki/Category:Portal_2_Level_Design
absolute lamp 2023 年 12 月 6 日 上午 7:28 
i like this map real good how did you make the bombs also did you use hammer? if so i do to! but dont know how make bombs can you help me
absolute lamp 2023 年 12 月 5 日 下午 8:38 
oh ok
Anachronistic ALLOS  [作者] 2023 年 12 月 5 日 下午 8:18 
Are you sure you're pressing E / your +use key on the buttons?
The buttons also make a distinctive noise and display an animation when pressed.
And, with the last button, Wheatley's face clips into it a little, so you have to aim your crosshair lower on the model to press it when it is obscured.
absolute lamp 2023 年 12 月 5 日 下午 8:12 
i cant beat when i pressed the button it didint do any thing can you tell me why
Anachronistic ALLOS  [作者] 2023 年 8 月 9 日 下午 10:31 
The lack of a portal gun is intentional.
But you can do something.


Also there's literally a walkthrough in the description.
Anachronistic ALLOS  [作者] 2021 年 9 月 28 日 下午 6:53 
I have already, actually.
You just won't find it here on the workshop... :sans:
Djohnn Djinn 2021 年 9 月 28 日 下午 6:39 
make a map called
Glados battle redux
HB_the_Pencil 2021 年 7 月 22 日 上午 8:34 
Very hard
Irvut 2021 年 5 月 27 日 下午 1:14 
EZ
NoobManNoobFish 2020 年 8 月 17 日 上午 5:42 
i just beat portal today
Germachine 2019 年 4 月 18 日 上午 11:01 
:steammocking: hahahahahaha
Le Fishe 2019 年 3 月 3 日 上午 6:33 
:D
Petutski 2018 年 11 月 25 日 下午 3:28 
Still had fun playting this map! Had to refresh my memory before I try the remake.
Koi-o-T 2018 年 9 月 25 日 下午 1:38 
nice quite buggy but great
Corey 2018 年 5 月 18 日 下午 11:53 
its so hard really:steamfacepalm:
Anachronistic ALLOS  [作者] 2018 年 5 月 18 日 下午 1:50 
Google exists, broham. I'm not an encyclopedia.
cooldextergamer1 2018 年 5 月 18 日 上午 5:22 
please i really dont know how to open hammer
cooldextergamer1 2018 年 5 月 17 日 下午 3:08 
how do you open hammer world editor
Corey 2018 年 4 月 20 日 上午 9:36 
really cool
ok
Luke_The_Sith 2018 年 1 月 22 日 下午 12:52 
ALLOS i like the Original one better than the remake
FireTailed 2017 年 8 月 11 日 下午 1:18 
ok it's probey same thing that my compter can't read the test chamber. :D
Anachronistic ALLOS  [作者] 2017 年 8 月 9 日 下午 1:38 
I have no idea what you mean about it restarting. You should be playing the remake anyways, which is linked in the description.
FireTailed 2017 年 8 月 9 日 上午 6:37 
the wheatley battle redux test chamber is restarting pls fix this. and i like the part 1 and part 2 of weatley battle redux so yeah see'ya later thank you :D.
D/D/Demon 2017 年 7 月 5 日 上午 4:27 
hey dude good map i like it :steamhappy:
FireTailed 2017 年 5 月 31 日 下午 5:16 
that test chamber was epic boss battle!
Anachronistic ALLOS  [作者] 2016 年 10 月 2 日 下午 6:09 
2.0 is about the same difficulty, it's just that there's now a level before the boss and one or two things have been changed so they're more clear.

But seriously, the NYS boss is the most difficult Portal 2 boss you'll fight.
Martenburrow 2016 年 10 月 2 日 下午 4:20 
yes it feel like hard mode boss but i beat Wheatley Battle Redux 2.0
Anachronistic ALLOS  [作者] 2016 年 10 月 2 日 下午 2:43 
If you feel like it's Hard Mode. I know for sure there's a harder boss fight available on the Portal 2 workshop, not by me.

If you want a hard Portal 2 boss, go play the 5-part NYS series by Nyskrte. That's got a really hard boss at the end.
Martenburrow 2016 年 10 月 2 日 上午 8:12 
A hard mode final boss?
Anachronistic ALLOS  [作者] 2016 年 9 月 24 日 上午 9:51 
It's a magical entity called a func_tank.


Figure it out yourself.
Mapboi Pete 2016 年 9 月 24 日 上午 8:36 
how did you get wheatley to look at the player? i have no idea
UMNSE 2016 年 8 月 23 日 上午 8:27 
Oi what the fuck is going on here? I try to take one day off, just one, to get a plentiful sleep before work today, and I come back to these shenanigans. I mean crap man, I can barely remember yesterday, let alone November. If I hurt your friend's feelings I apologize for that, sincerely.
Anachronistic ALLOS  [作者] 2016 年 8 月 23 日 上午 4:59 
He's very hostile against those who act like fools. I'm generally more level with such people, more polite.

Imagine it like NSE is Bad Cop and I'm Good Cop, and there's the image there.
Dwight D. Eisenhower 2016 年 8 月 23 日 上午 4:49 
Sorry but i dont like people who attack my friends. Im very sorry.
Anachronistic ALLOS  [作者] 2016 年 8 月 23 日 上午 3:43 
Actually, NSE is my friend. Me and him are on the same side. We're both just rallying against foolishness. Things we also rally against; unwarranted praise (yes, that can be a thing if it sounds like you're trying to butter someone up) and people demanding that we make stuff for them.
Dwight D. Eisenhower 2016 年 8 月 23 日 上午 3:41 
But overall, map is good, confusing at the start.
Dwight D. Eisenhower 2016 年 8 月 23 日 上午 3:40 
Dumbster NSE Is sad.
Dwight D. Eisenhower 2016 年 8 月 23 日 上午 3:39 
Dumbster is just jealous, By the way blowhip isnt that old you know, around 13
the cake is a spy 2016 年 2 月 6 日 上午 12:31 
Its good
Dwight D. Eisenhower 2015 年 12 月 30 日 上午 3:41 
First you think your brain damaged! AND NOW- *explosion*
UMNSE 2015 年 11 月 14 日 下午 11:07 
@Anachronistic ALLOS: Cheers, komrade.
Anachronistic ALLOS  [作者] 2015 年 11 月 14 日 下午 11:06 
@Ultiman NSE: I am the creator, and I approve of this message.
UMNSE 2015 年 11 月 14 日 下午 11:05 
@blowhip: In all my years of mapping, I have never seen before such a sad, desperate case of sucking up to someone. We don't care who your favourite "creator" is. So shut up, move along, and try to contribute to society for a change. Perhaps you can do your taxes.
Anachronistic ALLOS  [作者] 2015 年 11 月 14 日 下午 5:05 
For god's sake, no. There wouldn't even BE a point in making a 3.0; 1.0 was the original cruddy version, and 2.0 was the shined up version after I had learned more about Hammer.

And for the record, you're not even my biggest fan if you missed the message on Confirmation: Episode One that stated it was my last workshop map. Do you even read the freakin' descriptions?
Anachronistic ALLOS  [作者] 2015 年 9 月 9 日 下午 2:36 
Play the remake and you'll have a much better time.

No, really. Play the remake instead. I'm serious.
I just don't remove old workshop maps because I like to keep them on display.
JdabaD 2015 年 9 月 9 日 上午 8:55 
Really good fun, I was confused at first but soon got the hang of it! :)
Anachronistic ALLOS  [作者] 2015 年 8 月 6 日 下午 5:38 
Oh for GLaD's sake, please consolidate all your thoughts into single comments. I count the multiple-comments-for-one-comment thing as spam, and you're this close to getting your excess comments deleted for the sake of sanity.

It's not planning how a GLaDOS Battle Redux would pan out that would make it complicated. It's animating GLaDOS. Because, as I said, with Wheatley's boss entity, npc_wheatley_boss, if his lines of dialogue are triggered, he automatically animates to them. He has specific entity for that purpose. But, GLaDOS does not have a specific entity for her lines, as you only see her normally twice in Portal 2. She only works via a prop_dynamic, which must be manually animated for any sequence. I tried animating her in Pt. 0 of re:Escape from Aperture, and it looked terrible.